Metal Gear (MSX) Health and Damage values
Snake starts the game with 24 health points and adds 8 points per Class addition. Leading to 48 points of maximum health at class 4.
Attribute | Class 1 | Class 2 | Class 3 | Class 4 |
---|---|---|---|---|
Snake Maximum Health | 24 | 32 | 40 | 48 |
The following table will explore the types of damage and their damage values per difficulty and wether body armor was used.
Damage Table
Enemy | Easy Difficulty | Original Difficulty |
---|---|---|
Dog Bite | 1 | 2 |
Guard Bullets | 4 | 8 |
Guard Touch Damage | 1 | 2 |
Shotmaker Pellets | 4 | 8 |
Machine Gun Kid | 4 | 8 |
Hind D Bullets | 4 | 8 |
Tank Shell | 8 | 16 |
Tank LMG Bullets | 4 | 8 |
Firetrooper Fire Damage | 4 | 8 |
Brad Contact Damage | 4 | 8 |
Dirty Duck Boomerang Damage | 4 | 8 |
Laser Contact Damage | 4 | 8 |
Big Boss Bullet Damage | 4 | 8 |
Gas Damage per Tick | 2 | 4 |
Deep Water Damage per Tick | 1 | 2 |
Electric Floor Damage per Tick | 1 | 2 |
Mine Damage | 8 | 16 |
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