acid2tips

This is an old revision of the document!


  • It is highly recommended that you read through the play guide, which can be opened at any time during gameplay by pressing X and selecting GUIDE.
  • When a square is highlighted blue AND the character enters it, you can input the next direction. In other words, a character can still be moving on the square, they do not need to stand in the center for the next move to occur.
  • Ladders are an exception to the above rule. In order to use a ladder, you cannot input to climb/descend until the character stands in the center of the square.
  • If you hold triangle while moving, you can buffer rotations or punches when arriving at the final square. Credit to MarlonH8.
  • Always mash circle on a special effect card to avoid the animation associated with it.
  • You can change whether a card is use or move, even when not on a card that has both functions. This means you can 'roll' your inputs if desired.
  • Tapping triangle between 0 cost repeat turns will save ~0.68 seconds.
  • Whenever you reduce cost, a small animation plays that takes ~3.7 seconds. This is timed from using the card (while mashing) and then returning to the playing hand. If the player has 20 cost, it takes ~4.1 seconds.
  • If you are ever in risk of getting knocked down, make sure to have 2 cards in your hand so the character does not faint.
  • Attacking from the side multiplies the attack value by x1.2, from behind 1.5, from above 1.5. Directional effects can stack (above and behind = x2.25).
  • acid2tips.1658236262.txt.gz
  • Last modified: 2022/07/19 13:11
  • by plywood