mgs3_info_dump

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This page will contain chunks of information not yet designated a home in the MGS3 wiki. Mainly used to store useful information, it will eventually transfer to a permanent home somewhere.

Due to HDC’s increase from 30fps to 60fps, the AI breaks around the cardboard box.

Hornets will chase enemies totally off the map.

All status effects (poison etc) and injuries are cured at the torture scene.

If you throw food back to Johnny 3 times, he will give you the cigar gas spray if you’ve picked it up in the Lab.

Ocelot & Volgin do not count as kills if you beat them lethally. Volgin fight on top of Shagohod will count as a kill.

Beating bosses non lethally awards you with their camouflage with the exception of The End, who you need to hold up to get it. The camouflages and their effects are listed (here)

EZ gun is faster for Ocelot, MK22 is faster for Pain

Shagohod loop:
The fight can play out very nicely if you manage to get behind shagohod and keep him immobilized. There's a setup to get you into position if EVA complies:
1. After shooting the last C3, hold R2 to open the menu asap
2. Equip RPG, switch to the sight view. Dont touch the control stick
3. Your aim starts to pan to the left towards shagohod. After the crosshair passes the joint of the thread, shoot
4. EVA should start to circle shagohod counterclockwise. Shoot the rear as soon as you get a wide enough angle
5. After the i-frames run out, shoot again
6. Immediately shoot the threads to get another stun. You can also wait for him to move to see the timing, but that risks of him turning around and breaking from the loop
7. Wait the i-frames from the 2nd rearshot, shoot 3rd, wait, shoot 4th, shoot threads
8. Repeat step 7.
The i-frames between the rear shots last for around 5s. Keeping the loop is very tricky, and in some states (like when shagohod wants to turn around) the threads seem to be undamageable. If he breaks out of the loop then I'm not sure if there's anything to be done than just to wing it… Foxiiinou's tutorial also explains alot of the fight in more detail ~VPP

Healing Radios:
(Added by PlatonicGuy, MGS3 Runners please double check this and move to an appropriate page)
Very Easy/Easy
147.08 - Surfing Guitar / 66 Boys
140.52 - Rock Me Baby / 66 Boys
142.94 - Pillow Talk / Starry K.
144.06 - Jumpin' Johnny / Chunk Raspberry
147.59 - Sailor / Starry K.
140.01 - Salty Catfish / 66 Boys
141.24 - Sea Breeze / Sergei Mantis
149.53 - Don't Be Afraid / Rika Muranaka

Normal
148.39 - Surfing Guitar / 66 Boys
146.65 - Rock Me Baby / 66 Boys
148.96 - Pillow Talk / Starry K.
144.86 - Jumpin' Johnny / Chunk Raspberry
143.32 - Sailor / Starry K.
145.83 - Salty Catfish / 66 Boys
142.09 - Sea Breeze / Sergei Mantis
141.85 - Don't Be Afraid / Rika Muranaka

Hard
141.59 - Surfing Guitar / 66 Boys
143.83 - Rock Me Baby / 66 Boys
144.25 - Pillow Talk / Starry K.
147.96 - Jumpin' J
143.97 - Sailor / Starry K.
146.07 - Salty Catfish / 66 Boys
145.72 - Sea Breeze / Sergei Mantis
144.63 - Don't Be Afraid / Rika Muranaka

Extreme/European Extreme
146.45 - Surfing Guitar / 66 Boys
148.66 - Rock Me Baby / 66 Boys
140.16 - Pillow Talk / Starry K.
148.78 - Jumpin' Johnny / Chunk Raspberry
142.42 - Sailor / Starry K.
141.42 - Salty Catfish / 66 Boys
145.18 - Sea Breeze / Sergei Mantis
149.39 - Don't Be Afraid / Rika Muranaka

  • mgs3_info_dump.1607290310.txt.gz
  • Last modified: 2020/12/06 21:31
  • by PlatonicGuy