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    <image rdf:about="https://metalgearspeedrunners.com/wiki/lib/exe/fetch.php?media=wiki:logo.png">
        <title>Metal Gear Speedrunners</title>
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        <description>Before the Run

----------

----------

	* Select English on Integral to save 7 seconds at Nuclear statistics!

All Bosses Extreme Disc 1

Dock

----------

----------

	* Unless you are going for Rank 1 or Big Boss, you want to farm alerts in the Dock.</description>
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        <description>All Bosses Extreme Disc 2

Blast Furnace

	* Throw the Stun at the orange shadow before the door
	* You must shoot the catwalk guard before going to the wall to do an ideal strategy
	* Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
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        <description>Before the Run

----------

----------

	* Select English on Integral to save 7 seconds at Nuclear statistics!

All Bosses (Very) Easy Disc 1

	* All menus will be written out by input, NOT placement in inventory!

Dock

----------

----------

	* Unless you are going for Rank 1 or Big Boss, you want to farm alerts in the Dock.</description>
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        <description>All Bosses (Very) Easy Disc 2

Blast Furnace

	* Throw the Stun at the orange shadow before the door
	* Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely

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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
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        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=abch1&amp;rev=1765379699&amp;do=diff</link>
        <description>Before the Run

----------

----------

	* Select English on Integral to save 7 seconds at Nuclear statistics!

All Bosses Hard Disc 1

Dock

----------

----------

	* Unless you are going for Rank 1 or Big Boss, you want to farm alerts in the Dock.</description>
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        <dc:date>2024-10-03T16:07:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>abch2</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=abch2&amp;rev=1727971673&amp;do=diff</link>
        <description>All Bosses Hard Disc 2

Blast Furnace

	* Throw the Stun at the orange shadow before the door
	* Run along the bottom of the catwalk going to the sidle point
	* Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-12-10T15:14:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>abcn1</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=abcn1&amp;rev=1765379688&amp;do=diff</link>
        <description>Before the Run

----------

----------

	* Select English on Integral to save 7 seconds at Nuclear statistics!

All Bosses Normal Disc 1

Dock

----------

----------

	* Unless you are going for Rank 1 or Big Boss, you want to farm alerts in the Dock.</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>abcn2</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=abcn2&amp;rev=1727971664&amp;do=diff</link>
        <description>All Bosses Normal Disc 2

Blast Furnace

	* Throw the Stun at the orange shadow before the door
	* Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely

----------

Cargo Elevator</description>
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    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acid2cards&amp;rev=1648648105&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-30T13:48:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acid2cards</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acid2cards&amp;rev=1648648105&amp;do=diff</link>
        <description>Ac!d 2 Card Table
IDNameCostTypeSubtypeATKHit(%)REA(%)PackUpgrade CostSell CostAmmo TypeNotesUpgrades to001SOCOM4pistolequip100×29520MGS145 Cal Adds KDWN; Silenced300	SOCOM+002FAMAS/G18rifleuse60×57010MGS15.56mmadds 1 cost/hit301	FAMAS/F2003C45explosive</description>
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    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acid2ng&amp;rev=1658824312&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-07-26T08:31:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acid2ng</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acid2ng&amp;rev=1658824312&amp;do=diff</link>
        <description>&lt;html&gt;
&lt;!---
COLOR CODING: ADD:
&lt;span style=“color:Lime”&gt;ADD&lt;/span&gt; 
COLOR CODING: REMOVE:
&lt;span style=“color:Red”&gt;REMOVE&lt;/span&gt;

!---&gt;
&lt;/html&gt;

NG Single Segment

The New Game route uses a luck manipulation until the first boss, Harab Serap. After that point, the general route depends on the stage and needs at the time. You need to be careful with your points, which cards to sell or upgrade that may drop along the way. While you will want to purchase card packs, make sure to leave enough points…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acid2ngcards&amp;rev=1648628796&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-30T08:26:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acid2ngcards</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acid2ngcards&amp;rev=1648628796&amp;do=diff</link>
        <description>Ac!d 2 NG Card Table

The beginning of this page rates the overall value of each unupgraded card for NG play in each pack. After these ratings, the full NG card table is below.

MGS3
IDNameUpgrade CostSell PriceSell?Upgrade?Notes031 Vz611000200LaterMaybe</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acid2ngplus&amp;rev=1771443299&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T19:34:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acid2ngplus</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acid2ngplus&amp;rev=1771443299&amp;do=diff</link>
        <description>&lt;html&gt;
&lt;!---
COLOR CODING: ADD:
&lt;span style=“color:Lime”&gt;ADD&lt;/span&gt; 
COLOR CODING: REMOVE:
&lt;span style=“color:Red”&gt;REMOVE&lt;/span&gt;

!---&gt;
&lt;/html&gt;

NG+ Single Segment Easy/Normal

This 2022 route update builds upon the original 2019 route, linked below for reference purposes.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acid2ngplus2019&amp;rev=1656675063&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-07-01T11:31:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acid2ngplus2019</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acid2ngplus2019&amp;rev=1656675063&amp;do=diff</link>
        <description>&lt;html&gt;
&lt;!---
COLOR CODING: ADD:
&lt;span style=“color:Lime”&gt;ADD&lt;/span&gt; 
COLOR CODING: REMOVE:
&lt;span style=“color:Red”&gt;REMOVE&lt;/span&gt;

!---&gt;
&lt;/html&gt;

NG+ Single Segment

Original ng+ route developed, saved for reference and posterity

Cost Reduction Deck Strategy</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acid2ngplusrisky&amp;rev=1658463983&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-07-22T04:26:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acid2ngplusrisky</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acid2ngplusrisky&amp;rev=1658463983&amp;do=diff</link>
        <description>NG+ Single Segment Easy/Normal Risky Fork

MGA2 Deck Change Reference Risky

Stage 6 | Terminal

&lt;html&gt;
&lt;span style=“color:White”&gt;DECK CHANGES&lt;/span&gt;&lt;br&gt;
Snake only; don't change Venus's deck.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;In Deck Tab:&lt;/b&gt;&lt;br&gt;
&lt;span style=“color:Red”&gt;REMOVE&lt;/span&gt; ALL Shagohod+&lt;br&gt;
&lt;span style=</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acid2ngplussafe&amp;rev=1770875538&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-12T05:52:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acid2ngplussafe</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acid2ngplussafe&amp;rev=1770875538&amp;do=diff</link>
        <description>NG+ Single Segment Easy/Normal Safe Fork

MGA2 Deck Change Reference Safe

Stage 6 | Terminal

DECK CHANGES

Snake only; don't change Venus's deck.

In Deck Tab

[REMOVE] ALL Shagohod+  
[REMOVE] ALL Double Action:Cost+  
[REMOVE] x1 Double Action  
[REMOVE] ALL Olga Gurlukovich</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acid2tips&amp;rev=1658471561&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-07-22T06:32:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acid2tips</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acid2tips&amp;rev=1658471561&amp;do=diff</link>
        <description>Metal Gear Ac!d 2 General Speedrun Tips and Gameplay Mechanics

	* It is highly recommended that you read through the play guide, which can be opened at any time during gameplay by pressing X and selecting GUIDE.

	* When a square is highlighted blue AND the character enters it, you can input the next direction. In other words, a character can still be moving on the square, they do not need to stand in the center for the next move to occur.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acidcards&amp;rev=1768725152&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-18T08:32:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acidcards</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acidcards&amp;rev=1768725152&amp;do=diff</link>
        <description>Ac!d Card Table
IDNameCostTypeSubtypeATKHit(%)REA(%)PackNotes001SOCOM5WeaponUse10×490%-MGS1Hit% decreases at 2 blocks; Suppressor; KNCK down002FAMAS6WeaponUse20×675%-MGS1Hit% decreases at 4 blocks;Hit adds 1 COST to target003C45WeaponUse160100%-MGS1</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acidglitches&amp;rev=1769277934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-24T18:05:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acidglitches</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acidglitches&amp;rev=1769277934&amp;do=diff</link>
        <description>Glitches

Character Stacking via Door Control Panel

Minor Glitches

You can walk through the panels in the starting room of Powerhouse II.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acidng&amp;rev=1559704346&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-06-05T03:12:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acidng</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acidng&amp;rev=1559704346&amp;do=diff</link>
        <description>Metal Gear Ac!d 1 notes V1.0 by CasinoCoin

Mash start to skip cutscenes, and hold X to skip text as it appears and move through mandatory text faster.

There is a bug in caution mode, if a guard sees you with a green exclamation point in caution mode and then before he checks what he saw caution ends, the guard will do nothing instead of checking.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acidngplus&amp;rev=1665822603&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-10-15T08:30:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acidngplus</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acidngplus&amp;rev=1665822603&amp;do=diff</link>
        <description>&lt;html&gt;
&lt;!---
COLOR CODING: ADD:
&lt;span style=“color:Lime”&gt;ADD&lt;/span&gt; 
COLOR CODING: REMOVE:
&lt;span style=“color:Red”&gt;REMOVE&lt;/span&gt;

!---&gt;
&lt;/html&gt;

NG+ Single Segment

Cost Reduction Deck Strategy

Use Cost -8, Cost -12, and Jonathan Ingram cards to keep Cost as low as possible (preferably 0). Use Running Man/Ocelot Unit for movements larger than 3 blocks. Use Action ++ (Snake only) when Rest is 2/2. Use Raiden to flip over certain gaps/walls and to take out guards that stand in your way. Use Johnn…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=acidtips&amp;rev=1661512858&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-26T11:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acidtips</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=acidtips&amp;rev=1661512858&amp;do=diff</link>
        <description>Metal Gear Ac!d General Tips and Gameplay Mechanics

With tips from in game briefing tutorials

	* Quick Mode [Always] and Movie Skip should be set to on. Text Speed should be set to fast.

	* You can hold triangle during the enemy's turn to skip your turn automatically.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=adt_plant_ex&amp;rev=1754340072&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-08-04T20:41:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>adt_plant_ex</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=adt_plant_ex&amp;rev=1754340072&amp;do=diff</link>
        <description>All Dog Tags Extreme (Plant)


IDLocationInfoSoL US?000Arsenal Gear, Ascending ColonSolid Snake's Dog Tag001Strut A, Rooftop002Strut A, Pump RoomTough guy003Strut A, Pump Room004AB Connecting Bridge005AB Connecting Bridge006Strut B, Transformer Room007</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=adt_plant_ez&amp;rev=1676364132&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-14T08:42:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>adt_plant_ez</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=adt_plant_ez&amp;rev=1676364132&amp;do=diff</link>
        <description>MGS2 Plant All Dogtags Easy Route

This all dogtag Plant route features the Easy difficulty specifics done on the PC version of Substance.

For boss encounters/fights, we refer to the main game segments.


IDNameLocationInfo000Arsenal Gear, ColonSolid Snake</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=adt_plant_nm&amp;rev=1676474800&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-15T15:26:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>adt_plant_nm</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=adt_plant_nm&amp;rev=1676474800&amp;do=diff</link>
        <description>MGS2 Plant All Dogtags Normal Route

This all dogtag Plant route features the Normal difficulty specifics done on the PC version of Substance.

For boss encounters/fights, we refer to the main game segments.


IDNameLocationInfo000Arsenal Gear, Colon</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=adt_plant_ve&amp;rev=1677145920&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-23T09:52:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>adt_plant_ve</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=adt_plant_ve&amp;rev=1677145920&amp;do=diff</link>
        <description>MGS2 Plant All Dogtags Very Easy Route

This all dogtag Plant route features the Very Easy difficulty specifics done on the PC version of Substance.

For boss encounters/fights, we refer to the main game segments.


IDNameLocationInfo000Arsenal Gear, Colon</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=adt_tanker_ex&amp;rev=1754503978&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-08-06T18:12:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>adt_tanker_ex</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=adt_tanker_ex&amp;rev=1754503978&amp;do=diff</link>
        <description>All Dog Tags Extreme (Tanker)


IDLocationInfoSoL US?000Navigational deck, wingOlga's Dog Tag001Aft DeckGuarding Deck-A hatch/Tough guyNot a Tough guy002Aft DeckBinoculars/Tough guyNot a Tough guy003Aft DeckLookout guard004Navigational deck, wingTough guy</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=adt_tanker_ez&amp;rev=1676475259&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-15T15:34:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>adt_tanker_ez</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=adt_tanker_ez&amp;rev=1676475259&amp;do=diff</link>
        <description>MGS2 Tanker All Dogtags Easy Route

This all dogtag Tanker route features the Very Easy difficulty specifics done on the PC version of Substance.

For boss encounters/fights, we refer to the main game segments.


IDNameLocationInfo000Navigational deck, wing</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=adt_tanker_nm&amp;rev=1676475269&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-15T15:34:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>adt_tanker_nm</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=adt_tanker_nm&amp;rev=1676475269&amp;do=diff</link>
        <description>MGS2 Tanker All Dogtags Normal Route

This all dogtag Tanker route features the Very Easy difficulty specifics done on the PC version of Substance.

For boss encounters/fights, we refer to the main game segments.


IDNameLocationInfo000Navigational deck, wing</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=adt_tanker_ve&amp;rev=1676475241&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-15T15:34:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>adt_tanker_ve</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=adt_tanker_ve&amp;rev=1676475241&amp;do=diff</link>
        <description>MGS2 Tanker All Dogtags Very Easy Route

This all dogtag Tanker route features the Very Easy difficulty specifics done on the PC version of Substance.

For boss encounters/fights, we refer to the main game segments.


IDNameLocationInfo000Navigational deck, wing</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=aex1&amp;rev=1716590908&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-24T22:48:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aex1</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=aex1&amp;rev=1716590908&amp;do=diff</link>
        <description>Before the Run

----------

----------

	* Select English on Integral to save 7 seconds at Nuclear statistics!

Any% Extreme Disc 1

Dock

----------

----------

	* Unless you are going for Rank 1 or Big Boss, you want to farm alerts in the Dock.

	*</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=aex2&amp;rev=1727971636&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-10-03T16:07:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aex2</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=aex2&amp;rev=1727971636&amp;do=diff</link>
        <description>Any% Extreme Disc 2

Blast Furnace

	* Throw the Stun at the orange shadow before the door
	* You must shoot the catwalk guard to move optimally
	* Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=aez2&amp;rev=1727971604&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-10-03T16:06:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aez2</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=aez2&amp;rev=1727971604&amp;do=diff</link>
        <description>Any% (Very) Easy Disc 2

Blast Furnace

	* Throw the Stun at the orange shadow before the door
	* Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely

----------

Cargo Elevator</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=aezez1&amp;rev=1665758177&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-10-14T14:36:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aezez1</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=aezez1&amp;rev=1665758177&amp;do=diff</link>
        <description>Before the Run

----------

----------

	* Select English on Integral to save 7 seconds at Nuclear statistics!

Any% (Very) Easy Disc 1
DifficultyGuard BulletTurret BulletRationRank Up HP GainEasy-64-80+384+FullRankHPBoss1256Start2320Ocelot3384Tank4448</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=ah1&amp;rev=1653902453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-30T09:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ah1</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=ah1&amp;rev=1653902453&amp;do=diff</link>
        <description>Before the Run

----------

----------

	* Select English on Integral to save 7 seconds at Nuclear statistics!

Any% Hard Disc 1

Dock

----------

----------

	* Unless you are going for Rank 1 or Big Boss, you want to farm alerts in the Dock.

	* There are many possible variants to the Dock, but only one thing is required. You must alter right guard's path, or kill him. If you do not, you will not be able to get on the elevator quickly (assuming stealth).</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=ah2&amp;rev=1727971625&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-10-03T16:07:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ah2</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=ah2&amp;rev=1727971625&amp;do=diff</link>
        <description>Any% Hard Disc 2

Blast Furnace

	* Throw the Stun at the orange shadow before the door
	* Run across the catwalk along the bottom when approaching the sidle point
	* Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=all_bosses_console_route&amp;rev=1544114100&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-12-06T16:35:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>all_bosses_console_route</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=all_bosses_console_route&amp;rev=1544114100&amp;do=diff</link>
        <description>Select Your Difficulty - All Bosses

(Very) Easy Disc 1

(Very) Easy Disc 2

Normal Disc 1

Normal Disc 2

Hard Disc 1

Hard Disc 2

Extreme Disc 1

Extreme Disc 2

Return to Metal Gear Solid</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=all_bosses_pc_route&amp;rev=1747142212&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-05-13T13:16:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>all_bosses_pc_route</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=all_bosses_pc_route&amp;rev=1747142212&amp;do=diff</link>
        <description>Before the Run

----------

----------

All Bosses PC Route

	* All menus will be written out by input, NOT placement in inventory!

----------

Dock

----------

----------

	* Unless you are going for Rank 1 or Big Boss, you want to farm alerts in the Dock.</description>
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    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=all_dog_tags&amp;rev=1578987935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-01-14T07:45:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>all_dog_tags</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=all_dog_tags&amp;rev=1578987935&amp;do=diff</link>
        <description>All Dog Tags



This category is the closest to a 100% run as you can get in Metal Gear Solid 2. After you have completed your playthrough, make a save and check your Dog Tags in the DOG TAG VIEWER in SPECIAL. 

There are two main deviations in routing for All Dog Tags. Sons of Liberty (specifically US) has less tags overall and some guards are not</description>
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        <dc:date>2022-05-30T09:20:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>an1</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=an1&amp;rev=1653902433&amp;do=diff</link>
        <description>Before the Run

----------

----------

	* Select English on Integral to save 7 seconds at Nuclear statistics!

Any% Normal Disc 1

Dock

----------

----------

	* Unless you are going for Rank 1 or Big Boss, you want to farm alerts in the Dock.

	*</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=an2&amp;rev=1727971617&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-10-03T16:06:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>an2</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=an2&amp;rev=1727971617&amp;do=diff</link>
        <description>Any% Normal Disc 2

Blast Furnace

	* Throw the Stun at the orange shadow before the door
	* Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely

----------

Cargo Elevator</description>
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        <dc:format>text/html</dc:format>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>any_blindfolded_pc_route</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=any_blindfolded_pc_route&amp;rev=1658844986&amp;do=diff</link>
        <description>Full video guide

DOCKS

	*  left &gt; stick to wall
	*  up &gt; stick to pipe
	*  crawl &gt; up &gt; spam crawl to get up
	*  up &gt; stick to wall
	*  wait for audio cue
	*  right &gt; stick to box
	*  down &gt; stick to fence
	*  right &gt; stick to wall
	*  wait for audio cue</description>
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        <dc:format>text/html</dc:format>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>any_console_route</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=any_console_route&amp;rev=1699716933&amp;do=diff</link>
        <description>Select Your Difficulty - Any% Console

(Very) Easy Disc 1

(Very) Easy Disc 2

Normal Disc 1

Normal Disc 2

Hard Disc 1

Hard Disc 2

Extreme Disc 1

Extreme Disc 2

Full Video Tutorials

----------

Return to Metal Gear Solid</description>
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        <dc:format>text/html</dc:format>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
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        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=any_pc_route&amp;rev=1727971646&amp;do=diff</link>
        <description>Any% PC Route

Read the Metal Gear Solid FAQ for PC troubleshooting

Before the Run

----------

----------

----------

----------

----------

Dock

----------

	* There are many possible variants to the Docks, but only one thing is required. You must alter right guard's path, or kill him. If you do not, you will not be able to get on the elevator quickly.</description>
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        <dc:format>text/html</dc:format>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>any</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=any&amp;rev=1671460040&amp;do=diff</link>
        <description>Any% Route

TBD

----------

Return to Merry Gear Main Page</description>
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        <title>big_boss_rank_requirements</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=big_boss_rank_requirements&amp;rev=1725630697&amp;do=diff</link>
        <description>Big Boss &amp; Foxhound Requirements

Big Boss/Foxhound is the highest rank achievable in many Metal Gear games. Speedrunning Big Boss/Foxhound rank appeals to some for the challenge and prestige. In addition, Big Boss/Foxhound represent a skilled level of play according to the game's definition of ranks, which involves stealthy play. Below are requirements and notes for the games that feature the ranks.</description>
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        <description>Big Beard Route

Current WR run by TheVoiid

----------

Return to Merry Gear Main Page</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>boss_fight_strategy_s</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=boss_fight_strategy_s&amp;rev=1589414726&amp;do=diff</link>
        <description>Boss Fight Strategies

Ocelot Unit

The first and one of the most difficult bosses to learn The Ocelot unit is a fight with many varying approaches regardless of the difficulty you are running. Below are just a few ways to deal with this boss, but if any are causing you a lot of trouble try and come up with your own way!</description>
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        <dc:format>text/html</dc:format>
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        <title>camos_facepaints_weapons_equipment</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=camos_facepaints_weapons_equipment&amp;rev=1647169965&amp;do=diff</link>
        <description>Camouflage Uniforms

This Will Not Include Downloadable DLC Camos

----------
NameLocationDescriptionSpecial UseNaked Starting No TopNoneOlive Drab Starting Standard Army Fatigues NoneLeaf Starting Leaf Pattern Camo NoneTiger Stripe Starting Tiger Stripe Pattern Camo</description>
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        <dc:date>2018-12-16T19:05:56+00:00</dc:date>
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        <title>card_notes</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=card_notes&amp;rev=1544987156&amp;do=diff</link>
        <description>EQUIP ORDER

1
1
1
2
1
2
1
2
1
2
3
2
3
4
1
3
4
2
4
4
2
5
6
5
1
5
7
1
7
8
5
1

Quick Guide

Jungle

1

Building #1 Floor 2

1
1
1
2
1
2
1
2

Building #1 Floor 1

1

Grey Fox/Building#4

2
3
2
3
4

Building #1 Revisited

1
3
4
1

Roof 1

2
4

Building #2 Floor 1</description>
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    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=cardnotesmgnes&amp;rev=1647097452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-12T15:04:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cardnotesmgnes</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=cardnotesmgnes&amp;rev=1647097452&amp;do=diff</link>
        <description>EQUIP ORDER

1
1
1
2
1
2
1
2
1
2
3
2
3
4
1
3
4
2
4
4
2
5
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5
1
5
7
1
7
8
5
1

Quick Guide

Jungle

1

Building #1 Floor 2

1
1
1
2
1
2
1
2

Building #1 Floor 1

1

Grey Fox/Building #4

2
3
2
3
4

Building #1 Revisited

1
3
4
1

Roof 1

2
4

Building #2 Floor 1</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=chapterselect&amp;rev=1612225006&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-02-02T00:16:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>chapterselect</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=chapterselect&amp;rev=1612225006&amp;do=diff</link>
        <description>Chapter Select No Digs (CSNG)

	* This category removes Digs and Chapters with no gameplay

	* The removed chapters are Chapters 1, 8, 9, 13, 14, 15-1, 19, 22, 23

	* Use Scout class benefits of Stealth Camo and Fox Walk, along with purple (Legendary) and orange (Epic) gear. To get to the maximum benefit, you will have to do a lot of online co-op grinding to get Epic gear.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=coming_soon&amp;rev=1566062255&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-08-17T17:17:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>coming_soon</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=coming_soon&amp;rev=1566062255&amp;do=diff</link>
        <description>MGS3 Speedrun Tutorial Normal

----------

By Raichu

----------

Pre Game and Run FAQ

This tutorial/Route guide is not finished. It's  a fairly large project and will take considerable time to finish.
Q. Is NG+ faster than new game?

A. It is slower, due to having extra camo menus along with having some extra weapons carry over. It does however make for an easier Volgin, Fear and Ocelot.</description>
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    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=commentary_guide&amp;rev=1664104677&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-09-25T11:17:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>commentary_guide</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=commentary_guide&amp;rev=1664104677&amp;do=diff</link>
        <description>Intro

If you’re reading this, that means you’ve been invited to participate in an MGSR event, thank you! This guide will explain what you’ll need to do to be ready to commentate, and the rules and expectations of your commentary. Failure to follow this guidance may result in you not being invited to future MGSR hosted events!</description>
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    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=credits_acknowledgements&amp;rev=1653727167&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-28T08:39:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>credits_acknowledgements</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=credits_acknowledgements&amp;rev=1653727167&amp;do=diff</link>
        <description>Credits and Acknowledgements

All credits are in alphabetical order.

Wiki Development

	* Chewza
	* PreciousRoy

Main Contributors

	* CasinoCoin - MGA
	* Coppert4nk - MGA
	* Dunnius - MGNES
	* Eriphram - MGNES
	* MarlonH8 - MPO, MPO+
	* MetsaMetsa - TPP</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=deck_change_reference&amp;rev=1564529407&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-07-30T23:30:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>deck_change_reference</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=deck_change_reference&amp;rev=1564529407&amp;do=diff</link>
        <description>&lt;html&gt;
&lt;!---
COLOR CODING: ADD:
&lt;span style=“color:Lime”&gt;ADD&lt;/span&gt; 
COLOR CODING: REMOVE:
&lt;span style=“color:Red”&gt;REMOVE&lt;/span&gt;

!---&gt;
&lt;/html&gt;

Deck Change Reference

Stage 1 | Labito Laboratory - Outside Gate

&lt;html&gt;
&lt;span style=“color:White</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2019-02-10T18:08:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>faq</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=faq&amp;rev=1549822096&amp;do=diff</link>
        <description>MGS3 Speedrun FAQ's

Is the use of the EZ gun allowed?

Yes. Given it as item that does not require certain completion stats (beyond VE) use of the EZ gun is permitted. 

Is killing The End early faster?

Testing indicates it is not. Due to the fact you must travel out of the way menu and there's a longer trip out of Sokrovenno. You also do not get a Moison Nagant which slows down The Fury.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=first_frame_rise_tutorial&amp;rev=1604717259&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-11-07T02:47:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>first_frame_rise_tutorial</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=first_frame_rise_tutorial&amp;rev=1604717259&amp;do=diff</link>
        <description>First Frame Rise

A quick tutorial on how to rise out of the water and have Raiden move to the staircase as soon as possible. This trick is known as First Frame Rise, Frame 1 Rise, or Frame 1 Out Of The Water. While there are many ways to do this (possibly faster setups), these are the most consistent setups that I was able to come up with. While this was played on the PC port of Substance, this should in theory apply to all versions of the game.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2019-08-17T17:08:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>foxhound_rank_tutorial</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=foxhound_rank_tutorial&amp;rev=1566061710&amp;do=diff</link>
        <description>MGS3 Speedrun Tutorial EuEx Foxhound

----------

By Raichu

----------

Pre Game and Run FAQ

This tutorial/Route guide is not finished. It's  a fairly large project and will take considerable time to finish. If you can't wait and want to learn right now, watch Foxii's tutorial.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2019-08-17T17:10:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>foxiis_mgs3_foxhound_tutorial</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=foxiis_mgs3_foxhound_tutorial&amp;rev=1566061840&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=game_internal_data&amp;rev=1661019262&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-20T18:14:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_internal_data</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=game_internal_data&amp;rev=1661019262&amp;do=diff</link>
        <description>Metal Gear 2: Solid Snake Internal Game Data

Item IDs

	*  0 - Cigarettes
	*  1 - Bandana
	*  2 - Scope
	*  3 - Nightvision Goggles
	*  4 - Infrared Goggles
	*  5 - Gasmask
	*  6 - Body Armor
	*  7 - Oxygen Tank
	*  8 - Mine Detector
	*  9 - Hang Glider</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-10-03T16:08:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>glitchless</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=glitchless&amp;rev=1727971701&amp;do=diff</link>
        <description>No Major Glitches

Also known as Glitchless

A full video tutorial for beginners wanting to run the console / emulator version of Metal Gear Solid on easy difficulty - without using any major glitches.

Before the Run

	* Select English on Integral to save 7 seconds at Nuclear statistics!</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-08-31T11:26:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>loading_trick</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=loading_trick&amp;rev=1630409213&amp;do=diff</link>
        <description>Loading Trick

Loading trick, load trick, or LT is a speedrun strategy used exclusively on the PlayStation 3 versions of Metal Gear Solid 2 HD Edition and Metal Gear Solid 3 HD Edition to make the game load faster. By playing the game up to a certain point, getting a game over, and selecting exit from the game over screen, any rooms and cutscenes loaded up to that point will remain in memory and, therefore, those rooms and cutscenes will load faster in any subsequent playthroughs. However, the e…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-12-19T14:32:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>merry_gear_solid_2_ghosts_of_christmas_past</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=merry_gear_solid_2_ghosts_of_christmas_past&amp;rev=1671460353&amp;do=diff</link>
        <description>Merry Gear Solid 2: Ghosts of Christmas Past

Merry Gear Solid 2 : Ghosts of Christmas Past is the 2nd Metal Gear themed fan game by Arthur Lee.

Routes
 Category  Description  Route  The Boss  Complete the game as quickly as possible while achieving Big Beard rank</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-12-19T14:31:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>merry_gear_solid_secret_santa</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=merry_gear_solid_secret_santa&amp;rev=1671460316&amp;do=diff</link>
        <description>Merry Gear Solid: Secret Santa

Merry Gear Solid : Secret Santa is a fan made game by Arthur Lee.

Routes
 Category  Description  Route  Big Beard  Complete the game as quickly as possible while achieving Big Beard rank Bid Beard Route  Any%  Complete the game as quickly as possible</description>
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        <dc:date>2021-10-22T13:39:32+00:00</dc:date>
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        <title>mesal_gear_solid_snake_escape_100_percent_route</title>
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        <description>Mesal Gear Solid - 100%

Finish the game as fast as possible while saving 20 prioners of war, get 30 dog tags and grab the box.

General Info:
Before Reading this document, read the Any% up to Southern Resort. Or beyond as it has more details.

After knocking out a tag, these tags will always fly the direction the Pipo is facing; they take 1s to materialize.
You can dive onto your own WB to avoid being damaged by them &amp; move minimal distance.</description>
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        <dc:date>2021-10-22T13:17:04+00:00</dc:date>
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        <description>Mesal Gear Solid - Any%

General Info

Movement

Diving is the fastest form of movement, however you cannot dive around corners or change directions.
Diving also gives you I-frames to most everything in the game that can cause adverse affects to Pipo Snake.
For diving movement, the angle of the analog can be extremely important for some tight dives.
Turning while crawling is slow, however you can use wall and corner bumps to adjust Snake slightly.
When aiming the pistol, left and right are norma…</description>
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        <dc:date>2021-10-22T13:01:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mesal_gear_solid_snake_escape_faq</title>
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        <description>Mesal Gear Solid: Snake Escape - FAQ

How To Play Mesal Gear Solid

There are 3 Methods of playing Mesal Gear:
PS2 (Physical [Any]), PS3 (Physical [Any]), PS3 (Digital [JPN Only])
The most optimal method is PS3 Digital for SSD &amp; Less Lag

Methods to make a JP PSN are covered here:</description>
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        <dc:date>2021-10-22T13:41:00+00:00</dc:date>
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        <title>mesal_gear_solid_snake_escape</title>
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        <description>Mesal Gear Solid: Snake Escape



Mesal Gear Solid: Snake Escape, also known simply as Mesal Gear Solid, is a minigame featured in the 2005 PlayStation 2 game Ape Escape 3 that serves as a crossover with the Metal Gear series. It is a counterpart to the Snake vs. Monkey minigame featured in the PS2 versions of Metal Gear Solid 3: Snake Eater and Metal Gear Solid 3: Subsistence. The word</description>
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        <dc:date>2019-07-31T01:35:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>metal_gear_ac_d_2</title>
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        <description>Metal Gear Ac!d 2 (MGA2)



Metal Gear Ac!d 2 released in 2005 exclusively to Playstation Portable. The ACID acronym stands for Active Command Intelligence Duel. Directed by Shinta Nojiri, Ac!d 2 continues the turn-based card gameplay from the first Ac!d game. The story is unrelated to the rest of the series. Ac!d 2 features new cel-shaded graphics and a cardboard box add on.</description>
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        <dc:date>2019-08-09T04:43:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>metal_gear_ac_d</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=metal_gear_ac_d&amp;rev=1565325797&amp;do=diff</link>
        <description>Redirect</description>
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        <dc:date>2022-07-19T09:55:48+00:00</dc:date>
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        <description>Metal Gear Ac!d 2 (MGA2)



&quot;Now that's fast!&quot;

Metal Gear Ac!d 2 released in 2005 exclusively to Playstation Portable. The ACID acronym stands for Active Command Intelligence Duel. Directed by Shinta Nojiri, Ac!d 2 continues the turn-based card gameplay from the</description>
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        <dc:date>2026-01-24T17:58:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>metal_gear_acid</title>
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        <description>Metal Gear Ac!d (MGA)



&quot;Have a good life (~_~)&quot;

Metal Gear Ac!d released in 2004 exclusively to Playstation Portable as a launch title. The ACID acronym stands for Active Command Intelligence Duel. Directed by Shinta Nojiri, Ac!d goes in a new direction with turn-based card gameplay. The story is unrelated to the rest of the series, even to the sequel. The</description>
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        <dc:date>2023-08-20T12:51:06+00:00</dc:date>
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        <description>Metal Gear Arcade



Metal Gear Arcade is a reworked, networked, coin-op iteration of Metal Gear Online.

It has a special interface that utilizes 3D goggles and tickets to unlock jewelry and other weapons.

It was released in Japan on December 20, 2010. It was removed from many arcades due to a lack of popularity.</description>
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        <dc:date>2023-10-27T18:05:26+00:00</dc:date>
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        <description>Metal Gear MSX (MGMSX)



&quot;This is Big Boss...Operation Intrude N313.&quot;

The game that began the series. Originally released on the MSX2 computer system, it was ported without Hideo Kojima's involvement to the Famicom and NES. Until the release of Metal Gear Solid 3: Subsistence on PS2, those in North America had no way to play Metal Gear MSX. Later, it was in the HD Collection released to PS3, Xbox360 and PSVita.</description>
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        <description>Metal Gear NES (MGNES)



“I feel asleep!”

The port of Metal Gear MSX to Famicom and NES originally released in December 1987 to Famicom. This port adds the Jungle area, removes the desert scorpions, along with some other changes. The rookie Solid Snake infiltrates Outer Heaven for Operation Intrude N313. The base stores the</description>
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        <dc:date>2025-08-22T15:39:06+00:00</dc:date>
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        <description>Metal Gear Games

In Chronological Order by Release Date

----------

The 8-bit Era [1987 to 1990]

Metal Gear MSX

	* Metal Gear MSX

Metal Gear NES Games

	* Metal Gear NES

	* Snake's Revenge

Metal Gear 2: Solid Snake

	* Metal Gear 2: Solid Snake 

The Solid Era [1998 to 2002]

Metal Gear Solid

	* Metal Gear Solid

	* Metal Gear Solid: VR Missions

Metal Gear: Ghost Babel</description>
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        <dc:date>2023-07-24T10:41:57+00:00</dc:date>
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        <description>Metal Gear Solid 2: Sons of Liberty (MGS2)



&quot;You're drowning in time. I know what it's like, brother.&quot;

Metal Gear Solid 2 is the sequel to Metal Gear Solid; it was released in 2001 on PlayStation 2. A technical marvel at the time of release, it advances the gameplay of Solid with improved artificial intelligence, an expanded weapons list, and controls with greater complexity. The game is controversial among Metal Gear fans due to its meta-narrative and dual character structure.</description>
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        <title>metal_gear_solid_3</title>
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        <description>Metal Gear Solid 3: Snake Eater (MGS3)



&quot;Snake, try to remember some of the basics of CQC.&quot;

Metal Gear Solid 3: Snake Eater was released in 2004. Commonly a fan favorite, MGS3 serves as a prequel to the series. Snake Eater expands combat with its Close Quarters Combat (CQC) system. It also emphasizes survival with its natural setting and food system. Unlike the meta narrative of</description>
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        <dc:date>2025-10-13T12:46:27+00:00</dc:date>
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        <title>metal_gear_solid_delta_snake_eater</title>
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        <description>Metal Gear Solid Delta: Snake Eater

[ ]

Metal Gear Solid Delta: Snake Eater is the August 28th 2025 released remake of Metal Gear Solid 3: Snake Eater.
DifficultyCategoryDescriptionRouteVery EasyAny%Complete the game as fast as possibleVery Easy Route and StratsNormalAny%Complete the game as fast as possible</description>
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        <dc:date>2022-04-08T11:39:06+00:00</dc:date>
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        <description>Metal Gear Solid Mobile (MOB)



&quot;Use your past, Snake. It will be your salvation.&quot;

Metal Gear Solid Mobile released in 2008 to the N-Gage service, aka N-Gage 2.0 for the S60 mobile platform.  MOB is a fully 3D game that takes place between Solid 1 and Solid 2 in a VR simulation. It features a camouflage system, in-game achievements, and 14 VR levels.</description>
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        <dc:date>2025-05-14T18:20:05+00:00</dc:date>
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        <title>metal_gear_solid</title>
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        <description>Metal Gear Solid (MGS1)



&quot;A strong man doesn't need to read the future. He makes his own.&quot;

Originally released in 1998 on the Playstation, Metal Gear Solid introduced a new generation of gamers to the Stealth genre. Its mix of cinematics, extensive voice acting, and innovative boss fights changed the landscape of video games.</description>
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        <dc:date>2021-09-05T03:29:10+00:00</dc:date>
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        <description>Metal Gear Survive (MGV)



&quot;Thus the gates of Hell were flung open.&quot;

Metal Gear Survive released in 2018 to Xbox One, Playstation 4 and PC. It is a spinoff that takes place between Metal Gear Solid V: Ground Zeroes and The Phantom Pain in an alternate dimension called Dite. Utilizing assets and locales from The Phantom Pain, Survive incorporates an RPG style leveling system, hunger and thirst  (a la</description>
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        <dc:date>2020-05-24T18:46:14+00:00</dc:date>
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        <title>mg_msx_any_card_notes</title>
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        <description>EQUIP ORDER

1  
2  
1  
2  
1  

2  
3  
1  
4  
Uniform  

4  
2  
4  
5  
1   

5
6
5
3
6

5
2
Jennifer
2  
5

7
8
1

Quick Guide

To Card 2

1

To Being Captured

2  
1  
2  
1 

To Leaving the Basement

2
3

To Hind D

1  

To Building 2

4  
Uniform</description>
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        <dc:date>2022-10-15T08:25:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mg_msx_any</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mg_msx_any&amp;rev=1665822310&amp;do=diff</link>
        <description>Any% RTA - MSX Version

Finish the game as fast as possible playing the original MSX2 computer version of Metal Gear.

Route

This page is still considered work in progress.

Refer to PS2 Big Boss for the main gist of playing on “original difficulty</description>
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        <dc:date>2024-12-19T12:30:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mg_msx_faq</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mg_msx_faq&amp;rev=1734611456&amp;do=diff</link>
        <description>MG MSX FAQ

Game Mechanics

Q: How many versions of Metal Gear are there? 

A: Three. For more detailed info check out this page: 

MGMSX Regions, Versions and Platforms.

----------

Q: What qualifies for a guard spotting/noticing me? 

A: Guards will only notice you if they see Snake’s lower body within their range of vision (waist down).</description>
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        <dc:date>2022-08-22T10:01:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
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        <description>Any% IGT for PS2 PAL, PS2 NTSC, HDC

Note: This page only lists the differences in its route from Any% RTA. For the full route to Any% RTA go here.

Building 1

Building 1 - Ground Floor

Save the time from the intro cutscene by dying once on the ground floor. When you spawn again, it's right after you get out of the water, but your IGT will be set to 0. Meaning if you die on the inital checkpoint, you can save the time that has been wasted by the intro cutscene. For the rest of the ground floor…</description>
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        <dc:date>2022-11-03T09:57:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
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        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mg_msx_ps2_any&amp;rev=1667469422&amp;do=diff</link>
        <description>Any% PS2/HDC NTSC &amp; PAL Route

Any% can be played on the PS2 port of Metal Gear (1987) which was included on disc 2 of Metal Gear Solid 3: Subsistence. Additionally, it is playable on PSTV/PS Vita, and modern consoles that can play the HD collection version of Metal Gear Solid 3. The game is also available on PC via a release on GOG.</description>
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        <dc:date>2022-11-03T09:57:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mg_msx_ps2_bb</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mg_msx_ps2_bb&amp;rev=1667469449&amp;do=diff</link>
        <description>Big Boss PS2/HDC Route

Big Boss can be played on the PS2 port of Metal Gear (1987) which was included on disc 2 of Metal Gear Solid 3: Subsistence. Additionally, it is playable on PSTV/PS Vita, and modern consoles that can play the HD collection version of Metal Gear Solid 3. The game is also available on PC via a release on GOG.</description>
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        <dc:date>2024-09-17T13:52:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mg_msx_ps2_hundred</title>
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        <description>100%

Complete the game as fast as possible while grabbing all items, acquire all weapons, save all POWs including Ellen and then Dr. Madnar. This page has been developed down for the easy difficulty on PS2 PAL/PS2 NTSC and HDC versions of the game.</description>
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        <dc:date>2022-09-04T10:22:55+00:00</dc:date>
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        <title>mg_nes_any</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mg_nes_any&amp;rev=1662286975&amp;do=diff</link>
        <description>Metal Gear NES Any%

Dunnius Video guide:

&lt;https://www.twitch.tv/videos/21075229&gt;

General Tips

	* You start the game with 5 HP.

	* Dog hitboxes are the same as humans.

	* When entering a gas room, always hold the direction you want to go while pressing the select button.

	* You can move while knocking out a guard with three punches. Punching a guard out takes 60 frames (1 second).</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mg_nes_deathless&amp;rev=1662286713&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-09-04T10:18:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mg_nes_deathless</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mg_nes_deathless&amp;rev=1662286713&amp;do=diff</link>
        <description>Metal Gear NES Deathless

Death is not allowed, but glitches are allowed. Passwords are not allowed.

Route

TBD

----------

Return to Metal Gear NES Overview page</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-09-04T10:19:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mg_nes_hundo</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mg_nes_hundo&amp;rev=1662286776&amp;do=diff</link>
        <description>Metal Gear NES 100%

everything except ammo that counts on the password screen. 

This means all equipment (including the transmitter), all prisoners (including the fake Dr. Pettrovich -- menu-cancel the pit for an easier rescue), 

and all bosses. Having zero quantity of ammo and rations are okay as long as they were non-zero at some point during the run.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-07-22T05:58:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mga2_deck_change_reference_risky</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mga2_deck_change_reference_risky&amp;rev=1658469518&amp;do=diff</link>
        <description>Metal Gear Acid 2 Deck Change Reference (Risky Movement)

Start from a fresh boot or reset

GO TO OPTIONS

Ensure Movie Skip is on.

Ensure Quick Mode (Always) is on.

Exit Options.




Stage 1 | Harbors Area

NO DECK CHANGES




1. ADA+ use (CARD 4), move with Solid Snake MGS2+ (</description>
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        <dc:date>2022-07-22T05:23:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mga2_deck_change_reference_safe</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mga2_deck_change_reference_safe&amp;rev=1658467411&amp;do=diff</link>
        <description>Metal Gear Acid 2 Deck Change Reference (Safety Movement)

NEEDS UPDATING
Start from a fresh boot or reset

GO TO OPTIONS

Ensure Movie Skip is on.

Ensure Quick Mode (Always) is on.

Exit Options.




Stage 1 | Harbors Area

NO DECK CHANGES




1. ADA+ use (</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mga2_deck_change_reference&amp;rev=1658053062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-07-17T10:17:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mga2_deck_change_reference</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mga2_deck_change_reference&amp;rev=1658053062&amp;do=diff</link>
        <description>Metal Gear Acid 2 2019 Deck Change Reference

Stage 1 | Harbors Area

GO TO OPTIONS

Ensure Movie Skip is on.

Ensure Quick Mode (Always) is on.

Exit Options.



&lt;html&gt;
&lt;span style=“color:White”&gt;DECK CHANGES&lt;/span&gt;&lt;br&gt;
Venus only; don't change Snake's deck.&lt;br&gt;
PRESS TRIANGLE TO SWITCH TO VENUS. &lt;br&gt;
&lt;b&gt;In Deck Tab:&lt;/b&gt;&lt;br&gt;
&lt;span style=</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-10-14T21:55:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mga2m_info_dump</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mga2m_info_dump&amp;rev=1728942908&amp;do=diff</link>
        <description>MGA2 Mobile Info Dump

This page is not the permanent home of the following information. This will transition knowledge into the new format of the wiki. 

Dump 1 Free stuff!

You can reset after the following things to preserve your current Rest:

	*</description>
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        <dc:format>text/html</dc:format>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgam_info_dump</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgam_info_dump&amp;rev=1729202046&amp;do=diff</link>
        <description>MGA Mobile Info Dump

This page is not the permanent home of the following information. This will transition knowledge into the new format of the wiki. 

Dump 1 Goodies

You can reset after the following things to preserve your current turn:

	* triggering a Codec Call</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgnesanyguide&amp;rev=1570233787&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-10-05T00:03:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgnesanyguide</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgnesanyguide&amp;rev=1570233787&amp;do=diff</link>
        <description>Metal Gear NES Any%

General Tips

	* You start the game with 5 HP.

	* Dog hitboxes are the same as humans.

	* When entering a gas room, always hold the direction you want to go while pressing the select button.

	* You can move while knocking out a guard with three punches. Punching a guard out takes 60 frames (1 second).</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgnespasswords&amp;rev=1570662714&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-10-09T23:11:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgnespasswords</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgnespasswords&amp;rev=1570662714&amp;do=diff</link>
        <description>Password System

Error: In Digit 2, swap the bit positions of Tank and Bulltank. Bulltank should be bit 5, Tank should be bit 4.

Resolving the XXXXXXXXXXXXX:

Digit 6 bit 1 is the fake Dr. Pettrovich on floor 2 of building 2. I call this prisoner Prttrovich because of the typo in the dialogue. This prisoner counts for the total of ranking up.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2020-03-29T23:03:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgnesregions</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgnesregions&amp;rev=1585522984&amp;do=diff</link>
        <description>MGNES Regions

The Japanese version's any% is 3683 frames faster (61.28 sec). The text is 4555 frames faster, but 874 frames slower in 46 menus, and 2 frames faster in the intro.
Also, I believe that rescuing Backup instead of Twin Shot Prisoner is faster in the Japanese version, but I need to test it because of damage considerations.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-03-17T08:35:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgrrtips</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgrrtips&amp;rev=1647506117&amp;do=diff</link>
        <description>(These tips will assume the reader has a controller instead of a keyboard.)

If you’re uncertain about parrying at first, play on the Easy difficulty. On most difficulties, parrying is achieved through pressing the parry button while tilting the left stick towards the enemy you want to parry. On Easy, all you have to do is press the button. (This can be disabled if you’d prefer to play Easy difficulty without an assist.)</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-02-10T14:20:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1_alternate_round</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_alternate_round&amp;rev=1644502825&amp;do=diff</link>
        <description>Alternate Round

If you are playing on Integral, a completed game save means you have access to Alternate Round. This alters guard routes, cameras, and turrets.

Alternate Round changes

	* Dock
	* Helipad
	* Tank Hangar
	* Armory Any%
	* Nuke Building 1F</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-01-07T13:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1_area_reload_wrong_warps</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_area_reload_wrong_warps&amp;rev=1673097666&amp;do=diff</link>
        <description>Area Reload Wrong Warps

The principle is quite simple: In Metal Gear Solid cutscenes are rendered in realtime, meaning the game actually loads the level it is currently displaying and you can warp to that location in a playable state using the area reload cheat. For now this option is only possible on the PC version using the F7 cheat key.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-12-15T23:11:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1_bosses</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_bosses&amp;rev=1765840293&amp;do=diff</link>
        <description>MGS1 Bosses

All data is collected from Japanese Integral PlayStation release

Guard Encounter

Extreme

Revolver Ocelot
 EasyNormalHardExtremeOcelot's HP1024102410241024Snake's HP256256256256Single Action Army48546066Socom1281079992Full Grenade512427</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-08-28T22:38:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1_difficulty_differences</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_difficulty_differences&amp;rev=1630190315&amp;do=diff</link>
        <description>Difficulty Differences



	* Vision difference for guards by difficulty. Very Easy is the same as Easy. 3, 4, 5, and 8 running chaff steps respectively for each difficulty in distance
DifficultyGuard BulletTurret BulletRationRank Up HP GainEasy-64-80</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_faq&amp;rev=1771427742&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T15:15:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1_faq</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_faq&amp;rev=1771427742&amp;do=diff</link>
        <description>Metal Gear Solid Mechanics / Speedrun FAQ

Regions and Platforms Difference

For the region and platform differences as well as the Original vs Integral release differences 
refer to Regions, Versions and Platforms of MGS1

Difficulty Differences

For difficulty differences, refer to Difficulty Differences of MGS1

Game Mechanics</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-02-02T18:37:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1_glitches</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_glitches&amp;rev=1770057454&amp;do=diff</link>
        <description>MGS1 Glitches

All Versions Glitches

Weaponless Weapon glitch by J-N


Box + Electric Floor Animation Glitch

Initially found by iLL_Pazzo:


Recreations by Jaguar King:

&lt;https://x.com/Jaguar_Kings/status/1838763716046721051?t=FT-wZKQRm7x-RuB7sov1LQ&gt;

Latest setup by JN


Older Setup by iLL_Pazzo

&lt;https://youtu.be/LWxYcsfqhK4&gt;

General Setup working for all versions of MGS (MC, Classic Console, Classic PC) by iLL_Pazzo</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-08-24T13:43:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1_info_dump</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_info_dump&amp;rev=1629812603&amp;do=diff</link>
        <description>MGS1 Info Dump

This page is not the permanent home of the following information. This will transition old knowledge into the new format of the wiki.

Dump 1 EX PC TANK

PC Extreme Tank
: I tried a lot of ways to approach, but the more consistent is to throw a chaff on the right timing and slowly approach to the middle by tapping the right arrow continuosly.
With a Chaff thrown at a certain timing (as soon you get past the rock you face at the start) he responds good anyway, in 2 different ways,…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_resouces&amp;rev=1758377308&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-20T14:08:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1_resouces</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_resouces&amp;rev=1758377308&amp;do=diff</link>
        <description>MGS1 Resources

Livesplit Setup

For Emulator and PC the community has made tools available to both have autosplitter and variable viewer available.
In this video you can learn step by step how to set up Livesplit, Variable Viewer, MGS Autosplitter and more</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_tas_stuff&amp;rev=1555543587&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-04-17T23:26:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1_tas_stuff</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_tas_stuff&amp;rev=1555543587&amp;do=diff</link>
        <description>TAS STUFF

Any% by theenglishman in 1:02:31, 2016

All Bosses by theenglishman in 1:28:02, 2016

“There are few other things that could improve the TAS, like using a nade to trigger the weapon glitch on Tower B and using the barrier to trigger the weapon glitch for Wolf2. However, this way the run becomes nade heavy dependent, with 1 nade used on ascension, 1 on Tower B for weapon glitch, 1 on rat and 10 on Raven (EX). This means 4 nade boxes pickups or 3 nade boxes + 1 C4 box (used to kill rave…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_tutorials&amp;rev=1628857152&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-08-13T12:19:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1_tutorials</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_tutorials&amp;rev=1628857152&amp;do=diff</link>
        <description>Tutorials and Guides

General Category Tutorials

Any% 2018 Extreme Strategies by Tromboncino

Any% PC Tutorial by Video Game Roulette

All Bosses PC Tutorial by Plywood

Plywood's All Bosses Console Tutorial by Plywood (some strategies outdated)

Very Easy Any% PC Tutorial by Tromboncino

Big Boss Any% Console Tutorial by Jaguar_King (some strategies outdated)

 PC Extreme All Bosses Strategies by Tromboncino

 Very Easy PC Update by NickRPGreen

 Easy Any% PC Tutorial (2021 Updates) by NickRPG…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_version_and_region_differences&amp;rev=1615684702&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-14T01:18:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1_version_and_region_differences</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_version_and_region_differences&amp;rev=1615684702&amp;do=diff</link>
        <description>Regions, Versions and Platforms of MGS1

For console runs, the version and region you play Metal Gear Solid on is important. It can affect in game lag, loadtimes, what cutscenes can be skipped, and boss strategies.

Interested in the PC Version? PC Version

Regions</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-08-28T22:41:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1blind</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1blind&amp;rev=1630190464&amp;do=diff</link>
        <description>MGS1 Blindfolded All Bosses%

To start a Blindfolded run you need to have a precise picture of every area including map layouts, guards' pathing, ammunition spawns etc. While playing you have to constantly keep track of your position and you can do that using buffers of any kind, but most of all the main tool is flatting on the walls and knocking on them because they do distinctive sounds. If you get lost, improvise based on the situation and develop your own backup strategies. If you can't real…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1cigs&amp;rev=1630190413&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-08-28T22:40:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1cigs</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1cigs&amp;rev=1630190413&amp;do=diff</link>
        <description>MGS1 Damageless/Cig Run

To perform a Cig Run, you must never use a ration and have the Cigarettes equipped as much as possible. On Extreme, this means you can afford no hits for most of the run. This page has damageless strategies. 

Dock

Heliport</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1pc&amp;rev=1614122766&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-02-23T23:26:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1pc</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1pc&amp;rev=1614122766&amp;do=diff</link>
        <description>MGS1 PC


The version so different, it needs its own page.

There are 3 distinct 'versions' of PC. The original CDROM release, the oxide-NL patch, and the Good Old Games (GOG) release.

History

Forum post from Stanev(?)

Mirror of Forum Post

	* Released in 2000
	* Developed by Digital Dialect</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1pcforumpost&amp;rev=1566257932&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-08-19T23:38:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs1pcforumpost</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1pcforumpost&amp;rev=1566257932&amp;do=diff</link>
        <description>MGS1 Forum Post Mirror

malkia on June 18, 2015 | parent | favorite | on: How Naughty Dog Fit Crash Bandicoot into 2MB of RAM

I worked on the port of MGS to PC back in 1999-2000. Here is what I've learned:

- Models were not “skinned” as it was popular in the day. Some textures were covering only the front part of the body, others arms, etc. As such it was possible to use very little colors per texture (16) and use palettes (which is a very small</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_a_wrongdoing&amp;rev=1654611120&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-07T14:12:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_a_wrongdoing</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_a_wrongdoing&amp;rev=1654611120&amp;do=diff</link>
        <description>A Wrongdoing has seven possible endings:

	*  [Good Ending] Beat Fatman lethally, meet Jennifer, and diffuse the bomb in the Shell 1 Core, B1 Hall.
	*  [Good Ending] Beat Fatman non-lethally, meet Jennifer, and diffuse the bomb in the Shell 1 Core, B1 Hall.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_big_shell_evil&amp;rev=1654611253&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-07T14:14:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_big_shell_evil</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_big_shell_evil&amp;rev=1654611253&amp;do=diff</link>
        <description>Big Shell Evil has two possible endings:

	*  Complete the mission without having Emma recieve damage.
	*  Complete the mission and having Emma recieve damage at least once.

Language Script

The language of the captions affects how many pages the player has to skip during the run. The less pages, the faster it is. For</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_fatman&amp;rev=1625046224&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-06-30T09:43:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_boss_fatman</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_fatman&amp;rev=1625046224&amp;do=diff</link>
        <description>Fatman is the third boss fight of the game. He can be defeated lethally (Socom / Claymores) or non-lethally (M9 / Stun Grenades / Punches / Kicks / Aerials).
DifficultyVery EasyEasyNormalHardExtremeEuropean ExtremeHealth          256256256384512512Shots to trip</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_fortune&amp;rev=1615409213&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-03-10T20:46:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_boss_fortune</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_fortune&amp;rev=1615409213&amp;do=diff</link>
        <description>Fortune is the second boss fight of the game. She cannot be defeated lethally or non-lethally. Instead, the player must wait out the fight. However, there are ways to signficantly speed up this process.
DifficultyVery EasyEasyNormalHardExtremeEuropean Extreme</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_guard_rush&amp;rev=1624869922&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-06-28T08:45:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_boss_guard_rush</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_guard_rush&amp;rev=1624869922&amp;do=diff</link>
        <description>The Tanker Guard Rush is the first guard fight of the game. Depending on difficulty, the player will fight anywhere between 4 to 8 guards in the first phase with 3 guards at the end of the fight. Guards can be defeated lethally (Choking / USP) or non-lethally (M9 / Stun Grenades / Punches / Kicks / Rolls / Choking).</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_harrier&amp;rev=1626342826&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-07-15T09:53:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_boss_harrier</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_harrier&amp;rev=1626342826&amp;do=diff</link>
        <description>Harrier is the fourth boss fight of the game. It can be defeated with various lethal weapons (Socom / AK-74u / M4 / PSG1 / RGB6 / Stinger).

	*  The Kasatka can provide the player M9, Socom, or Stinger ammo. 
	*  The Kasatka can fire at the Harrier at certain stages in the fight.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_mg-rays&amp;rev=1631413887&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-09-12T02:31:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_boss_mg-rays</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_mg-rays&amp;rev=1631413887&amp;do=diff</link>
        <description>MG-Rays are the seventh boss fight of the game. They can only be defeated with the Stinger or RGB6.

MG-Rays have two phases, the first phase where the initial three Rays (A01E, A02E, A03E) line up in a straight line facing the player. After a certain amount of damage, the Rays will then transition to the second phase. They will remain in this second phase for the remainder of the fight. In the second phase, the Rays will always attempt to take a specific formation where one of the Rays is on th…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_olga&amp;rev=1655068536&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-12T21:15:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_boss_olga</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_olga&amp;rev=1655068536&amp;do=diff</link>
        <description>Olga is the first boss fight of the game. She can only be defeated non-lethally (M9 / Stun Grenades).

	*  Olga will always spawn on the top-right corner of the map. From there, she will either go left or right. Where she goes is entirely random and will determine the pace of the fight.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_solidus&amp;rev=1627325958&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-07-26T18:59:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_boss_solidus</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_solidus&amp;rev=1627325958&amp;do=diff</link>
        <description>Solidus is the eight and final boss fight of the game. He can be defeated lethally (HF Blade) or non-lethally (HF Blade / Punches / Kicks / Aerials).

Solidus has two phases, the first phase where Solidus plays defensively and will try to keep his distance from Raiden while firing missiles at him. During the second phase, Solidus is more aggresive and will try to attack Raiden as much as possible.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_tengu_1&amp;rev=1655067725&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-12T21:02:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_boss_tengu_1</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_tengu_1&amp;rev=1655067725&amp;do=diff</link>
        <description>Tengu 1 is the second guard fight of the game. Depending on difficulty, the player will fight anywhere between 48 to 128 tengus in total (in runs, this fight is skipped). Tengus can be defeated lethally or non-lethally.

General Information:

	*  On the lower difficulties, it is recommended to pick up AK-74u ammo earlier in the run to be used here.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_tengu_2&amp;rev=1654974154&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-11T19:02:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_boss_tengu_2</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_tengu_2&amp;rev=1654974154&amp;do=diff</link>
        <description>Tengu 2 is the third and final guard fight of the game. Depending on difficulty, the player will fight anywhere between 48 to 128 tengus in total. Tengus can be defeated lethally or non-lethally.

General Information:

	*  On Very Easy to Normal, it is faster to kill all the guards then to try to skip it. The opposite is true for Hard and above.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_vamp_1&amp;rev=1625049841&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-06-30T10:44:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_boss_vamp_1</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_vamp_1&amp;rev=1625049841&amp;do=diff</link>
        <description>Vamp 1 is the sixth boss fight of the game. He can be defeated lethally (Socom / Claymore / C4 / Grenade / AK-74u / M4 / PSG1 / RGB6 / Nikita / Stinger) or non-lethally (M9 / Stun Grenades / Punches / Kicks / Aerials).
DifficultyVery EasyEasyNormalHard</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_vamp_2&amp;rev=1625399819&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-07-04T11:56:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_boss_vamp_2</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_vamp_2&amp;rev=1625399819&amp;do=diff</link>
        <description>Vamp 2 is the sixth boss fight of the game. He can be defeated lethally (PSG1) or non-lethally (PSG1-T).


DifficultyVery EasyEasyNormalHard(European) ExtremeHead, tranq.20201088Body, tranq.1010766Head, lethal10050251612Body, lethal20101087
General Information:</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_bosses&amp;rev=1613065573&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-02-11T17:46:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_bosses</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_bosses&amp;rev=1613065573&amp;do=diff</link>
        <description>Metal Gear Solid 2 has a total of 8 boss fights and 3 guard rushes.

	*   Olga
	*   Guard Rush
	*   Fortune
	*   Fatman
	*   Harrier
	*   Vamp 1
	*   Vamp 2
	*   Tengu 1
	*   Tengu 2
	*   MG-RAYs
	*   Solidus

----------

Return to Metal Gear Solid 2</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_confidential_legacy&amp;rev=1620171199&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-05-04T23:33:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_confidential_legacy</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_confidential_legacy&amp;rev=1620171199&amp;do=diff</link>
        <description>Confidential Legacy has two possible endings and they depend on whether the player takes Meryl out lethally or non-lethally, the former being faster.

Language Script

The language of the captions affects how many pages the player has to skip during the run. The less pages, the faster it is. For</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_dead_man_whispers&amp;rev=1654725348&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-08T21:55:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_dead_man_whispers</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_dead_man_whispers&amp;rev=1654725348&amp;do=diff</link>
        <description>Dead Man Whispers has four possible endings:

	*  Meeting the captain on time and beating Vamp lethally.
	*  Meeting the captain on time and beating Vamp non-lethally.
	*  Meeting the captain late and beating Vamp lethally.
	*  Meeting the captain late and beating Vamp non-lethally.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_difficulty_differences&amp;rev=1748953644&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-06-03T12:27:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_difficulty_differences</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_difficulty_differences&amp;rev=1748953644&amp;do=diff</link>
        <description>Difficulty Differences

Enemy range of vision



From right to left: Very Easy, Easy, Normal and Hard/Extreme.

----------



The enemy range of vision is very long on E-Extreme.

----------



From right to left: Very Easy, Easy, Normal, Hard/Extreme and E-Extreme.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_emma_zip&amp;rev=1738839145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-02-06T10:52:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_emma_zip</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_emma_zip&amp;rev=1738839145&amp;do=diff</link>
        <description>Emma Zip, also known as Chelsea Zip, is a glitch that involves zipping Emma out of bounds usually resulting in the game putting her in a better spot when the area is reloaded. It was originally found by the speedrunner  Misschelseaz on the 26th of June, 2021. 

	*</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_external_gazer&amp;rev=1617659754&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-04-05T21:55:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_external_gazer</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_external_gazer&amp;rev=1617659754&amp;do=diff</link>
        <description>External Gazer is the fifth of five Snake Tales.

Language Script

The language of the captions affects how many pages the player has to skip during the run. The less pages, the faster it is. For External Gazer (tested on Substance), the order of languages from least pages to most is as follows:</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_faq&amp;rev=1710584786&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-03-16T10:26:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_faq</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_faq&amp;rev=1710584786&amp;do=diff</link>
        <description>Metal Gear Solid 2 FAQ

Game Mechanics

Q: How do I soft reset? 


A: Hold L1 + L2 + R1 + R2 + Start + Select on the PlayStation 3. 


Q: What is NG+? 


A: New Game+. It refers to loading a completed save file for the 2nd round. It enables some benefits such as skipping Stillman's bomb tutorial, but also adds extra randomness. Ames location in the hostage room is the main example. NG+ also resets strut D's bomb locations that are unique to NG+ for Hard and above.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_glitches&amp;rev=1753255583&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-23T07:26:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_glitches</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_glitches&amp;rev=1753255583&amp;do=diff</link>
        <description>This page is a list of glitches currently known in Metal Gear Solid 2:

Speedrun Relevant

The following is a list of glitches that are currently useful for the speedrun itself.

MGS2 Emma Zip

MGS2 Ladder Glitch

MGS2 Prez Parkour + PP Zip

MGS2 SOL Elevator Glitch

MGS2 Swim Glitch

MGS2 Tengu 1 Skip

MGS2 Tengu 2 Skips

MGS2 MC Cutscene Glitch

All Glitches

The following is a list of all known (by the community) glitches in the game that do not necessarily have a usecase in the speedrun.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_info_dump&amp;rev=1722354795&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-07-30T15:53:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_info_dump</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_info_dump&amp;rev=1722354795&amp;do=diff</link>
        <description>MGS2 Info Dump

This page is not the permanent home of the following information. This will transition knowledge into the new format of the wiki. 

Dump 1 Rays

Done!

Rays
Open mouth attack
The basic way to deal damage against Ray is to attack a leg, causing it to open its mouth so a head attack will deal heavy damage.
At times (particularly shortly after a new Ray appears), Ray will do a battle cry. If you can anticipate this (there's very little time, if any, to react), you can hit them for o…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_ladder_glitch&amp;rev=1771319913&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-17T09:18:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_ladder_glitch</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_ladder_glitch&amp;rev=1771319913&amp;do=diff</link>
        <description>Ladder Glitch

Ladder glitch is used in Hold No.1 during the Tanker chapter of Metal Gear Solid 2. This was first found by droogie1xp, then Stealth_Edge managed to get it effective in a speedrun. It can save at least 10 seconds (or more) depending on both execution and variant used. All ladder glitches follow the same principle: Equip the camera before going onto the ladder and Snake/Raiden will enter a glitched-state. This can also be done with other items such as the Digital Camera, Scope, and…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_mc_cutscene_glitch&amp;rev=1746888940&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-05-10T14:55:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_mc_cutscene_glitch</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_mc_cutscene_glitch&amp;rev=1746888940&amp;do=diff</link>
        <description>Master Collection Cutscene Glitch

Note: also possible on MGS3 MC PC version!

Initially found by Jaguar King, if you tab out of the game at certain moments, animations can be delayed or altered based on their inputs. In at least one case you can even freely move the character around.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_plant_any_ex&amp;rev=1702556084&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-12-14T12:14:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_plant_any_ex</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_plant_any_ex&amp;rev=1702556084&amp;do=diff</link>
        <description>Big Shell: Pre-Stillman

Take “Snake”? and head to towards the elevator and eventually to Strut B Transformer Room.

Strut A Deep Sea Dock

As soon as you gain control, cartwheel up the stairs and open the hatch.

Skip the cutscene then continue moving forward.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_plant_any_ez&amp;rev=1683915672&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-12T18:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_plant_any_ez</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_plant_any_ez&amp;rev=1683915672&amp;do=diff</link>
        <description>Big Shell: Pre-Stillman

Strut A Deep Sea Dock

Strut A Roof

Strut A Pump Room

AB Connecting Bridge

Strut B Transformer Room

BC Connecting Bridge

Strut C Dining Hall

Big Shell: Bomb Disposal Segment (Part 1)

Strut C Dining Hall

BC Connecting Bridge</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_plant_any_hd&amp;rev=1703156119&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-12-21T10:55:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_plant_any_hd</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_plant_any_hd&amp;rev=1703156119&amp;do=diff</link>
        <description>Big Shell: Pre-Stillman

Strut A Deep Sea Dock

Strut A Roof

Strut A Pump Room

AB Connecting Bridge

Strut B Transformer Room

BC Connecting Bridge

Strut C Dining Hall

Big Shell: Bomb Disposal Segment (Part 1)

Strut C Dining Hall

BC Connecting Bridge</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-12T18:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_plant_any_nm</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_plant_any_nm&amp;rev=1683915698&amp;do=diff</link>
        <description>Big Shell: Pre-Stillman

Strut A Deep Sea Dock

Strut A Roof

Strut A Pump Room

AB Connecting Bridge

Strut B Transformer Room

BC Connecting Bridge

Strut C Dining Hall

Big Shell: Bomb Disposal Segment (Part 1)

Strut C Dining Hall

BC Connecting Bridge</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-12T18:24:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_plant_any_ve</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_plant_any_ve&amp;rev=1683915845&amp;do=diff</link>
        <description>Big Shell: Pre-Stillman

Strut A Deep Sea Dock

Strut A Roof

Strut A Pump Room

AB Connecting Bridge

Strut B Transformer Room

ONLY FOR FULL GAME RUNS


Before meeting Pliskin, have the M9 equipped and then unequipped once. This puts the M9 in your previous slot.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2018-08-03T23:13:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_regions_versions_and_platforms</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_regions_versions_and_platforms&amp;rev=1533338038&amp;do=diff</link>
        <description>Regions, Versions, and Platforms of MGS2

Regions</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-05T08:40:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_resources</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_resources&amp;rev=1683276039&amp;do=diff</link>
        <description>MGS2 Resources

Tools

	*  V's Fix for PC: This is another way to make the PC version more usable on modern PC's.  Fixes the launcher and makes it more user friendly.  Includes the widescreen fix, texture fixes, and better controller support.

	*   bmn's MGS2 Substance PC tools: Tools such as the following can be downloaded here:</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-02-15T20:09:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_sol_elevator_glitch</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_sol_elevator_glitch&amp;rev=1613419775&amp;do=diff</link>
        <description>Sons of Liberty Elevator Clip

(credit to KikujiroChan, the person who discovered the skip)

	* This can be used at any elevator, but is only useful in Shell 2 Core B1. If performed at any other elevator, Raiden will fall forever.

	* Go prone at elevator call button, press triangle. You will drop below the floor</description>
    </item>
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        <dc:date>2021-02-18T03:54:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_swim_glitch</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_swim_glitch&amp;rev=1613620442&amp;do=diff</link>
        <description>Swim Glitch

This glitch was first found by Stealth_Edge.

Additional Information

	*  Faster inputs = more turning radius (Raiden will slide more to the left) 

	*  Slower inputs = less turning radius (Raiden will slide more to the right)

	*  Adjusting: FPV is a safer but slower method of readjusting. For fastest method, use third person view to readjust and only go in FPV when you feel you will be sliding to the stairs side of the corner</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-12T17:22:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_tanker_any_ex</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_tanker_any_ex&amp;rev=1683912152&amp;do=diff</link>
        <description>Tanker: Pre-Olga

The first goal is to head to the top of the Tanker and find out where its headed. So head to Deck-E, the bridge.

Aft-Deck

From the start, head left then up-left and make your way to the hatch near the guard on the western-most side of Aft-Deck.</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_tanker_any_ez</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_tanker_any_ez&amp;rev=1683961246&amp;do=diff</link>
        <description>Tanker: Pre-Olga

Aft-Deck

From the start, head right and up the first staircase.

As the guard spots Snake, roll to the side.

After the guards shoots Snake, open the hatch to open the Tanker.

	*  &lt;html&gt;&lt;span style=“color:Aquamarine”&gt;Turbo:&lt;/span&gt; Stair-glide up the stair case. Use turbo to open the door as early as possible.&lt;br&gt;&lt;/html&gt;</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-12T17:59:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_tanker_any_hd</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_tanker_any_hd&amp;rev=1683914388&amp;do=diff</link>
        <description>Tanker: Pre-Olga

Aft-Deck

Deck-A, crew's quarters, port

Deck-A, crew's quarters, starboard

Deck-B, crew's quarters, starboard

Deck-C, crew's quarters, port

If you feel you need multiple attempts at Prozac Skip later on, pick up the Chaff Grenades in the locker.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-13T07:00:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_tanker_any_nm</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_tanker_any_nm&amp;rev=1683961245&amp;do=diff</link>
        <description>Tanker: Pre-Olga

Aft-Deck

From the start, head right and up the first staircase.

As the guard spots Snake, roll to the side.

After the guards shoots Snake, open the hatch to open the Tanker.

	*  &lt;html&gt;&lt;span style=“color:Aquamarine”&gt;Turbo:&lt;/span&gt; Stair-glide up the stair case. Use turbo to open the door as early as possible.&lt;br&gt;&lt;/html&gt;</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-13T06:59:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_tanker_any_ve</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_tanker_any_ve&amp;rev=1683961177&amp;do=diff</link>
        <description>Tanker: Pre-Olga

The first part of the Tanker is to head to the bridge. Run-wise, the only reason we do this is to obtain the USP from Olga, which is a requirement for getting past the sensors in Engine Room. We'll be taking the most direct route, which on this difficulty involves skipping Deck-A. From the Aft-Deck, head over to eastern door to Deck-B, then into decks C, D, and E. After Deck-E, head west to the Navigational Deck and confront Olga.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2019-05-23T18:46:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_tengu_1_skip</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_tengu_1_skip&amp;rev=1558637169&amp;do=diff</link>
        <description>Tengu 1 Skip</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_tengu_2_skips&amp;rev=1654973329&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-11T18:48:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_tengu_2_skips</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_tengu_2_skips&amp;rev=1654973329&amp;do=diff</link>
        <description>Tengu 2 Skips

Head over to the Tengu 2 Bosses page for more information.

Choke Skip

	* It was first shown by K'Will in 2013. According to him, he found it back in 2004. Original video : &lt;https://www.youtube.com/watch?v=tNOl-uB-zV8&gt;

	* It only works on Extreme and European Extreme.

	* Execution : First start running towards the southeast Tengu with a katana. Punch him and start choking him, start counting from 1.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_tutorials&amp;rev=1645017826&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-02-16T13:23:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_tutorials</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_tutorials&amp;rev=1645017826&amp;do=diff</link>
        <description>General Tutorials

	*  General Movement

	*   Conveyor Belt Route

	*   Counter Clock Wise Route

	*   Counter Clock Wise Route  

Strategy Specific Tutorials

The following are strategies that are specific to certain areas and/or difficulties. Some of which are simple but unorthodox, while others are very risky.

All Difficulties

	*</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-03-16T10:15:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2_versions_platforms_and_regions</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_versions_platforms_and_regions&amp;rev=1710584134&amp;do=diff</link>
        <description>Regions

Metal Gear Solid 2 is available in 4 different regions:

	*  USA / NTSC
	*  JPN / NTSC
	*  KOR / NTSC
	*  EUR / PAL


Note: The Korean region is not available on the HD Edition of the game.

Note: The European region has English voice-acting and the option for multiple languages (English, French, or German) for subtitles.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2adt&amp;rev=1676474950&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-15T15:29:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2adt</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2adt&amp;rev=1676474950&amp;do=diff</link>
        <description>All Dog Tags



This category is the closest to a 100% run as you can get in Metal Gear Solid 2. After you have completed your playthrough, make a save and check your Dog Tags in the DOG TAG VIEWER in SPECIAL. 

There are two main deviations in routing for All Dog Tags. Sons of Liberty (specifically US) has less tags overall and some guards are not</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2any&amp;rev=1690469891&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-07-27T14:58:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2any</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2any&amp;rev=1690469891&amp;do=diff</link>
        <description>Any%

This category is about completing the game or an individual level as fast as possible.

	*  &lt;html&gt;For strategies that only work when MGS2 is played on different versions, they will be noted with these tags: &lt;span style=“color:Aquamarine”&gt;Sons Of Liberty&lt;/span&gt;, &lt;span style=</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2euex&amp;rev=1644948111&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-02-15T18:01:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2euex</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2euex&amp;rev=1644948111&amp;do=diff</link>
        <description>This guide is still a WIP.

Introduction

This is a guide for speedrunning Metal Gear Solid 2 on (European) Extreme. Before starting, there's a few things that you need to check:

Difficulty

This guide is made with European Extreme in mind, however the vast majority of strategies will also work on Extreme.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2glitchless&amp;rev=1690211667&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-07-24T15:14:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs2glitchless</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2glitchless&amp;rev=1690211667&amp;do=diff</link>
        <description>Any%

This category is about completing the game or an individual level as fast as possible without using glitches.

Tanker
 Difficulty          Route                            Very Easy            Route  Easy                 Route  Normal               Route  Hard</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_bosses&amp;rev=1758151360&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-17T23:22:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs3_bosses</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_bosses&amp;rev=1758151360&amp;do=diff</link>
        <description>Metal Gear Solid 3: Snake Eater (MGS3)



Ocelot Unit

The first and one of the most difficult bosses to learn The Ocelot unit is a fight with many varying approaches regardless of the difficulty you are running. Below are just a few ways to deal with this boss, but if any are causing you a lot of trouble try and come up with your own way!</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_camo_equipment_list&amp;rev=1550063272&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-02-13T13:07:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs3_camo_equipment_list</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_camo_equipment_list&amp;rev=1550063272&amp;do=diff</link>
        <description>Camouflage Uniforms

Facepaints

Weapons

Items</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_faq&amp;rev=1644802013&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-02-14T01:26:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs3_faq</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_faq&amp;rev=1644802013&amp;do=diff</link>
        <description>MGS3 Speedrun FAQ

Game Mechanics

Q: Why do guards get tunnel vision when they call the radio and ignore Snake?

A:  Enemy AI has stages of priority. If they get fired upon and go to call for backup, they’ll ignore most sounds around them and get tunnel vision. This is why Caution strategies are used in the speedrun. Once the radio is at their head, they will ignore what's going on around them.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_glitches&amp;rev=1766477597&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-12-23T08:13:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs3_glitches</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_glitches&amp;rev=1766477597&amp;do=diff</link>
        <description>MGS3 Glitches

Food Zip

A very instable glitch causing Snake to go all over the place. For more info see the detailed page.

MGS3 Ladder zip

Master Collection (PC) Only

Tabbing out Cutscene Glitch

	*  originally a MGS2 finding, it also works in MGS3 MC PC: &lt;https://www.youtube.com/watch?v=XNxoVL97RZs&gt;
	*</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-02-14T01:18:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs3_info_dump</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_info_dump&amp;rev=1644801528&amp;do=diff</link>
        <description>This page will contain chunks of information not yet designated a home in the MGS3 wiki. Mainly used to store useful information, it will eventually transfer to a permanent home somewhere.

Due to HDC’s increase from 30fps to 60fps, the AI breaks around the cardboard box.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-08-28T22:49:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs3_rank_guide</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_rank_guide&amp;rev=1630190991&amp;do=diff</link>
        <description>MGS3 Ranks

This page will detail all of the ranks or “codenames” achievable in MGS3. 

----------

Snake Eater 3D Ranks

Fox Hound

	*  Clear the game on Extreme with: 25 or less saves, 5 or less life bars of total damage taken, 0 continues, 0 Alert Modes, 0 people killed, 20 or less serious injuries, no life medicines used, no special items used, and clear in 5 hours or less.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2020-05-05T08:25:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs3_regions_versions_and_platforms</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_regions_versions_and_platforms&amp;rev=1588667105&amp;do=diff</link>
        <description>Regions, Versions and Platforms of MGS3

Like so many of the games in the Metal Gear franchise, MGS3 has several launches and platforms. Each come with their own unique and interesting differences. While some are minor others can be game breaking. This page will detail all that we know about the game versions. If we've left something out, feel free to add what you know!</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_resources&amp;rev=1750846844&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-06-25T10:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs3_resources</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_resources&amp;rev=1750846844&amp;do=diff</link>
        <description>MGS3 Resources

Tools

	*  MGS3 Guard Checklists: For pseudo-Dog Tag runs and similar (on Extreme/E-EX).

Saves

	*  MGS2 &amp; MGS3 PS3 Developer Save: For use with PS3, US version.

	*  MGS3HD RPCS3 Developer Save: For use with RPCS3, US Digital Patched (NPUB30610).

----------

Return to Metal Gear Solid 3</description>
    </item>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs3_speedtech</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_speedtech&amp;rev=1630191010&amp;do=diff</link>
        <description>MGS3 features a lot of advanced movement techniques that are not present in the prior games. The basis of which leaves it open for a lot of cool and fun strats, often described as “looking like a speedrun”. While some of the speedtech is difficult to pull off, it is generally easy to learn and the majority of these mechanics will form the basis of any sucessful speedrun.</description>
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        <dc:date>2020-02-08T02:24:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs3_strategy_dump</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_strategy_dump&amp;rev=1581128644&amp;do=diff</link>
        <description>This page will consist of video/screenshots and related materials regarding various strategies. It is not the permanent home, rather a stopgap as they are transitioned into a permanent place on the wiki and an easier place to find them. It serves a similar purpose to the</description>
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        <dc:date>2019-02-10T19:44:29+00:00</dc:date>
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        <title>mgs3_tutorials</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_tutorials&amp;rev=1549827869&amp;do=diff</link>
        <description>*  Foxiinou's European Extreme Tutorial</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgs3_very_easy_tutorial</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3_very_easy_tutorial&amp;rev=1559285585&amp;do=diff</link>
        <description>Metal Gear Solid 3: Snake Eater NG+ Very Easy Speedrun Tutorial

By Iridescence

Pregame and Run FAQ

Q. Is NG+ faster than new game?

A. It is about the same, however, it does make “The Fear” easier.

Q. Does the Language the game is played in matter?</description>
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        <title>mgs3foxhound</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgs3foxhound&amp;rev=1757856375&amp;do=diff</link>
        <description>MGS3 Speedrun Tutorial EuEx Foxhound

----------

By Raichu

----------

Pre Game and Run FAQ

For pre-game visit the MGS3 Speedrun FAQ Page. 

This tutorial/Route guide is not finished. It's  a fairly large project and will take considerable time to finish. If you can't wait and want to learn right now, watch Foxii's tutorial.</description>
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        <description>MGS3 Speedrun Tutorial Normal

----------

By Raichu

For pre-game visit the MGS3 Speedrun FAQ Page.

Full Run Video Guides

This section is for one entire video/playlist as a guide for the whole run:

----------

Return to Metal Gear Solid 3</description>
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        <title>mgs3ve</title>
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        <description>Metal Gear Solid 3: Snake Eater NG+ Very Easy Speedrun Tutorial

By Iridescence

For pre-game visit the MGS3 Speedrun FAQ Page. 

Full Run Video Guides

This section is for one entire video/playlist as a guide for the whole run:

	*  By Major_Zero:

Virtuous Mission</description>
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        <description>Metal Gear Solid Delta: Snake Eater Bosses

Bosses Subpages

The Ocelot Unit

Ocelot

The Pain

The Fear

The End

The Fury

Volgin 1

Shagohod

Volgin 2

The Boss


----------

Return to Metal Gear Solid Delta Snake Eater</description>
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        <title>mgsdse_compilations</title>
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        <description>MGS Delta Community Compilations + Playlists

A collection of playlists for strategies, routing, glitches which may include extra videos not yet sorted into the separate wiki pages.

Tromboncino 

&lt;https://youtube.com/playlist?list=PLh_sSrcsa3oxdoA3jlUOpt38vLbjY81Mq&amp;si=pCz-jgUSpeTuKnf3&gt;

LilbroccoliesMGS  

&lt;https://www.youtube.com/playlist?list=PLZjJTaT0DYC2DV9xsOV6G-y1j_-PX_WAO&gt;

----------

Return to Metal Gear Solid Delta Snake Eater</description>
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        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgsdse_faq&amp;rev=1758540856&amp;do=diff</link>
        <description>Metal Gear Solid Delta: Snake Eater FAQ

Differences TPV vs FPV

09/19/2025 - community notes that going into FPV seemingly changes some animations or straight up skipping them.

	*  The Pain Fight - when dropping into the water, being fpv first allows snake to be diving quicker as the diving into the water animation is cancelled.</description>
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        <description>Metal Gear Solid Delta: Snake Eater Glitches

Instant Cutscene Skip Glitch

First reported by Metsa

Instant Cutscene Skip Glitch State by Metsa

Reliably recreated by Metsa


How to:


	*  All you need to do is skip the ocelot reloading animation on frame 1 (idk if it's specifically this one)</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
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        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgsdse_info_dump&amp;rev=1756802476&amp;do=diff</link>
        <description>Metal Gear Solid Delta: Snake Eater Info Dump

No Changes to the old game versions

	*  The Sorrow's IGT resets still from the checkpoint made when entering the level
	*  The End can still be force teleported like in 3 European Extreme strats

Changes to the old game versions</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-10-08T07:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgsdse_rank_guide</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgsdse_rank_guide&amp;rev=1759908082&amp;do=diff</link>
        <description>Metal Gear Solid Delta: Snake Eater Rank Guide

Foxhound Requirements

	*  Time: &lt;1,083,600 frames (&lt;5:01:00)
	*  Saves: No Limit (changed from previous versions)
	*  Continues: 0
	*  Alerts: 0
	*  Kills: 0
	*  Serious Injuries: 20 or less
	*  Total Damage: 5 LIFE bars or less</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-09-02T21:48:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgsdse_resources</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgsdse_resources&amp;rev=1756849735&amp;do=diff</link>
        <description>Save Packs/Files

How to install saves:

Copy all the save files to the following location on your PC with the game closed. Please note this may overwrite any existing saves.

C:\Users*yourusernamehere\AppData\Local\MGSDelta\Saved\SaveGames*yourSteamIDhere</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-10-14T12:52:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgsdsn_ee</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgsdsn_ee&amp;rev=1760446349&amp;do=diff</link>
        <description>Metal Gear Solid Delta Snake Eater - Extreme/European Extreme Strats

Full Game Route (v1) by Pythonicus

Virtuous Mission

Dremuchiji

Dremuchiji Swampland

Dremuchiji North

&lt;https://www.youtube.com/watch?v=dNO5WQIIY9Y&gt; by DelfinoPlazaGuy

Dolinovodno

&lt;https://www.youtube.com/watch?v=dNO5WQIIY9Y&amp;t=24s&gt; by DelfinoPlazaGuy

Spider + AT-Camo Strat by Brakk0n</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-10-06T07:28:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgsdsn_nm</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgsdsn_nm&amp;rev=1759735682&amp;do=diff</link>
        <description>MGS Delta - Normal

Virtuous Mission

Dremuchiji

Dremuchiji Swampland

Dremuchiji North

Dolinovodno

Rassvet (Virtuos Mission)

Healing Tutorial

With changing the order of injuries

Without changing the order of injuries

Press D-Pad up and confirm to heal the 1st injury from there go as follows:</description>
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        <dc:date>2025-10-06T07:22:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgsdsn_ve</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgsdsn_ve&amp;rev=1759735375&amp;do=diff</link>
        <description>MGS Delta - Very Easy

&lt;https://youtu.be/3y7Yk9ZNj38?si=Pxu6otCmsdQqKgEe&gt;

Full route guide by MrDan23

Virtuous Mission

Dremuchiji

Dremuchiji Swampland

Dremuchiji North

Dolinovodno

Rassvet (Virtuos Mission)

Healing Tutorial

With changing the order of injuries

Without changing the order of injuries</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-11-14T00:00:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgsr_backstage</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgsr_backstage&amp;rev=1668384014&amp;do=diff</link>
        <description>Welcome to the MGSR Backstage Wiki. Here you'll find guides for setting up your stream for MGSR events on Twitch.

Guides

Stream Setup

Commentary Guide

NodeCG Guide


Tools

Marathon Tools

NodeCG Dashboard

Moobot

Horaro Marathons

MGSR Twitch Moderator View</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-06-04T12:58:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgsr_glossary</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgsr_glossary&amp;rev=1654347511&amp;do=diff</link>
        <description>MGSR Glossary

This page contains information on acronyms and concepts (mostly) pertaining to the series and particular games. If you see an acronym or term that you aren't familiar with, this is the place to learn it! For a more general speedrun glossary, click</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-10-21T18:04:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgvnewgame</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgvnewgame&amp;rev=1634839441&amp;do=diff</link>
        <description>New Game

Resource Pickup Document by SrgtSilent and SpaceCow

Container Map by Accipehoc

Preparations for NG

If you are not using a new profile, you must do the following before the run

 - Fire all shotgun shells that remain for your shotgun

 - Head to the Repository and unequip everything in the Change Equipment menu.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2021-02-02T00:16:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mgvnewgameplus</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mgvnewgameplus&amp;rev=1612224971&amp;do=diff</link>
        <description>New Game+

Refined guide for NG+ based on WilliamK's Speedrun Notes

	* Due to the increased amount of running around with Chapter Select, starting a new character is thought to be faster.
	* Chapter Select adds a lot of routing due to backtracking to base, but it makes most of the game a breeze. Using Scout class benefits of Stealth Camo and Fox Walk, along with purple and orange gear. To get to the maximum benefit, you will have to do a lot of online co-op grinding.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-04-14T16:28:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mob_any</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mob_any&amp;rev=1649953688&amp;do=diff</link>
        <description>Metal Gear Solid Mobile Any%

Any% aims to finish the game as fast as possible. In this category lethal weapon strategies against enemies are used, alerts taken in favor for faster walking lines and ignoring most laser traps and explosives by becoming a zombie snake. The biggest skip is not grabbing the Nikita weapon in the armory and not having to shoot the 3 sensors in B2 to continue directly to the Engineering room.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-04-14T16:31:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mob_bb</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mob_bb&amp;rev=1649953874&amp;do=diff</link>
        <description>Metal Gear Solid Mobile Big Boss

The Big Boss category aims to finish the game as fast as possible using non-lethal weapon strategies, not taking alerts, not healing or dying. Fore more details about the rank at the end of the game see Metal Gear Solid Mobile FAQ.

1F

Main aspects of this floor are getting the first interference minigame done and get access to the level 1 card, then moving on onto the B1 level of the facility.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-04-08T11:13:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mob_faq</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mob_faq&amp;rev=1649416422&amp;do=diff</link>
        <description>Metal Gear Solid Mobile FAQ

Game Mechanics

Q: What does count towards the IGT and what doesn't?

A: Thanks to the emulator and autosplitter insight we know how IGT works.

IGT continues to run

	*  during gameplay (walking, aiming, shooting, camouflage, etc.)</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-04-08T12:22:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mob_movement</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=mob_movement&amp;rev=1649420547&amp;do=diff</link>
        <description>MGS Mobile movement and saving IGT

General Tips

To keep momentum, switch weapons and items whenever possible on a horizontal move. Going left or right, open the menu, switch to what you need, then hold the direction you want to continue with and then close the menu. This way Snake won't stand still and lose you seconds picking up the walking speed again.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-06-23T08:40:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>moderation_guidelines</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=moderation_guidelines&amp;rev=1655973600&amp;do=diff</link>
        <description>MGSR Moderation Team Guidelines

These guidelines are designed for the use of the MGSR Community Moderation Team to fairly and consistently enforce the rules of the MGSR Discord Server only. These guidelines are viewable by any member of the community. These rules and guidelines do not apply to the MGSR Twitch Channel.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2018-10-31T06:05:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ng_guide_and_notes</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=ng_guide_and_notes&amp;rev=1540965935&amp;do=diff</link>
        <description>New Game+

Refined guide for NG+ based on WilliamK's Speedrun Notes

	* Due to the increased amount of running around with Chapter Select, starting a new character is thought to be faster.
	* Chapter Select adds a lot of routing due to backtracking to base, but it makes most of the game a breeze. Using Scout class benefits of Stealth Camo and Fox Walk, along with purple and orange gear. To get to the maximum benefit, you will have to do a lot of online co-op grinding.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=nodecg_guide&amp;rev=1655335996&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-15T23:33:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nodecg_guide</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=nodecg_guide&amp;rev=1655335996&amp;do=diff</link>
        <description>Important links to bookmark:

	*  &lt;http://ops.metalgearspeedrunners.com/login/&gt; - Login Page

	*  &lt;https://metalgearspeedrunners.com/marathon-tools/&gt; - Where you can check feeds, important for checking audio levels, video quality, etc.

	*  &lt;https://dashboard.twitch.tv/u/metalgearspeedrunners/stream-manager&gt; - Twitch Dashboard

	*  &lt;https://moo.bot/metalgearspeedrunners&gt; - Moobot Dashboard


1. Entering NodeCG

Go to the following page: &lt;http://ops.metalgearspeedrunners.com/login/&gt;



Then, clic…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=normal_guide_by_dlimes13&amp;rev=1608158897&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-12-16T22:48:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>normal_guide_by_dlimes13</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=normal_guide_by_dlimes13&amp;rev=1608158897&amp;do=diff</link>
        <description>MGS2 Normal Guide (CW Bombs, Socom Strats)

Last Updated: July 12, 2019

Here is an up-to-date guide for Normal difficulty for MGS2.  This involves clockwise bomb disposal and not picking up the M9, along with most of the fastest strats with a few minor variations.  It is one video edited and stitched together for efficiency, but does a good job of explaining how to do just about everything with button inputs.  Demonstrated on the PC version, but applies to HD Collection as well.  Most of it app…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=normal_guide_by_pythonicus&amp;rev=1611698205&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-01-26T21:56:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>normal_guide_by_pythonicus</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=normal_guide_by_pythonicus&amp;rev=1611698205&amp;do=diff</link>
        <description>Introduction

Hello, and welcome to my tutorial for running MGS2 on the Normal difficulty! This guide will outline much of the route and tricks that will get you started with your early runs and assist with transitioning into top times. I've separated the game into six distinct segments, and each segment is its own video/notes section for easy digestion and practice. At the end of the guide is a miscellaneous information section with a few boss strategy timing comparisons and other useful tidbit…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=rank_codename_guide&amp;rev=1589414810&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-05-14T00:06:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rank_codename_guide</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=rank_codename_guide&amp;rev=1589414810&amp;do=diff</link>
        <description>MGS3 Ranks

This page will detail all of the ranks or “codenames” achievable in MGS3. 

----------

Snake Eater 3D Ranks

Fox Hound

	*  Clear the game on Extreme with: 25 or less saves, 5 or less life bars of total damage taken, 0 continues, 0 Alert Modes, 0 people killed, 20 or less serious injuries, no life medicines used, no special items used, and clear in 5 hours or less.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=regions_versions_and_platforms&amp;rev=1670837427&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-12-12T09:30:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>regions_versions_and_platforms</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=regions_versions_and_platforms&amp;rev=1670837427&amp;do=diff</link>
        <description>Regions, Versions &amp; Platforms of MGS3

Like so many of the games in the Metal Gear franchise, MGS3 has several launches and platforms. Each come with their own unique and interesting differences. While some are minor others can be game breaking. This page will detail all that we know about the game versions. If we've left something out, feel free to add what you know!</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=snake_s_revenge_notes_by_plywood&amp;rev=1579740639&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-01-23T00:50:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>snake_s_revenge_notes_by_plywood</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=snake_s_revenge_notes_by_plywood&amp;rev=1579740639&amp;do=diff</link>
        <description>Beginner Notes by Plywood

Based on Jaguar King's Tutorial. This is what I wrote during the 12 hour challenge to keep track of the details. A better guide would use screenshots, etc. But this may help you in getting started.

Basics

	* Line of Sight is a straight pixel.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=snake_s_revenge&amp;rev=1578988427&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-01-14T07:53:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>snake_s_revenge</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=snake_s_revenge&amp;rev=1578988427&amp;do=diff</link>
        <description>Snake's Revenge (SR)



&quot;I'm shocked you got so far.&quot;

Snake's Revenge is the sequel to Metal Gear on the NES. Developed without Hideo Kojima's involvement, it was released a few months before Metal Gear 2: Solid Snake in 1990. Lt. Solid Snake (a black belt in 32 forms of oriental combat and skilled in every weapon known to man) must create world peace by defeating Metal Gear 2 and</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=snake_tales&amp;rev=1728130798&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-10-05T12:19:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>snake_tales</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=snake_tales&amp;rev=1728130798&amp;do=diff</link>
        <description>Snake Tales has a total of 5 levels:

	*   A Wrongdoing
	*   Big Shell Evil
	*   Confidential Legacy
	*   Dead Man Whispers
	*   External Gazer

General Information:

	*  Can be played on Substance / HD only
	*  All levels can be played on New Game (NG) or New Game Plus (NG+), the latter adding an M9 to Snake's inital inventory.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=snake_vs._monkey&amp;rev=1581313555&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-02-10T05:45:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>snake_vs._monkey</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=snake_vs._monkey&amp;rev=1581313555&amp;do=diff</link>
        <description>Snake Vs. Monkey

&quot;Gotcha. Commencing Operation Ape Snake.&quot;

Note: Snake Vs. Monkey is only available on the PS2 versions of Metal Gear Solid 3. The extra stages Return of the Living Apes and The Apes of Wrath are only available on Subsistence. You must complete the game once to unlock all available stages.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=snakes_revenge&amp;rev=1660931678&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-19T17:54:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>snakes_revenge</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=snakes_revenge&amp;rev=1660931678&amp;do=diff</link>
        <description>Snake's Revenge (SR)



&quot;I'm shocked you got so far.&quot;

Snake's Revenge is the sequel to Metal Gear on the NES. Developed without Hideo Kojima's involvement, it was released a few months before Metal Gear 2: Solid Snake in 1990. Lt. Solid Snake (a black belt in 32 forms of oriental combat and skilled in every weapon known to man) must create world peace by defeating Metal Gear 2 and</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=speedrun_faq_s&amp;rev=1589414618&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-05-14T00:03:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>speedrun_faq_s</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=speedrun_faq_s&amp;rev=1589414618&amp;do=diff</link>
        <description>MGS3 Speedrun FAQ

Game Mechanics

Q: Why do guards get tunnel vision when they call the radio and ignore Snake?

A:  Enemy AI has stages of priority. If they get fired upon and go to call for backup, they’ll ignore most sounds around them and get tunnel vision. This is why Caution strategies are used in the speedrun. Once the radio is at their head, they will ignore what's going on around them.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=sranynotes&amp;rev=1579740683&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-01-23T00:51:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sranynotes</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=sranynotes&amp;rev=1579740683&amp;do=diff</link>
        <description>Beginner Notes by Plywood

Based on Jaguar King's Tutorial. This is what I wrote during the 12 hour challenge to keep track of the details. A better guide would use screenshots, etc. But this may help you in getting started.

Basics

	* Line of Sight is a straight pixel.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=start&amp;rev=1747245298&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-05-14T17:54:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=start&amp;rev=1747245298&amp;do=diff</link>
        <description>Welcome to the Metal Gear Speedrunners Wiki!



The MGSR Wiki is a database for the Metal Gear series. It contains tutorials, information, routing and data about speedrunning Metal Gear games. Currently, there are 33 entries in the series that have leaderboards on</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=stream_setup&amp;rev=1668173486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-11-11T13:31:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stream_setup</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=stream_setup&amp;rev=1668173486&amp;do=diff</link>
        <description>Intro

If you’re reading this, that means you’ve been invited to participate in an MGSR event, thank you! This guide will get you set up with what is expected to be able to send your game footage to the live MGSR stream. Please ensure you read these instructions carefully and that you complete your set-up well ahead of time.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=theboss&amp;rev=1671460214&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-12-19T14:30:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>theboss</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=theboss&amp;rev=1671460214&amp;do=diff</link>
        <description>The Boss Route

Current WR run by ea5t0n

----------

Return to Merry Gear 2 Main Page</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=things_to_do&amp;rev=1665409291&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-10-10T13:41:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>things_to_do</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=things_to_do&amp;rev=1665409291&amp;do=diff</link>
        <description>Things To Do

Please add items to the lists that you think should be on the Wiki.

Metal Gear MSX

	* Metal Gear MSX

	*  finalize the MSX variant of Any% route

Metal Gear NES

	* Metal Gear NES

	* Updated Tutorials for Any%, Deathless, 100%

Snake's Revenge

	* Snake's Revenge

	* Updated Tutorial</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal_achievements&amp;rev=1687478194&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-06-22T23:56:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetal_achievements</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal_achievements&amp;rev=1687478194&amp;do=diff</link>
        <description>UnMetal Achievements

There are a total of 40 achievements/trophies in the game (PS4 version has 41 as it includes the standard Platinum Trophy for obtaining all other trophies). These match up with each consoles own Achievement/Trophy system where applicable.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal_faq&amp;rev=1688037333&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-06-29T11:15:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetal_faq</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal_faq&amp;rev=1688037333&amp;do=diff</link>
        <description>UnMetal FAQ

Game Versions

Q: What are the differences between the different versions of the game?

A: Except for the Vita version of the game (see below), the PC, Switch, PS4, and Xbox One versions of the game are almost identical and play in the same way. There are, however, a couple of minor differences:</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal_guides&amp;rev=1647510620&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-17T09:50:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetal_guides</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal_guides&amp;rev=1647510620&amp;do=diff</link>
        <description>Full Run Guides

Any%

Any% Easy - PC/Console

Return to UnMetal</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal_ils&amp;rev=1649602178&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-10T14:49:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetal_ils</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal_ils&amp;rev=1649602178&amp;do=diff</link>
        <description>Individual Level Runs

Individual Level (IL) runs in UnMetal are quite interesting and aren't typical of ILs in other games of the series. Due to the way the game is presented in stages, and that equipment and XP can be gained and carried over into future stages, optimal times for ILs can't come during full game runs and instead come from specific IL runs. That isn't to say IL submissions can't come from full runs, this is permitted, but a well-optimized stand-alone IL will always beat one from …</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal_patch_history&amp;rev=1688038182&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-06-29T11:29:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetal_patch_history</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal_patch_history&amp;rev=1688038182&amp;do=diff</link>
        <description>Patch History

v1.0.1/v1.01

30th September 2021

General

	*  If you are a founder, own UnEpic, or Ghost 1.0, a title for each will appear in the main menu
	*  The game over screen now takes 1/3rd of your time, so you can get back to escaping faster</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal_resources&amp;rev=1649602064&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-10T14:47:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetal_resources</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal_resources&amp;rev=1649602064&amp;do=diff</link>
        <description>PC LiveSplit Autosplitter

bmn's UnMetal Autosplitter

Getting Started

	*  Download the autosplitter above.
	*  Extract the zip contents to any location.
	*  In LiveSplit, add a Control/Scriptable Auto Splitter component to your layout, and open the component settings.
	*  In the SAS settings, browse to UnMetal.asl. The autosplitter settings should appear.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal&amp;rev=1687392485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-06-22T00:08:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetal</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetal&amp;rev=1687392485&amp;do=diff</link>
        <description>UnMetal



UnMetal is a 2D stealth action-adventure that pays homage to the classics with a healthy dose of humor and satire. You play as Jesse Fox, who is definitely NOT an elite commando, under arrest for a crime he didn't commit and must escape a covert military base using his wits and fists.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst1&amp;rev=1647511689&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-17T10:08:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetalst1</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst1&amp;rev=1647511689&amp;do=diff</link>
        <description>Stage 1: The Great Escape

Perfect Requirements:

	*  17xp: 15 Guards + 1 Boss
	*  1 Secret: Stamina

UnPerfect Requirements:

	*  Select “2” when Jesse reveals how many guards were on the night shift and then get XP from both guards.

Escape The Cell</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst2&amp;rev=1647511767&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-17T10:09:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetalst2</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst2&amp;rev=1647511767&amp;do=diff</link>
        <description>Stage 2: Something Stinks Really Bad

Reach Sg. Rosco

BOSS: Sg. Rosco

Find Intel File 1

Give Robert the Radio

Get Past the Sewer Channel

Ambushed By Rodents

Find the Broken Flamethrower

Reach Sewerjunk

BOSS: Sewerjunk

Did some testing on easy, this is the least amount of damage Sewerjunk can have remaining before the flamethrower explodes. If you notice, there's a brick line underneath it, if his health hits that line, explode time.</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst3&amp;rev=1647511797&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-17T10:09:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetalst3</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst3&amp;rev=1647511797&amp;do=diff</link>
        <description>Stage 3: In The Lion's Den

Meet Doctor Hoffman

Find Intel File 2

Reach Megadron

BOSS: Megadron

Mix the Chloroform

Find Intel File 3

Reach Markuson's Office

Reach the Sickbay in Time

Reach Lt. Markuson

BOSS: Lt. Markuson

Overcome the Biometric Scanner</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst4&amp;rev=1647511843&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-17T10:10:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetalst4</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst4&amp;rev=1647511843&amp;do=diff</link>
        <description>Stage 4: Welcome to the Jungle

Get Past the Hounds

Minefield 1

Minefield 2

Minefield 3

Find Henry's Corpse

Find a Third Unidentified Corpse

Sneak Into the Truck

When lost in the jungle you must visit the corpse three times, though you don't need to search it for the compass. From here the path is: W S S E S W W S S E N E E N E S S W W S</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst5&amp;rev=1647511999&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-17T10:13:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetalst5</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst5&amp;rev=1647511999&amp;do=diff</link>
        <description>Stage 5: The Barracks

Reach Machine Mike

BOSS: Machine Mike

BOSS: Splash Mike

Ammo locations:



Return to UnMetal</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst6&amp;rev=1647512015&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-17T10:13:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetalst6</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst6&amp;rev=1647512015&amp;do=diff</link>
        <description>Stage 6: Engineering Problems

Reach the Engineers

Find the Logbook

Recycle Your Useless Junk

Comandeer the Submarine

Reach Hugeel

BOSS: Hugeel

Return to UnMetal</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst7&amp;rev=1647512033&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-17T10:13:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetalst7</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst7&amp;rev=1647512033&amp;do=diff</link>
        <description>Stage 7: Boom Docks

Buy the SS Velles

Reach Nuclear Sub

BOSS: Nuclear Sub

Reach Black Thunder

BOSS: Black Thunder

Return to UnMetal</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst8&amp;rev=1647512046&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-17T10:14:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetalst8</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst8&amp;rev=1647512046&amp;do=diff</link>
        <description>Stage 8: A Thousand Eyes Are Watching You

Collect the Bolt Cutters

Find the Uniforms

Find the EM Grenades

Approach the Omega Building

Enter the Omega Building

Return to UnMetal</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst9&amp;rev=1647512065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-17T10:14:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetalst9</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst9&amp;rev=1647512065&amp;do=diff</link>
        <description>Stage 9: Jerico's Heart

Meet Doctor Hoffman

Find Access Card 4

Enter the Rooftop

Disable the Communications Tower

Connect the following wires: Red &gt; White, Black &gt; Green, Yellow &gt; Blue Then cut the following wires: Blue, Red, Black

Check the Helicopter</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst10&amp;rev=1647512096&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-17T10:14:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unmetalst10</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=unmetalst10&amp;rev=1647512096&amp;do=diff</link>
        <description>Stage 10: Escape Complete!

Set the C4 on the Gas Tank

Leave the X Room with Harris

Reach General X

FINAL BOSS: General X

Return to UnMetal</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=vemgs2&amp;rev=1608158878&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-12-16T22:47:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vemgs2</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=vemgs2&amp;rev=1608158878&amp;do=diff</link>
        <description>MGS2 Very Easy Guide

Last Updated: December 03, 2019

Here is an up-to-date guide for Very Easy difficulty for MGS2.  This involves clockwise bomb disposal, along with most of the fastest strats with a few minor variations.  It is one video edited and stitched together for efficiency, but does a good job of explaining how to do just about everything with button inputs.  Demonstrated on the PC version, but applies to HD Edition as well.  Most of it applies to PS2, but there are some instances wh…</description>
    </item>
    <item rdf:about="https://metalgearspeedrunners.com/wiki/doku.php?id=wiki_style_guide&amp;rev=1631210708&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-09-09T18:05:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wiki_style_guide</title>
        <link>https://metalgearspeedrunners.com/wiki/doku.php?id=wiki_style_guide&amp;rev=1631210708&amp;do=diff</link>
        <description>Wiki Style and Rules

These are guidelines for writing and editing the wiki. Please read before making changes.

	* If you are editing a page that you did not start, PLEASE put an edit summary explaining what you did. It is good practice to leave an edit summary so that wiki editors can acknowledge changes made.</description>
    </item>
</rdf:RDF>
