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All Dog Tags Extreme (Tanker)
ID | Location | Info | SoL US? |
---|---|---|---|
000 | Navigational deck, wing | Olga's Dog Tag | |
001 | Aft Deck | Guarding Deck-A hatch/Tough guy | Not a Tough guy |
002 | Aft Deck | Binoculars/Tough guy | Not a Tough guy |
003 | Aft Deck | Lookout guard | |
004 | Navigational deck, wing | Tough guy | Not a Tough guy |
005 | Deck-C, crew's quarters | Underneath Camera | |
006 | Deck-A, crew's quarters | Hallway | |
007 | Deck-B, crew's quarters | Window | |
008 | Deck-B, crew's quarters | Hallway Daze | |
009 | Deck-A, crew's lounge | Right side guard | |
010 | Deck-A, crew's lounge | Smelly guard | Grab after last Engine Room guard |
011 | Deck-A, crew's lounge | Left side guard | |
012 | Deck-D, crew's quarters | Walking right/Judo Toss guard | |
013 | Deck-D, crew's quarters | Distracted guard | |
014 | Deck-D, crew's quarters | Cafeteria guard, Tough guy | |
015 | Deck-D, crew's quarters | Pantry guard | |
016 | Deck 2, port | Walking towards you | |
017 | Deck-2, port | Headphone guard | |
018 | Deck-2, port | Sleepy guard | |
019 | Engine Room | First downstairs guard | |
020 | Engine Room | Light guard | |
021 | Engine Room | Walking downstairs guard | |
022 | Engine Room | Final patrolling guard | |
023 | Engine Room | Daze downstairs guard | |
024 | Engine Room | First railing guard | |
025 | Engine Room | Door fixer | Roll into him and go to #10 |
026 | Hold No. 1 | Guarding high Hold No.2 door | Excluded |
027 | Hold No. 1 | Guarding low Hold No. 2 door | Excluded |
028 | Hold No. 2 | Turn around guard | Excluded |
029 | Hold No. 2 | Lights out guard | Excluded |
030 | Hold No. 3 | Front-Right picture guard | Excluded |
031 | Hold No. 3 | MARINES picture guard | Excluded |
032 | Hold No. 3 | Front-Left picture guard | Excluded |
033 | Hold No. 3 | Distracted guard | Excluded |
Aft Deck
ID | Info | SoL US? |
---|---|---|
001 | Guarding Deck-A hatch/Tough guy | Not a Tough guy |
002 | Binoculars/Tough guy | Not a Tough guy |
003 | Lookout guard |
- Unless you are playing on SoL US you will backtrack to this room after you acquire the USP from Olga later on in the Tanker Chapter. This is due to 2/3 guards being “Tough guys” meaning you cannot interact with them for their Dog Tag until you get the USP.
HDC/Sub
SoL
Deck-A, crew's quarters, Port
ID | Info | SoL US? |
---|---|---|
006 | Hallway |
Deck-B, crew's quarters 1st trip
ID | Info | SoL US? |
---|---|---|
007 | Window |
Deck-D, crew's quarters 1st trip
ID | Info | SoL US? |
---|---|---|
012 | Walking right/Judo Toss guard | |
013 | Distracted guard | |
015 | Pantry guard |
Navigational deck, wing
ID | Info | SoL US? |
---|---|---|
000 | After fight | |
004 | Tough guy | Not a Tough guy |
FROM THIS POINT ONWARD YOU CANNOT TAKE ANY DAMAGE. You need full HP in order to make it across Hold No.2 to Hold 3 upstairs if you're picking up Holds tags.
- Pick up Olga tag after you gain control
SoL US
HDC/Sub
Deck-D, crew's quarters 2nd trip
ID | Info | SoL US? |
---|---|---|
014 | Cafeteria guard, Tough guy |
* If you took the 1st trip safe, after the tough guy tag tranq the guard in front of the pantry. Walk inside and go to the stairs to meet the guard for his tag
Deck-C, crew's quarters
ID | Info | SoL US? |
---|---|---|
005 | Underneath Camera |
Deck-B, crew's quarters 2nd trip
ID | Info | SoL US? |
---|---|---|
008 | Hallway Daze |
Deck-A, crew's lounge
ID | Info | SoL US? |
---|---|---|
009 | Right side guard | |
010 | Smelly guard | Grab after last Engine Room guard |
011 | Left side guard |
Engine Room
ID | Info | SoL US? |
---|---|---|
019 | First downstairs guard | |
020 | Engine Room | Light guard |
021 | Walking downstairs guard | |
022 | Final patrolling guard | |
023 | Daze downstairs guard | |
024 | First railing guard | |
025 | Door fixer | Roll into him and go to #10 |
Deck 2, port
ID | Info | SoL US? |
---|---|---|
016 | Walking towards you | |
017 | Headphone guard | |
018 | Sleepy guard |
Fast/Risky
- Shoot the USP at around these 2 spots as shown in the video. Visual queues are the pipe before the arch and a little bit after the first bulge on the right hand side
- You'll know if you got it by having no music playing after the 2nd shot
Safe
- Grab USP ammo before hatch if you have 3 or less shots left. (Setup for Guard Rush fight)
Hold No. 1 1st trip
ID | Info | SoL US? |
---|---|---|
026 | Guarding high Hold No.2 door | Excluded |
- If you are inconsistent with ladder glitch just drop down and grab the lower railing and shimmy across instead
- Equip M9 before Ladder Glitch
- Drop down to lower level and climb up going towards the right ladder
- Perform Ladder Glitch. Once in Ladder Glitch, wait for Snake or the controller to vibrate about 10-12 times then move to the left
- Be to the side of the guard to start his cycle, he will not move unless you are close enough
- Hold up as usual and tranq headshot and grab tag
Hold No. 3 1st trip
ID | Info | SoL US? |
---|---|---|
030 | Front-Right picture guard | Excluded |
031 | MARINES picture guard | Excluded |
033 | Distracted guard | Excluded |
- While rolling into the cutscene trigger, equip the Camera so it will be equipped after the cutscene
- Take the first photo of RAY (Front-Right)
- Hold up in front of you, then bump him
- Go down pole, turn around to take second photo (MARINES Lettering)
- Walk slightly south then round back into the bottom right corner to grab the guards attention
- Hold up the guard when he is next to you, tranq him once and bump through him to get his tag
- A slight delay at the spot in the video may be required to get the attention of the 3rd guard
- Wait behind the metal box and hold up
Hold No. 2 1st trip
ID | Info | SoL US? |
---|---|---|
029 | Lights out guard | Excluded |
- Run immediately to the bottom right corner and crouch
- Wait for the guard to come close enough and hold up
- Follow the line out
Hold No. 1 2nd trip
ID | Info | SoL US? |
---|---|---|
027 | Guarding low Hold No. 2 door | Excluded |
Hold No. 2 2nd trip
ID | Info | SoL US? |
---|---|---|
028 | Turn around guard | Excluded |
- Interact with projector
- Go the long way like in the video to set up for the guard to be facing you by the time you get there
- Go around the noisy floor
Hold No. 3 2nd trip
ID | Info | SoL US? |
---|---|---|
032 | Front-Left picture guard | Excluded |
- Tranq guard alongside wall
- Hold up guard then take third RAY picture (Front-Left)
- Bump into guard and run to back center of the room for fourth RAY picture (Front)
- Go to Computer