big_boss_rank_requirements

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big_boss_rank_requirements [2020/02/07 18:30] – wording of notes plywoodbig_boss_rank_requirements [2024/09/06 13:51] (current) – MGS1/2/3 corrections btothemtothen
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 ====Metal Gear Solid====  ====Metal Gear Solid==== 
-  *Difficulty: Extreme on all versions except Original Japanese +  *Difficulty (original Japanese version)Default (equivalent to Easy) 
-  *Time: Under 3 Hours+  *Difficulty (all other versions): Extreme 
 +  *Time Limit: 3 Hours (less than 3:00:00.00)
   *Continues: 0   *Continues: 0
-  *Alerts: 3 to 4+  *Alerts: 4 or less
   *Kills: 25 or less   *Kills: 25 or less
-  *Rations: 0 to +  *Rations: 1 or less 
-  *Saves0 to 80 +  *Radar (original Japanese version)Switched OFF in the SPECIAL menu 
-Notes: There are 11 required kills in the game for all bosses. The original Japanese release is Easy difficulty onlybut the top rank is Big Boss.+Notes: There is no limit on Saves. Special Items may be used. If Radar is not switched OFF in the original Japanese version, the best rank is FOX.
  
 ====Metal Gear: Ghost Babel==== ====Metal Gear: Ghost Babel====
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   *Kills: 0 to 24   *Kills: 0 to 24
   *Rations: 0 to 1   *Rations: 0 to 1
-Notes: Continues do not matter on their own for Big Boss Rank. Continues can cause additional alerts depending on where the checkpoint is. Getting spotted again in Caution/Evasion counts as an additional alert. If you cause an alert by tripping lasers, and a guard spots you afterwards, that is 2 alerts. You can die during an alert on the screen you were spotted on to remove it.+Notes: Continues do not matter on their own for Big Boss Rank. Continues can cause additional alerts depending on where the checkpoint is. Getting spotted again in Evasion counts as an additional alert. If you cause an alert by tripping lasers, and a guard spots you afterwards, that is 2 alerts. You can die during an alert on the screen you were spotted on to remove it.
  
 ====Metal Gear Solid 2==== ====Metal Gear Solid 2====
   *Difficulty: Extreme or European Extreme   *Difficulty: Extreme or European Extreme
-  *Time: Under 3 Hours+  *Time Limit: 3 Hours (less than 3:00:01.00)
   *Continues: 0   *Continues: 0
-  *Alerts: 3 (ALRTNUM) +  *Alerts (ALRTNUM): 3 
-  *Kills: 0 (NUET)+  *Kills (NUET): 0
   *Rations: 0   *Rations: 0
-  *Saves: 0 to 8 (PRUD ENCE) +  *Saves (PRUD ENCE): 8 or less 
-  *Damage Taken: Under 10 Lifebars on Extreme (499 dmg or less), Under 9.3 Lifebars on European Extreme (279 dmg or less) (DMGA MMOUNT) +  *Damage Taken (DMGA MMOUNT)Less than 500 (10 life bars) on Extreme. Less than 280 (9⅓ life bars) on Euro Extreme 
-  *Shots Fired: Under 700 (AMMOUS ED) +  *Shots Fired (AMMOUS ED): 700 or less
-  *Game Over If DiscoveredNot Required+
   *Radar: Off   *Radar: Off
-  *Mech DestructionTo current knowledge, this is an untrue rumor, as setting mech destruction to a high value in Cheat Engine made no difference +  *Special ItemsUnused 
-Notes:   All 3 Alerts are mandatory.+Notes: All 3 Alerts are forced (Emma sniping, Tengus 1, Tengus 2). There is no limit on Mech Destruction. Game Over If Discovered is not required, and is usually both slower and more difficult. 
 + 
 +The abbreviated requirements such as ALRTNUM are referring to the Mission Failed screen in Plant. You can check these stats during Tengus 2, or by taking a death after a save, to double check that you are on Big Boss pace
  
 ====Metal Gear Solid: The Twin Snakes==== ====Metal Gear Solid: The Twin Snakes====
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 ====Metal Gear Solid 3==== ====Metal Gear Solid 3====
   *Difficulty: Extreme or European Extreme   *Difficulty: Extreme or European Extreme
-  *Time: Under 5:00 hours +  *Time Limit5 Hours (less than 5:01:00.00)
   *Continues: 0   *Continues: 0
-  *Alerts: 0 +  *Alert Phases: 0 
-  * Under 10.5 life bars of damage  +  *Seriously Injured: 20 or less 
-  * 0 to 25 saves  +  *Total Damage: 5 Life Bars or less (less than 2400 damage - a fully extended life bar is 400) 
-  * 0 to 20 meals eaten  +  *Saves: 25 or less 
-  *Kills: 0+  *Humans Killed: 0
   *Life Meds: 0   *Life Meds: 0
-Notes: Holding L2 or R2 during Volgins torture means you won’t receive any lifebars of damage. Just make sure to not let go during the torture and until the fade out or you will incur the damage up to that point +  *Special Items: Unused 
-To save on meals use the healing radio frequencies. Using Ocelot’s Animal Camo will remove any hand shaking from Snake being hungry. There are some bosses you can fight lethally and won’t count as a kill against FOXHOUND, namely Ocelot and Volgin (the duel in the Weapons Lab). Just know that lethally taking out these bosses means you won't get their Camo, which is relevant for NG.+Notes: There is no limit on Meals Eaten. Holding L2 or R2 during torture (until the next cutscene starts) will stop you incurring damage. Healing radio (frequencies 146.45, 148.66, 140.16, 148.78, 142.42, 141.42, 145.18, 149.39) can be used. 
 + 
 +Using Ocelot’s Animal Camo will remove any hand shaking from Snake being hungry. There are some bosses you can fight lethally and won’t count as a kill against FOXHOUND, namely Ocelot and Volgin (the duel in the Weapons Lab).
  
 ====Metal Gear Solid: Portable Ops==== ====Metal Gear Solid: Portable Ops====
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   *Rations: 0   *Rations: 0
   *Saves: Infinity ∞   *Saves: Infinity ∞
-Notes: You can use lethal means against the beast form of the B&B corps bosses and they won’t count as kills. But you MUST non-lethally take down the beauty form. +Notes: You can use lethal means against the //Beast// form of the B&B corps bosses and they won’t count as kills. You MUST non-lethally take down the //Beauty// form. Big Boss Hard's rank 1 is Foxhound. 
 + 
 +====Metal Gear Solid Mobile==== 
 +  *Time: Under 45 minutes (assumed) 
 +  *Continues: 0  
 +  *Alerts: 0 
 +  *Kills: 0  
 +  *Rations: 0 
 +  *No Radar 
 + 
 +Notes: Failure of any 1 requirement will merit FOX rank. 
 + 
 +----- 
 + 
 +[[start|Return to Start Page]]
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