Boss Survival is a game mode where the player fights through all the bosses in the game consecutively.
Unlocks with a completed savefile. For links to completed savefiles and the developer save, check the MGS2 Resources page.
General Information
- Can be played on Sons Of Liberty (with exception to NTSC-U), Substance, and the HD Edition.
- Difficulties somewhat follow the Sons of Liberty NTSC-J naming convention:
- “Easy” = Very Easy from most versions.
- “Normal” = Easy from most versions.
- “Hard” = Hard from most versions.
- Extreme can only be accessed using the developer menu.
- Final Score Screen time is always one or two frames less than what the player sees after the final hit on Solidus.
- HD Edition increased the time it takes for grenades to blow up, therefore Stun Grenade strategies for the Tengu fights might differ a bit.
- Load times, lag, and pausing the game using start do NOT count towards the in-game timer.
- Menu-ing weapons and items do count towards the in-game timer.
- Optimal strategies for boss fights in the main game does NOT always translate well to Boss Survival.
- PAL50 should run at a lower framerate, therefore should result in a worse final in-game time.
- Sons of Liberty (NTSC-J) has a slightly faster Solidus since you can hit the walls with the blade, cancelling the animation halfway through.
- The boss fights on Sons Of Liberty and Substance Xbox NTSC-U include:
- Olga, Fatman, Harrier, Vamp, MG-Rays, and Solidus.
- The boss fights on Substance and HD Edition include:
- Olga, Guard Rush, Fatman, Harrier, Vamp, Tengus, MG-Rays, and Solidus.
- Two playable characters: Raiden and Snake.
- Tengus can NOT be skipped using the Door Glitch, but can be skipped using the Coolant/Choke/Stun skips.
Difficulty | Number of Guards | Number of Tengus |
---|---|---|
Easy | 4 + 3 | 20 |
Normal | 5 + 3 | 22 |
Hard | 8 + 3 | 25 |
Extreme | 8 + 3 | 25 |