regions_versions_and_platforms

Regions, Versions & Platforms of MGS3

Like so many of the games in the Metal Gear franchise, MGS3 has several launches and platforms. Each come with their own unique and interesting differences. While some are minor others can be game breaking. This page will detail all that we know about the game versions. If we've left something out, feel free to add what you know!


PAL Version

  • Plays in 50hz (usually 30FPS)
  • Subsistence 3D Camera is not available
  • Snake Vs. Monkey is playable
  • Going into first person does not stop The Pain's bullet bees from attacking you.
  • Possible to skip the Lab & Eva
  • Only Snake Eater Version with European Extreme
  • Eva Escort has no unskippable cutscenes
  • Pain Skip is possible

US/JPN Version

  • Very Easy starts with 75% (3 blocks) HP.
  • Very Easy guards have better hearing/sight than other releases.
  • Very Easy boss HP is higher than other releases.
  • Very Easy stun grenades to do less damage to The End. You cannot one cycle The End.
  • The End's spawn is randomized, he can spawn either to the rightside hill or the hill in front of Snake.
  • Ledge Clip is not possible .
  • Eva escort cutscene where Snake boosts her up is unskippable.

  • Plays in 30 FPS, Subsistence Camera tends to introduce lag.
  • Going into first person does not stop The Pain's bullet bees from attacking you.
  • Subsistence 3D Camera is available by clicking in the right stick.
  • Snake Vs. Monkey is playable, includes 2 new levels.
  • Includes Online Mode, Boss Duel Mode, Scecret Theater, Metal Gear 1 and Metal Gear 2 on Disc 2.
  • Credits are longer

US Version

  • Only the Limited Edition red cover release includes Disc 3.
  • Very Easy is in line with HD version.
  • Very Easy stun grenades to do less damage to The End. You cannot one cycle The End.
  • Depleting The Fear's stamina is easier due to the lower framerate.
  • The Fear's dart poison removes your stamina more quickly than on HD.
  • Eva's Stamina decreases quicker than on HD.

  • Plays in 60 FPS.
  • Released on Xbox 360, PS3, Xbox One, Nvidia SHIELD, and PSNow.
  • Subsistence 3D Camera is available by clicking in the right stick.
  • Includes Metal Gear 1 and Metal Gear 2
  • Snake Vs. Monkey is removed, due to Ape Escape being a Sony IP.

  • Plays at maximum 20fps.
  • Difficulties are: Easy, Normal, Hard, Extreme. Easy is the equivalent of other versions Very Easy (With EZ gun) Extreme is European Extreme?
  • Only one save file slot is available. When you are asked to save and press “YES” the game will not confirm. Be careful.
  • RESULTS on the title menu shows your current save files stats alongside your total stats across all playthroughs on the save files.
  • You can soft reset to the main menu by pressing and holding: L+R+Start/Select.
  • Options for “I like Metal Gear Solid Peace Walker” and “Metal Gear Solid 4” are available, learn more about the unlocked camos here.
  • Significantly poor frame rate performance. Comparable or even worse than PS2 in some cases. Tested on Original 3DS other models need testing
  • Subsistence camera is forced throughout the game (uses face buttons or Circle Pad Pro for camera control) except for The Boss?
  • Touch screen has all the extra information while Top Screen is Gameplay with no HUD.
  • Gyro is forced to be used while balancing on a branch or crossing the bridge in Dolinovodno.
  • Grid layout for selecting Items and Weapons.
  • Photo-Camo is available. Take a picture with your 3DS camera and use that as your Camouflage. Known exploit for 99% Camouflage more info later
  • You are able to check your current playthroughs Score Screen at anytime in the Options menu.
  • Kerotan are replaced with Yoshi and with a different amount (64 Kerotan vs 60 Yoshi) Locations and differences have yet to be looked into
  • Options are more robust than in other versions
    • Weapon and Item Switch can be changed from Equip/Unequip like in other versions, to 2-Slot Swap(Previous) and 3-Slot Cycle(MGS4/PW)
    • Normal Camera Controls for Inverse on X-Axis, Y-Axis, or both Axis'
    • Normal Camera Speed Control. Speeds 1-9 (5 is Default)
    • FPV Camera Controls (Same Inverse Axis options as listed previously)
    • FPV Camera Speed Control (Same Speeds as listed previously)
    • TPS Camera Controls (Same Inverse Axis options as listed previously)
    • TPS Camera Speed Control (Same Speeds as listed previously)
    • Aim direction can be changed between Camera Direction and Character Direction. Character Direction seems better

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  • regions_versions_and_platforms.txt
  • Last modified: 2021/08/28 22:48
  • by PlatonicGuy