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| mgs2_ladder_glitch [2019/09/11 06:36] – [Left Side Ladder Glitch] plywood | mgs2_ladder_glitch [2023/06/24 15:11] (current) – added time comparison video hau5test | ||
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| - | =====Ladder Glitch===== | + | ======Ladder Glitch====== |
| + | Ladder glitch is used in Hold No.1 during the Tanker chapter of Metal Gear Solid 2. This was first found by droogie1xp, then Stealth_Edge managed to get it effective in a speedrun. It can save at least 10 seconds (or more) depending on both execution and variant used. All ladder glitches follow the same principle: Equip the camera before going onto the ladder and Snake/ | ||
| - | ====Standard Approach==== | + | Here's an overview of the different approaches and what time they take to perform: |
| - | + | {{youtube> | |
| - | {{youtube> | + | |
| + | =====Standard Approach===== | ||
| + | This is the standard approach used by most runners: | ||
| * Equip the camera //just// before you press triangle to mount the ladder. performing a buffer with a p, pp, or ppk can help. | * Equip the camera //just// before you press triangle to mount the ladder. performing a buffer with a p, pp, or ppk can help. | ||
| - | |||
| * Hold left until the camera angle changes, and Snake is holding onto an invisible ladder. | * Hold left until the camera angle changes, and Snake is holding onto an invisible ladder. | ||
| - | |||
| * Let go of left, then press X about 0.5 second later. | * Let go of left, then press X about 0.5 second later. | ||
| + | * Tap up, then press triangle to fall to the ground. | ||
| + | \\ | ||
| + | {{youtube> | ||
| - | * Tap up, then press triangle to fall to the ground | + | {{youtube> |
| + | =====Alternate Approaches===== | ||
| + | The following are several alternate variants of ladder glitch used by some runners: | ||
| - | | + | ====Left-Side Ladder Glitch: |
| + | Ergx found that taking ladder from left was faster than front side. | ||
| + | | ||
| + | * TAP left on the dpad when Snake is standing on the second rung of the ladder (when you hear the Camera equipping click). Like so | ||
| + | {{: | ||
| + | * When the camera changes, tap up once, press X and mash triangle. Like so | ||
| + | {{: | ||
| + | * If Snake climbs back up, you mistimed your left input. | ||
| - | [[https://www.speedrun.com/mgs2/ | + | ====Magazine Ladder Glitch: |
| + | This is one of the harder variations, and requires a magazine. However, it’s the fastest. | ||
| + | - Firstly menu once up from USP/M9 to magazine | ||
| + | - Go to left side of the ladder | ||
| + | - Follow the steps for previous setups by punching and equipping camera and pressing triangle. | ||
| + | - Equip Magazine and do ladder glitch. | ||
| + | - Hold right then when animation ends and you are in the ladder glitch hold square, let go of right and hold/press left. Keep square held long enough to not break the camera when you fall down. | ||
| + | - The visual cue for when to let go of square is when snake goes into the wall and the camera changes. | ||
| + | \\ | ||
| + | [[https://clips.twitch.tv/LightBumblingFungusDxCatt | ||
| + | \\ | ||
| + | {{youtube> | ||
| + | {{youtube> | ||
| - | [[https:// | ||
| - | ====Backup Approaches==== | + | ====Magazine Ladder Glitch 2.0:==== |
| + | Really fast and simple version of Magazine Ladder Glitch: | ||
| + | - Switch to your M9 on previous. | ||
| + | - Move to the left-side of the ladder. | ||
| + | - Menu one up to the magazine. | ||
| + | - PPK (not necessary, but easier) to Camera to Ladder. | ||
| + | - Hold right on the analog stick and mash square (turbo square works too). | ||
| + | - After Snake is done with his animation of getting on the ladder, keep mashing square (or turbo it), but move the analog stick up-left. | ||
| + | **Note:** Its possible to fall out of bounds. Its also possible to get the camera stuck when you reach the surface, to avoid this make sure you take a sharp up-left angle for the final step. | ||
| + | \\ | ||
| + | {{youtube> | ||
| - | ====Alternate Approaches==== | + | ====Super Variant:==== |
| + | * After glitching onto the ladder, hold right on the d-pad and mash X. | ||
| + | * When you approach the half-way point, let go of all inputs. | ||
| + | * After Snake begins bunny-hopping, | ||
| + | * If Snake is ABOVE the floor, hold up on the d-pad and mash Triangle. ( Snake will always land ABOVE the floor if turbo is used ) | ||
| + | * If Snake is BELOW the floor, go into first person view and do a punch-punch-kick combo. As Snake is doing the combo, hold up on the d-pad and mash triangle. | ||
| + | * There is one variation of the Super Variant called Super Magazine Variant. This one does not require backup/ | ||
| + | *Go to the left side of the ladder and equip the magazine. | ||
| + | *After glitching onto the ladder, hold analog right and mash X. | ||
| + | *When you reach the half-way point, let go of all inputs. | ||
| + | *When you reach the floor hold or flick the analog stick(it has to be analog) North-West and mash triangle. | ||
| + | \\ | ||
| + | {{youtube> | ||
| + | {{youtube> | ||
| + | {{youtube> | ||
| + | {{youtube> | ||
| - | [[mgs2_glitches|Return | + | =====Backup Approaches===== |
| + | Fill this with non-ladder glitch approaches | ||
| - | ==== Left Side Ladder Glitch ==== | + | ---- |
| - | * Punch once or twice or PPK and equip camera while still in the animation. Grab ladder immediately | + | [[mgs2_glitches|Return to MGS2 Glitches]] |
| - | + | ||
| - | * TAP left on the dpad when Snake is standing on the second rung of the ladder. Like so | + | |
| - | + | ||
| - | + | ||
| - | + | ||
| - | * When the camera changes, tap up once and mash triangle. | + | |
| - | + | ||
| - | * If Snake climbs back up, you mistimed your left input. | + | |
| - | + | ||
| - | ==== Left side ladder glitch with magazine ==== | + | |
| - | + | ||
| - | This is one of the harder variations, and requires a magazine. However, it’s the fastest. | + | |
| - | * Firstly menu once up from USP/M9 to magazine | ||
| - | * Go to left side of the ladder | ||
| - | * follow the steps for previous setups by punching and equipping camera and pressing triangle. | ||
| - | * | ||