mgs2_faq

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mgs2_faq [2019/08/11 07:42]
Lucky Rapidflower [Game Mechanics]
mgs2_faq [2019/08/11 07:46] (current)
Lucky Rapidflower [Game Mechanics]
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 **Q: What is NG++?** **Q: What is NG++?**
  
-**A:** New Game++. It refers to loading a completed save file for the 3rd round. It enables some benefits such as skipping ​Stillmans ​bomb tutorial, but also adds extra randomness. Ames location in the hostage room is the main example. NG++ also resets strut D's bomb locations for Hard and above. ​+**A:** New Game++. It refers to loading a completed save file for the 3rd round. It enables some benefits such as skipping ​Stillman'​s ​bomb tutorial, but also adds extra randomness. Ames location in the hostage room is the main example. NG++ also resets strut D's bomb locations for Hard and above. ​
  
 **Q: How many missing panels can you cartwheel over going to Shell 1 Core without falling?** **Q: How many missing panels can you cartwheel over going to Shell 1 Core without falling?**
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 **Q: Are Raiden'​s cartwheel flips faster than running?** **Q: Are Raiden'​s cartwheel flips faster than running?**
  
-**A:** Yes.+**A:** Yes, they'​re about 0.1 seconds faster if done right. However, a bad cartwheel can lose more than a second of time.
 ====Speedrun Mechanics==== ====Speedrun Mechanics====
  
  • mgs2_faq.txt
  • Last modified: 2019/08/11 07:46
  • by Lucky Rapidflower