MGRR - Any% - NG+ - R05

Shortest segment of the run, with only one difficult part to handle.

R-05 Route

  • start the same way we’ve started R04 - RM + Dodge forward before Codec call
  • Then cut 2x Heavy and 2x Guards
  • Another Codec call
  • Ignore the Cows, though attacking them will give you a long fight that you want to not happen at all costs (obv. reasons)
  • The fight you want comes near the fountain, where you’ll be facing 1x Hammer and 4x Guards
  • Handle the Hammer guy, then move clockwise and kill the rest of the guards
  • After killing the guards, the game has to load the next parts of the level, so it takes its time during the score screen
  • Therefore, if you mash through the score screen, you’ll be stuck in the Fountain zone for a good 10 seconds
  • Meanwhile, you’ll be going through a section where Gekkos are scattered all around the zone, and their alert zones are quite close to eachother
  • Follow this path to avoid getting detected
  • Following up, we have another stealth section
  • Start with going downwards to the middle, and then stopping (so both Sliders will pass and won’t detect you)
  • From here, we have two strategies to try out.

Easy to execute, good for beginners - Cardboard Box.

  • Jump to the left side
  • use Box
  • then walk along the left wall
  • When you’ll be near the chest
  • you can remove the Box and just get out

Faster strat, requires picking up another RP Grenade in R04 - RP Grenade.

  • Jump to the left side
  • throw an RP Grenade
  • Jump all across the Gekkos to get through

The rest is easy: stick to the left wall, cut the gates, kill Mastiff, get out.

R05 Key Points

  • Gekko path has to be practiced quite a bit, despite having virtually nothing hard
  • Clear and straight lines are quite hard to get, which might be the reason you might fail this particular section
  • RP Grenade strat is just slightly faster than Box
  • Might be a good idea to avoid doing it, until you feel like the rest of the run is good
  • G.R.A.D after the stealth section will detect you, if you’ll be too close, or if you’ll take too much time destroying the gate.

Continue to R06 Tutorial

Return back to MGRR page overview

  • metal_gear_rising/mgrrr05.txt
  • Last modified: 2022/12/09 09:14
  • by hau5test