A very instable glitch causing Snake to go all over the place. For more info see the detailed page.
Tabbing out Cutscene Glitch
https://www.youtube.com/watch?v=sQxRquE6fCg
https://www.youtube.com/watch?v=h6IVi5cuxJI
https://www.youtube.com/watch?v=8oYGsAr5d18
Extra test by PlatonicGuy
Green face paint lets you skip The Fury. This is slow as fuck. SE exclusive probably.
Intro Death Pill Movement found by
Pain Skip
“This doesn't work if Snake doesn't jump. Mash triangle to grab the edge. Works in every version.”
2nd example for going to Svyatogornyj South - done on EuEX, Pal Subsistence
“Snake can shoot through walls if you don't go into first person view. Most of the time the bullet will hit a wall out of bounds, but in this case the wall only has collision if you go to the central room.”
“Snake starts sliding if you lean on a wall, go into first person view and the wall ceases to exist.”
“Also works in other places, as long as the guard can't reach the food item. The guard feel asleep because the item was a spatsa.”
This glitch is crazy, still not 100% what causes it. Have replicated but insanely precise. Can simply walk through almost all walls/objects. Will check other areas shortly. Seems you need to jump off a high area precisely beside a ledge/platform to cause the infinite hope to activate, allowing you to walk through walls.
2nd Example by Jess Aether
“Vent Glitch” by Magnum66
Granini Gorki Lab Vent Glitch usage
Granini Gorki Lab Entrance Vent Glitch
Bonus Glitch YouTube Playlist by Apel https://www.youtube.com/playlist?list=PLG5UP-cGruqo_bqmShrbSKZXP29nZqW5G