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regions_versions_and_platforms [2020/05/14 00:01] – raichu | regions_versions_and_platforms [2022/12/12 09:30] (current) – [Metal Gear Solid 3 Subsistence] add PS2 note for precision hau5test | ||
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+ | ====PS2==== | ||
+ | ===General information=== | ||
+ | *Plays in 30FPS. (25 if PAL) | ||
+ | *Going into first person does not stop The Pain's bullet bees from attacking you. | ||
+ | *Pain Skip is possible. | ||
+ | *Box glide is not possible. | ||
====Metal Gear Solid 3 Snake Eater==== | ====Metal Gear Solid 3 Snake Eater==== | ||
{{: | {{: | ||
+ | ===General information=== | ||
+ | *Subsistence 3D Camera is not available. | ||
+ | *Box glide is not possible. | ||
+ | *Stun grenades will stun Ocelot without actually decreasing his lifebar. | ||
+ | *Very Easy starts with 75% (3 blocks) HP. | ||
+ | *Very Easy guards take longer to fall asleep after you shoot them with a non-lethal weapon. | ||
+ | *Credits are shorter than Subsistence. | ||
+ | *Snake Vs. Monkey is playable. | ||
===PAL Version=== | ===PAL Version=== | ||
- | *Plays in 50hz (usually 30FPS) | + | *Country flags facepaints are included. |
- | *Subsistence 3D Camera is not available | + | *Very Easy guards have better hearing/ |
- | *Snake Vs. Monkey is playable | + | *Snake Vs. Monkey is playable |
- | *Going into first person does not stop The Pain's bullet bees from attacking you. | + | *Possible to skip the Lab & Eva. |
- | *Possible to skip the Lab & Eva | + | *Only Snake Eater Version with European Extreme. |
- | *Only Snake Eater Version with European Extreme | + | *Only Snake Eater Version with Duel mode. |
- | *Eva Escort has no unskippable | + | *Ledge clip is possible. |
- | *Pain Skip is possible | + | *Eva escort |
+ | *Snake' | ||
+ | *When 50% of the stamina gauge is depleted, Snake' | ||
+ | *When fighting The Pain or The Boss, MK22/Mosin Nagant shots won't count/be detected if you quick-reload too fast. (Unsure about other boss fights) | ||
+ | *In-game menus are less responsive. | ||
+ | *M1911A1/ | ||
- | ===US Version=== | + | ===US/ |
- | *Very Easy starts with 75% (3 blocks) HP. | + | |
*Very Easy guards have better hearing/ | *Very Easy guards have better hearing/ | ||
*Very Easy boss HP is higher than other releases. | *Very Easy boss HP is higher than other releases. | ||
- | *Ledge Clip is not possible | + | |
- | *Eva escort | + | *The End's spawn is randomized, he can spawn either at the rightside hill or the hill in front of Snake. |
+ | | ||
+ | *Eva escort | ||
====Metal Gear Solid 3 Subsistence==== | ====Metal Gear Solid 3 Subsistence==== | ||
{{: | {{: | ||
- | *Plays in 30 FPS, Subsistence Camera tends to introduce lag. | + | ===General information=== |
- | *Subsistence | + | *Subsistence Camera is available by clicking in the right stick, but using it in certain areas will cause lag. |
- | *Snake Vs. Monkey is playable, includes | + | *Snake Vs. Monkey is playable |
- | *Includes Metal Gear 1 and Metal Gear 2 on Disc 2. | + | *Includes |
- | *Credits are longer | + | *Credits are longer |
===US Version=== | ===US Version=== | ||
- | *Only the [[https:// | + | *Only the [[https:// |
- | *Very Easy is in line with HD version | + | *Very Easy is in line with HD version. |
*Very Easy stun grenades to do less damage to The End. You cannot one cycle The End. | *Very Easy stun grenades to do less damage to The End. You cannot one cycle The End. | ||
*Depleting The Fear's stamina is easier due to the lower framerate. | *Depleting The Fear's stamina is easier due to the lower framerate. | ||
- | *The Fear's dart poison | + | *The Fear's dart poison |
+ | *Eva's Stamina decreases quicker compared to HD. | ||
+ | |||
+ | ===JPN/KOR Version=== | ||
+ | *Very Easy is in line with HD version. | ||
+ | *Depleting The Fear's stamina is easier due to the lower framerate. | ||
+ | *The Fear's dart poison decreases | ||
+ | *Eva's Stamina decreases quicker compared to HD. | ||
+ | |||
+ | ===PAL Version=== | ||
+ | *This version includes disc 3 by default. | ||
+ | *Very Easy is in line with HD version. | ||
+ | *Depleting The Fear's stamina is easier due to the lower framerate. | ||
+ | *The Fear's dart poison drains your stamina more quickly compared to HD. | ||
+ | *Only Subsistence version where Lab/Eva Skip is possible. | ||
+ | *Eva's Stamina decreases quicker compared to HD. | ||
+ | |||
+ | ===Summary=== | ||
+ | *Snake Eater PAL is overall the fastest version for speedrunning on the Playstation 2 platform. Pros: Eva skip, shorter credits. Cons: Slightly harder to play, slow 1911/SVD spamming, Very Easy quirks, stun grenades on Ocelot don't deal damage, extra stamina management (Extreme/ | ||
+ | *Subsistence (any region) is also a great version, especially for Very Easy. Pros: Easy to play, similar to HDC, includes 3D camera, stun grenade damage on Ocelot/The End is fixed, VE/E-EX oddities are fixed. Cons: Full length credits sequence, no Eva skip (if NTSC). | ||
+ | *Snake Eater NTSC-U/J/K are versions to avoid. Pros: Shorter credits. Cons: No 3D camera, VE quirks, stun grenades on Ocelot and The End don't deal damage, The End's randomized spawn, no Eva skip, unskippable cutscenes during Eva escort. | ||
+ | |||
+ | |||
====Metal Gear Solid 3 HD==== | ====Metal Gear Solid 3 HD==== | ||
{{: | {{: | ||
*Plays in 60 FPS. | *Plays in 60 FPS. | ||
- | *Released on Xbox 360, PS3, Xbox One, Nvidia SHIELD, and PSNow. | + | *Released on Xbox One and Xbox Series consoles via backwards compatibility, |
*Subsistence 3D Camera is available by clicking in the right stick. | *Subsistence 3D Camera is available by clicking in the right stick. | ||
*Includes Metal Gear 1 and Metal Gear 2 | *Includes Metal Gear 1 and Metal Gear 2 | ||
*Snake Vs. Monkey is removed, due to Ape Escape being a Sony IP. | *Snake Vs. Monkey is removed, due to Ape Escape being a Sony IP. | ||
- | | + | |
+ | The Xbox Series S and X consoles load the HD version the fastest and have zero to no lag/ | ||
+ | * Leaderboards currently separate PS3 as a platform into its own leaderboard, | ||
+ | ====Metal Gear Solid 3DS==== | ||
+ | {{: | ||
+ | |||
+ | * Plays at maximum 20fps. | ||
+ | * Difficulties are: Easy, Normal, Hard, Extreme. Easy is the equivalent of other versions Very Easy (With EZ gun) //Extreme is European Extreme?// | ||
+ | * Only one save file slot is available. When you are asked to save and press " | ||
+ | * RESULTS on the title menu shows your current save files stats alongside your total stats across all playthroughs on the save files. | ||
+ | * You can soft reset to the main menu by pressing and holding: L+R+Start/ | ||
+ | * Options for "I like Metal Gear Solid Peace Walker" | ||
+ | * Significantly poor frame rate performance. Comparable or even worse than PS2 in some cases. //Tested on Original 3DS other models need testing// | ||
+ | * Subsistence camera is forced throughout the game (uses face buttons or Circle Pad Pro for camera control) //except for The Boss?// | ||
+ | * Touch screen has all the extra information while Top Screen is Gameplay with no HUD. | ||
+ | * Gyro is forced to be used while balancing on a branch or crossing the bridge in Dolinovodno. | ||
+ | * Grid layout for selecting Items and Weapons. | ||
+ | * Photo-Camo is available. Take a picture with your 3DS camera and use that as your Camouflage. //Known exploit for 99% Camouflage more info later// | ||
+ | * You are able to check your current playthroughs Score Screen at anytime in the Options menu. | ||
+ | * Kerotan are replaced with Yoshi and with a different amount (64 Kerotan vs 60 Yoshi) //Locations and differences have yet to be looked into// | ||
+ | * Options are more robust than in other versions | ||
+ | * Weapon and Item Switch can be changed from Equip/ | ||
+ | * Normal Camera Controls for Inverse on X-Axis, Y-Axis, or both Axis' | ||
+ | * Normal Camera Speed Control. Speeds 1-9 (5 is Default) | ||
+ | * FPV Camera Controls (Same Inverse Axis options as listed previously) | ||
+ | * FPV Camera Speed Control (Same Speeds as listed previously) | ||
+ | * TPS Camera Controls (Same Inverse Axis options as listed previously) | ||
+ | * TPS Camera Speed Control (Same Speeds as listed previously) | ||
+ | * Aim direction can be changed between Camera Direction and Character Direction. //Character Direction seems better// | ||
+ | |||
+ | ---- | ||
+ | [[metal_gear_solid_3: |