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MGRR - Any% - Hard NG+ - R03
What's new in R-03?
- Fight skip
- Polearm Jumps → Elevator Skip
- Sai cycle
- Sam talk skip
- Monsoon fight
- R03 is probably the second hardest chapter to learn due to the sheer length of it
- Despite most of the chapter being easy on your inputs, a couple of places tend to be more interesting than the others
- (notably: Polearm Jump after the elevator and Monsoon fight)
- Overall, a very solid chapter that serves as a test of your game knowledge.
R-03 Route
- Start with doing a set of PJ’s at the corner
- If you’ll be too slow, guards will reach you and that’s a reset
- To prevent that, you can spend 2 seconds cutting first 2-4 guards with Ninja Run
- then go for PJ’s
- Both PJ’s need to be as close to perfect as possible
- Once you made it past the barrier:
Secondary Weapon: Polearm - None
- Divekick off the invisible wall we’ve landed during a PJ
- use Ripper Mode to prolong the duration of divekick
- LSC all the way until the cutscene
- Restart to reset the Alarm or else you can't continue properly
- LSC until the door
- another LSC into the room
- RM, cut Cows down
- setup two Quick Draws (hold Light Attack) in this spot (image TBD)
- It’s easy to align by using these lines as your visual cues.
- bHop into the next room
- cut the guards down
- Hit the elevator before Result screen pops
- Codec, elevator
- Jump off the elevator
- RM+Divekick at the same time
- Turn off RM, go forward then do the same trick
Secondary Weapon: None - Polearm
- Do a Polearm Jump to cross the gap
- It has to be as close to perfect as possible, as you’re risking falling down
- After finishing PJ, jump to the crate on your left
- do another PJ
- Walk forward, slide off the roof
- carefully manage to land on the ceiling of the metro section, try not to fall down
- Cutscene
- Jump once to reset the camera
- then do a PJ
- When the section ahead will be much brighter than usual
- you can cancel the PJ
Secondary Weapon: Polearm - Sai
- LSC, until the Codec with Blade Wolf
- Restart to get back inbounds
- LSC 5 times, then cut all the enemies down
- After the result screen
- bHop or LSC your way into the big section ahead
- By using Sai + RM, kill all the enemies
- Preferably, you want to kill Fenrir with a 2nd Sai attack for quicker despawn
Secondary Weapon: Sai - Polearm
Skip Sam's Speech
- Get onto the advertisement plate, then do a PJ
- You’re very limited on time here, so don’t waste any of it.
Secondary Weapon: Polearm - None
- Aim straight ahead, and do Divekick + RM
- If done correctly, you’ll skip Sam’s speech
- LSC into the cutscene
- Before the screen transition, do
Secondary Weapon: None - Pincer Blades
- Skip the cutscene, mash P1
- Activate RM after you kill the first two guards
- then clear the area
- Start with the guard on your right
- then closer to the center
- Cutscenes
- make your way towards the monsoon fight
- you can activate ripper mode for this part
- you can do a damage boost here by having the guard close to the entrance shoot you with a rocket
- the rocket will propel you forward closer to your final spot when the next Sam speech starts
- leading right into the boss fight with Monsoon
Bossfight: Monsoon
There are four possible starters. Pick the one you like.
- CP1 → block → P1 → CP2 (slow) = 63.5%
- CP2 → P3 → CP1 (average) = 63.5%
- CP2 → P3 → P1 BM P1 BM P1 = 63.3%
- CP2 → P3 (fast, requires a really convoluted setup) = 64.5%
- After any of these, Monsoon will throw some garbage at you
- You can destroy these via dodges or CP2 to get extra EM grenades for Monsoon Body Double fight
- in case things go south:
- Do not use Blade Mode to destroy the garbage
- as Blade Mode slows the game down
- After two throws
- Monsoon will land around the center of the arena
- EM → BM
- Get close to his head, wait a second, then do P1-P2-P3
- If done correctly, P3 should knock Monsoon down
- EM immediately
- Come close, BM
- Do a doubleslide, then CP1 - CP2 - Dodge forward - P3
- This should leave Monsoon with exactly 10% of the HP
- assuming you’ve hit your Dodge
Finish off Monsoon with QTE’s.
R03 Key Points
- The very start of this level is daunting enough to learn, especially with how fast you have to be with Polearm Jump
- If you can’t get a good pace, try cutting first enemies down to get a bit more time
- A good visual cue for the subway skip is the change of light inside of it
- If the zone becomes bright and shiny, that means you’ve gotten enough height
- Monsoon sometimes has a couple of issues, but mostly the fight comes down to patience. Be patient. Be rewarded.