MGS3 Speedrun Tutorial EuEx Foxhound

By Raichu

Pre Game and Run FAQ

This tutorial/Route guide is not finished. It's a fairly large project and will take considerable time to finish. If you can't wait and want to learn right now, watch Foxii's tutorial.

Q. Is NG+ faster than new game?

A. It is slower, due to having extra camo menus along with having some extra weapons carry over. It does however make for an easier Volgin, Fear and Ocelot.

Q. Does the Language the game is played in matter?

A. Yes, but only slightly. Testing for MGS2 points to the Japanese version being slightly faster, but only by a few seconds. It is not something needed to have a good time. Formal testing on MGS3 JPN has not been done yet.

Q. What platform is the fastest?

A. Technically Android is the fastest version, but due to things such as input lag, most players tend to choose the HDC version for the PS3.

Q. What is loading trick?

A. Loading trick is a trick used to make the game load faster. If you play up to the torture scene and then die, and select exit you can play the game up to this point with significantly faster. Note, you must die before you exit the torture cell. This is used by the majority of the top runners.

Q. What about The EZ Gun? The Patriot? Are infinite ammo items not banned?

A. On all difficulties besides European Extreme, the EZ Gun is banned. The reason for this is it is a rank restricting item. the patriot is not classed as a special weapon, it is therefore allowed.


As soon as the game loads your save, skip all the cutscenes by mashing X, and holding Triangle to fast forward codec calls. At the end of the codec call with Major Tom, hold up+left on the left stick to move in the direction of the fallen tree. Press X to go prone and crawl under, standing as soon as you can on the other side. Once you are back to your feet roll forward towards the vines on the tree and climb it by pressing Triangle. Once Snake makes it to the branch hold left on the stick and after 2 steps press triangle to drop down and collect the bag. Snake will make a call to Major Tom, Skip through this, mash past the cutscene and roll forward up the slight hill and then into the load zone.

Dremuchiji Swampland

There are no Guards in Dremuchiji Swampland, however, this room does require some movement tech to traverse correctly. Follow the path and as it starts to curve to the left, Roll over the first small little hill and continue on. When it goes back to the right you will see a large incline, role up this and go around to the right, walk over the centre of the alligator to avoid being hit by the tail, turn left and role to the Island in the middle of the swamp, roll again over the alligator in the middle of the island and then a third time over the last section of the swamp. Roll twice up the next large hill and then one final time into the load zone.

Dremuchiji North

There will be a cutscene and radio call once you enter this area, skip both of them. Once you've done that there are two methods for dealing with this room, the safer/easier method (which loses about 2 seconds) is to quick headshot the first guard. Run towards the second and tranq roll into him. Move towards the exit by going through the log arch, bump roll into the final guard, take a step or two and roll into the loading zone.


When you're entering this area, mash X or A to skip the cutscene. Roll down the hill and tranq roll into the guard. As with the previous area there are two ways to handle the guards on the bridge. Move along the bridge until the rock ahead of Snake is underneath his camera. (if you are using Snake Eater cam). Pictured below is the visual cue. Once you are positioned, quick headshot both guards. As you're about to step off the bridge, 3rd person shoot the wall ahead of you to cause the guard to go into a caution. Roll over the bodies, and proceed around the corner behind the guard. He will not hear Snake because he will be making a call for backup. The alt strat is to spam shots at the guards on the bridge while moving, it's more difficult and not needed for beginner runners.


After Skipping the cutscene and codecs that play upon entry, Do NOT take a step forward. Quick headshot the guard and move towards the small hill in front of Snake. Roll twice, then lock on and fire straight ahead twice, using tactical reload. Walk up the slope into the main area of Rassvet, move towards where Sokolov is being held. As you turn the corner, roll into the guard in your way, if you've timed everything correctly, you won't get an alert. Roll again into the cutscene trigger. Skip the cutscnes and radio calls and backtrack to Dolivodno.

Healing Tutorial

After the cutscenes snake will be laying down on the riverbank. Press start and select “Cure” Snake will have the Following injuries:

4x Cuts 2x Broken Bones

Hold R2 and Use Suture Kit, Bandage, Septic and Disinfect to heal the Cuts. Do the first 3 cuts then tap right on the Dpad to move to the 4th cut. Heal it and then move onto the 2 broken bones. Use a bandage on a splint on each and you are done with the Virtuous mission.

Note that the order that you apply the healing items to the injury doesn't matter, so it's okay to do it in reverse.

  • foxhound_rank_tutorial.txt
  • Last modified: 2019/08/17 17:08
  • by raichu