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MGSV:TPP Any% route (PC v1.01)
This page only goes over menuing you need to remember.
Do chopper skip on every mission possible, excluding missions that start with cutscenes. (Pitch Dark, Episodes 29-31) Remember to reset from checkpoint if you do chopper skip. Leave mother base always by entering a mission and returning to ACC. (as long as your loading times are fast enough) Use Episode 2 until you unlock Retake the platform
Mission | Notes | Deployment | Menuing notes |
---|---|---|---|
E1: Phantom Limbs | |||
E2: Diamond Dogs | |||
E5: Over The Fence | 0600 | Develop RENOV sniper rifle, D-Horse will appear while menuing | |
E3: Hero's way | 1800 Equip RENOV | ||
E6: Where Do the Bees Sleep | Develop C4 while riding out | ||
E10: Angel With Broken Wings | Base Dev unit to exactly level 4 | ||
Freeroam to Serak Power plant | Land near the ruins where quiet fight would take place ⇒ Gather common metals and 200 fuel resources ⇒ Grab Delivery point at serak and return to ACC | Develop Smokes, level up base development to 9 | |
E9: Backup, Back Down | Equip C4 | ||
E7: Red Brass | After you get out of hotzone do not return to ACC | 1800 / Equip smokes | |
E1 Revisit | Start right after E7, get to the delivery point. pick up 100 common metals in building next to delivery point. After Medical platform finishes fast travel to Serak | Develop Tranq grade 2, FAKEL, Support Chopper grade 2 | |
Sideop 82: Make contact with Emmerich | Perfect stealth your way to the target door. Get into the Jeep. | ||
E12: Hellbound | |||
E13: Pitch Dark | Place a marker at E14 Start point for guidance | Equip Fakel | Level up support unit to 9 while riding in |
E14: Lingua Franca | Start on ground | ||
E15: Footprints of Phantoms | 2 Bombardments, leave the hotzone where you started the mission | 1800 / Switch buddy to D-Walker | |
E16: Traitor's Caravan | 4 C4s and a Fakel shot to take out the skulls | ||
E17: Rescue the Intel Agents | Leave towards E18 start point | 1800 | |
E18: Blood runs deep | |||
E19: On the Trail | Don't skip chopper ride. Default LZ is too far. | ||
E20: Voices | after mission leave MB on chopper so you have time to develop things | After mission: R&D to lv13, develop GROM and Gatling Gun for D-Walker | |
E21: War Economy | Equip GROM | ||
E22: Retake the Platform | Start from Mother Base | After mission, Equip grade 2 chopper and Gatling gun from customize menu | |
E23: White Mamba | Support unit back to Lv 9 | ||
E25: Aim True Ye Vengeful | Exit towards E24 start point | ||
E24: Close Contact | PSNK so you can leave the hotzone faster | ||
E26: Hunting Down | |||
E27: Root Cause | |||
E28: Code Talker | 1800 | ||
E29: Metallic Archaea | |||
E30: Skull Face | 1800 | ||
E31: Sahelanthropus |