mgs3_info_dump

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This page will contain chunks of information not yet designated a home in the MGS3 wiki. Mainly used to store useful information, it will eventually transfer to a permanent home somewhere.

Due to HDC’s increase from 30fps to 60fps, the AI breaks around the cardboard box.

Hornets will chase enemies totally off the map.

All status effects (poison etc) and injuries are cured at the torture scene.

If you throw food back to Johnny 3 times, he will give you the cigar gas spray if you’ve picked it up in the Lab.

It doesn’t matter if the enemy radios for backup, unlike MGS2 an alert is recorded on sight.

Ocelot & Volgin do not count as kills if you beat them lethally. Volgin fight on top of Shagohod will count as a kill.

Beating bosses non lethally awards you with their camouflage with the exception of The End, who you need to hold up to get it. The camouflages and their effects are listed (here)

you dont want to just mash btw for swimming. it makes you go slower. you need to mash slightly slower in a rhythm almost…240bpm

EZ gun is faster for Ocelot, MK22 is faster for Pain

When you walk over corpses you are slower but not if you are firing the patriot whilst you walk over corpses you will not be slowed at all

  • mgs3_info_dump.1569973464.txt.gz
  • Last modified: 2019/10/01 23:44
  • by plywood