MGRR - Any% - NG+ - R03
What's new in R-03?
R03 is probably the second hardest chapter to learn due to the sheer length of it
Despite most of the chapter being easy on your inputs, a couple of places tend to be more interesting than the others
(notably: Polearm Jump after the elevator and Monsoon fight)
Overall, a very solid chapter that serves as a test of your game knowledge.
R-03 Route
Start with doing a set of PJ’s at the corner
If you’ll be too slow, guards will reach you and that’s a reset
To prevent that, you can spend 2 seconds cutting first 2-4 guards with Ninja Run
then go for PJ’s
Both PJ’s need to be as close to perfect as possible
Once you made it past the barrier:
Secondary Weapon: Polearm - None
Divekick off the invisible wall we’ve landed during a PJ
use Ripper Mode to prolong the duration of divekick
LSC all the way until the cutscene
Restart to reset the Alarm or else you can't continue properly
LSC until the door
another LSC into the room
RM, cut Cows down
setup two Quick Draws (hold Light Attack)
It’s easy to align by using these lines as your visual cues.
bHop into the next room
cut the guards down
Hit the elevator before Result screen pops
Codec, elevator
Jump off the elevator
RM+Divekick at the same time
Turn off RM, go forward then do the same trick
Secondary Weapon: None - Polearm
Do a Polearm Jump to cross the gap
It has to be as close to perfect as possible, as you’re risking falling down
After finishing PJ, jump to the crate on your left
do another PJ
Walk forward, slide off the roof
carefully manage to land on the ceiling of the metro section, try not to fall down
Cutscene
Secondary Weapon: Polearm - Sai
LSC, until the Codec with Blade Wolf
either: Restart to get back inbounds
-
LSC 5 times, then cut all the enemies down
After the result screen
bHop or LSC your way into the big section ahead
By using Sai + RM, kill all the enemies
Preferably, you want to kill Fenrir with a 2nd Sai attack for quicker despawn
Secondary Weapon: Sai - Polearm
Skip Sam's Speech
Get onto the advertisement plate, then do a PJ
You’re very limited on time here, so don’t waste any of it.
Secondary Weapon: Polearm - None
Aim straight ahead, and do Divekick + RM
If done correctly, you’ll skip Sam’s speech
LSC into the cutscene
Before the screen transition, do
Secondary Weapon: None - Pincer Blades
Skip the cutscene, mash P1
Activate RM after you kill the first two guards
then clear the area
Start with the guard on your right
then closer to the center
Cutscenes
make your way towards the monsoon fight
you can activate ripper mode for this part
you can do a damage boost here by having the guard close to the entrance shoot you with a rocket
the rocket will propel you forward closer to your final spot when the next Sam speech starts
leading right into the boss fight with Monsoon
Bossfight: Monsoon
For Hard difficulty
There are four possible starters. Pick the one you like.
CP1 → block → P1 → CP2 (slow) = 63.5%
CP2 → P3 → CP1 (average) = 63.5%
CP2 → P3 → P1 BM P1 BM P1 = 63.3%
CP2 → P3 (fast, requires a really convoluted setup) = 64.5%
After any of these, Monsoon will throw some garbage at you
You can destroy these via dodges or CP2 to get extra EM grenades for Monsoon Body Double fight
in case things go south:
Do not use Blade Mode to destroy the garbage
as Blade Mode slows the game down
After two throws
Monsoon will land around the center of the arena
EM → BM
Get close to his head, wait a second, then do P1-P2-P3
If done correctly, P3 should knock Monsoon down
EM immediately
Come close, BM
Do a doubleslide, then CP1 - CP2 - Dodge forward - P3
This should leave Monsoon with exactly 10% of the HP
assuming you’ve hit your Dodge
End the QTE sequence to finish the fight
For Normal Difficulty
Example by Zefie
open with a charged pincer 1 (CP1) going into CP2
Monsoon should be at 61.6% health, let him start his throwing phase
after Monsoon is doing throwing stuff, use an EM grenade and cut his head
perform a double slide into his head - his health is now at 59.4%
do a pincer 1 and pincer 2, ideally knocking Monsoon back with the P2, his health now at 40.5%
perform a double slide into Monsoon, to lower his health past the 40% threshold (ending on 39.5% after)
throw another EM grenade at Monsoon and cut his head again
perform another double slide into Monsoon
perform a charged pincer 1 (CP1) and CP2 to lower Monsoon's health down to 10%
End the QTE sequence to finish the fight
For Easy Difficulty
Example by Arumia
Monsoon will jump up and start his throwing cycle, dodge and wait for him to get back down
throw an EM grenade and cut his head
run towards Monsoon's head and perform a single slide attack lowering his health to 63.7%
wait a moment and perform a pincer 1 and pincer 2
interrupt the last animation with a tap on blade mode
run towards Monsoon and do another single slide
throw EM grenade at Monsoon and cut his head once more
do 2 double slides and another slide (for 5 slide attacks in total)
wait for Monsoon to jump up and do a pincer 1
charge into Pincer 2 (CP2) and let go to hit Monsoon for the final time, lowering his health to 10% and initiating the final phase
End the QTE sequence to finish the fight
R03 Key Points
The very start of this level is daunting enough to learn, especially with how fast you have to be with Polearm Jump
If you can’t get a good pace, try cutting first enemies down to get a bit more time
A good visual cue for the subway skip is the change of light inside of it
If the zone becomes bright and shiny, that means you’ve gotten enough height
Monsoon sometimes has a couple of issues, but mostly the fight comes down to patience. Be patient. Be rewarded.
Continue to R04 Tutorial
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