big_boss_rank_requirements

Big Boss/Foxhound is the highest rank achievable in many Metal Gear games. Speedrunning Big Boss/Foxhound rank appeals to some for the challenge and prestige. In addition, Big Boss/Foxhound represent a skilled level of play according to the game's definition of ranks, which involves stealthy play. Below are requirements and notes for the games that feature the ranks.

  • Difficulty: Original
  • Time: Under 45 minutes
  • Continues: 0
  • Alerts: 8
  • Kills: 0
  • Ration: 1
  • Saves: Infinity ∞

Notes: Ranks do not exist in the original MSX version. All 8 alerts are mandatory.

  • Difficulty: Original
  • Time: Under 2 Hours(?)
  • Continues: 0
  • Alerts: 2 to 6
  • Kills: 0 to 5
  • Rations: 0

Notes: Ranks do not exist in the original MSX version. 2 alerts are forced.

  • Difficulty: Extreme on all versions except Original Japanese
  • Time: Under 3 Hours
  • Continues: 0
  • Alerts: 3 to 4
  • Kills: 25 or less
  • Rations: 0 to 1
  • Saves: 0 to 80

Notes: There are 11 required kills in the game for all bosses. The original Japanese release is Easy difficulty, but the top rank is Big Boss.

  • Difficulty: Very Hard
  • Time: Under 2 Hours
  • Alerts: 0 to 5
  • Kills: 0 to 24
  • Rations: 0 to 1

Notes: Continues do not matter on their own for Big Boss Rank. Continues can cause additional alerts depending on where the checkpoint is. Getting spotted again in Caution/Evasion counts as an additional alert. If you cause an alert by tripping lasers, and a guard spots you afterwards, that is 2 alerts. You can die during an alert on the screen you were spotted on to remove it.

  • Difficulty: Extreme or European Extreme
  • Time: Under 3 Hours
  • Continues: 0
  • Alerts: 3 (ALRTNUM)
  • Kills: 0 (NUET)
  • Rations: 0
  • Saves: 0 to 8 (PRUD ENCE)
  • Damage Taken: Under 10.5 Lifebars (DMGA MMOUNT)
  • Shots Fired: Under 700 (AMMOUS ED)
  • Game Over If Discovered: Not Required
  • Radar: Off
  • Mech Destruction: under 70 (?)

Notes: All 3 Alerts are mandatory. There is no certainty about the mech destruction requirement, but it is too high to be relevant.

  • Difficulty: Extreme
  • Time: Under 3 Hours
  • Continues: 0
  • Alerts: 8
  • Kills: 0
  • Rations: 0 to 1
  • Saves: 0 to 80
  • Game Over If Discovered: Required
  • Radar: No requirement

Notes: All 8 alerts are mandatory.

  • Difficulty: Extreme or European Extreme
  • Time: Under 5:00 hours
  • Continues: 0
  • Alerts: 0
  • Under 10.5 life bars of damage
  • 0 to 25 saves
  • 0 to 20 meals eaten
  • Kills: 0
  • Life Meds: 0

Notes: Holding L2 or R2 during Volgins torture means you won’t receive any lifebars of damage. Just make sure to not let go during the torture and until the fade out or you will incur the damage up to that point. To save on meals use the healing radio frequencies. Using Ocelot’s Animal Camo will remove any hand shaking from Snake being hungry. There are some bosses you can fight lethally and won’t count as a kill against FOXHOUND * Ocelot (but you won’t get his camo) * Volgin (not shagohod fight)

  • Difficulty: Extreme
  • Time: Under 5 hours
  • Continues: 0
  • Alerts: 0
  • Kills: 0
  • Comrades Secured: 100+
  • Comrades Killed: 0

Notes: Foxhound rank. Extreme is NG+ only. Tsuchinoko is the highest rank on a NG run. The major difference being no requirement of 100 comrades.

  • Difficulty: Extreme
  • Time: ?
  • Alerts: 0
  • Kills: 0
  • Comrades Secured: 10 or 11+ (?)
  • Comrades Killed: 0

Notes: Foxhound rank.

  • Difficulty: The Boss Extreme
  • Time: Under 5 hours
  • Continues: 0
  • Alerts: 0
  • Kills: 0
  • Rations: 0
  • Saves: Infinity ∞

Notes: You can use lethal means against the beast form of the B&B corps bosses and they won’t count as kills. But you MUST non-lethally take down the beauty form.

  • big_boss_rank_requirements.txt
  • Last modified: 2020/01/16 19:11
  • by plywood