Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
mgs2adt [2020/12/16 22:48] – PlatonicGuy | mgs2adt [2023/02/15 15:29] (current) – hau5test | ||
---|---|---|---|
Line 1: | Line 1: | ||
=====All Dog Tags===== | =====All Dog Tags===== | ||
+ | |||
{{ : | {{ : | ||
- | |||
This category is the closest to a 100% run as you can get in Metal Gear Solid 2. After you have completed your playthrough, | This category is the closest to a 100% run as you can get in Metal Gear Solid 2. After you have completed your playthrough, | ||
Line 7: | Line 7: | ||
There are two main deviations in routing for All Dog Tags. Sons of Liberty (specifically US) has less tags overall and some guards are not " | There are two main deviations in routing for All Dog Tags. Sons of Liberty (specifically US) has less tags overall and some guards are not " | ||
+ | ^ Difficulty ^ Tanker | ||
+ | ^ Very Easy | [[adt_tanker_ve|Route]] | [[adt_plant_ve|Route]] | [[https:// | ||
+ | ^ Easy | [[adt_tanker_ez|Route]] | [[adt_plant_ez|Route]] | [[https:// | ||
+ | ^ Normal | ||
+ | ^ Hard | [[adt_tanker_hd|Route]] | [[adt_plant_hd|Route]] | | ||
+ | ^ Extreme | ||
+ | |||
+ | **__General Information: | ||
+ | |||
+ | * A guard can carry only one dog tag, but not every guard has one. | ||
+ | * Some dog tags are obtained from boss fights or other characters such as Olga, Fatman (Peter Stillman' | ||
+ | * Some guards will not give up their dog tags until the feel seriously threatened. To do this, fire either next to or at them with a lethal weapon such as the USP, Socom, M4, AK-74u, or PSG1. Alternatively, | ||
+ | * Some dog tags are one-time global events, such as the yawning guards on the north-east section of Engine Room. If you take a continue or restart the room for these guards, you will be unable to complete the run. | ||
+ | * After a dog tag has been obtained, it will carry over through a continue unlike other items and weapons. | ||
+ | * On //Sons of Liberty// and // | ||
- | **Tanker** | + | {{: |
- | ^ Difficulty ^ Route ^ | + | |
- | ^ Very Easy |[[adt_tanker_ve|Route]] | | + | |
- | ^ Easy |[[adt_tanker_ez|Route]] | | + | |
- | ^ Normal |[[adt_tanker_nm|Route]] | | + | |
- | ^ Hard |[[adt_tanker_hd|Route]] | | + | |
- | ^ Extreme |[[adt_tanker_ex|Route]]| | + | |
- | **Plant** | + | ---- |
- | ^ Difficulty ^ Route ^ | + | |
- | ^ Very Easy |[[adt_plant_ve|Route]] | | + | |
- | ^ Easy |[[adt_plant_ez|Route]] | | + | |
- | ^ Normal |[[adt_plant_nm|Route]] | | + | |
- | ^ Hard |[[adt_plant_hd|Route]] | | + | |
- | ^ Extreme |[[adt_plant_ex|Route]] | | + | |
[[metal_gear_solid_2: | [[metal_gear_solid_2: |