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mgs3_info_dump [2019/10/01 23:44] – removal of old dumps plywood | mgs3_info_dump [2020/05/29 07:29] – Shagohod loop Major_Zero | ||
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If you throw food back to Johnny 3 times, he will give you the cigar gas spray if you’ve picked it up in the Lab. | If you throw food back to Johnny 3 times, he will give you the cigar gas spray if you’ve picked it up in the Lab. | ||
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- | It doesn’t matter if the enemy radios for backup, unlike MGS2 an alert is recorded on sight. | ||
Ocelot & Volgin do not count as kills if you beat them lethally. Volgin fight on top of Shagohod **will** count as a kill. | Ocelot & Volgin do not count as kills if you beat them lethally. Volgin fight on top of Shagohod **will** count as a kill. | ||
Beating bosses non lethally awards you with their camouflage with the exception of The End, who you need to hold up to get it. The camouflages and their effects are listed (here) | Beating bosses non lethally awards you with their camouflage with the exception of The End, who you need to hold up to get it. The camouflages and their effects are listed (here) | ||
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- | you dont want to just mash btw for swimming. it makes you go slower. you need to mash slightly slower in a rhythm almost...240bpm | ||
EZ gun is faster for Ocelot, MK22 is faster for Pain | EZ gun is faster for Ocelot, MK22 is faster for Pain | ||
- | When you walk over corpses | + | Shagohod loop:\\ |
+ | The fight can play out very nicely if you manage to get behind shagohod and keep him immobilized. | ||
+ | There' | ||
+ | 1. After shooting | ||
+ | 2. Equip RPG, switch to the sight view. Dont touch the control stick\\ | ||
+ | 3. Your aim starts to pan to the left towards shagohod. After the crosshair passes the joint of the thread, shoot\\ | ||
+ | 4. EVA should start to circle shagohod counterclockwise. Shoot the rear as soon as you get a wide enough angle\\ | ||
+ | 5. After the i-frames run out, shoot again\\ | ||
+ | 6. Immediately shoot the threads to get another stun. You can also wait for him to move to see the timing, but that risks of him turning around and breaking from the loop\\ | ||
+ | 7. Wait the i-frames from the 2nd rearshot, shoot 3rd, wait, shoot 4th, shoot threads\\ | ||
+ | 8. Repeat step 7.\\ | ||
+ | The i-frames between the rear shots last for around 5s. Keeping the loop is very tricky, and in some states (like when shagohod wants to turn around) the threads seem to be undamageable. If he breaks out of the loop then I' | ||
+ | ~VPP |