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ng_guide_and_notes [2018/10/30 22:57] Plywoodng_guide_and_notes [2018/10/31 06:05] (current) Plywood
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-=====NG+===== +=====New Game+===== 
-**Refined notes for NG+ based on [[https://docs.google.com/document/d/1bjW-DAuX7vhrqNNQ1dsKrbAsxjVQwRYX_rXTQCs09dY/edit?usp=sharing|WilliamK's Speedrun Notes]]**+**Refined guide for NG+ based on [[https://docs.google.com/document/d/1bjW-DAuX7vhrqNNQ1dsKrbAsxjVQwRYX_rXTQCs09dY/edit?usp=sharing|WilliamK's Speedrun Notes]]**
  
   *Due to the increased amount of running around with Chapter Select, starting a new character is thought to be faster.   *Due to the increased amount of running around with Chapter Select, starting a new character is thought to be faster.
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   *Your main character will provide all the resources, equipment, etc. to do the run.   *Your main character will provide all the resources, equipment, etc. to do the run.
   *Co-op is very helpful, as some gear recipes are locked behind co-op. You will also get resources more quickly than grinding containers in single player.   *Co-op is very helpful, as some gear recipes are locked behind co-op. You will also get resources more quickly than grinding containers in single player.
-=====Preparing for the Run=====+=====Preparing for The Run=====
  
   *You want Goat Meat and Bottled Water in your repository, so you don't have to collect them during the opening tutorial.   *You want Goat Meat and Bottled Water in your repository, so you don't have to collect them during the opening tutorial.
   *Also have all of your equipment, weapons, gear, etc. set to a loadout (loadout settings transfer over) so you spend a fraction of the time you would equip them normally.   *Also have all of your equipment, weapons, gear, etc. set to a loadout (loadout settings transfer over) so you spend a fraction of the time you would equip them normally.
  
-  *To do the Base Camp Expansion, you need the following+  *To make the Exploration Team Ready Room, you need the following 
 + 
 +  *8 Iron 
 +  *5 Wood 
 +  *10 Nails 
 + 
 +  *To make the Base Camp Expansion, you need the following
  
   *30 Iron   *30 Iron
   *10 Screws   *10 Screws
  
-  *To make the Archaea blade trap, you need the following+  *To make the Archaea Blade Trap, you need the following
  
   *4 Sensor Unit   *4 Sensor Unit
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 ^ Status ^ Food ^ ^ Status ^ Food ^
-^ Sprint Speed Up |Soups - WolvesGoats, Equines+^ Sprint Speed Up |All Soups besides BearSmoked Equine and Rodents
-^ Stamina Recovery Speed Up |Grilled Equine| +^ Stamina Recovery Speed Up |Grilled Equine, Oriental Stork Heart Split Roast, Black Stork Heart Tacos
-^ Stamina Consumption Speed Down |Steamed Equine|+^ Stamina Consumption Speed Down |Steamed Equine, Oriental Stork Heart Split Roast, Black Stork Heart Tacos|
  
   *Of note, if you don't have the steamer food facility recipe, it is obtained from Base Camp Dig 3 or 4. Steaming food takes one corn.   *Of note, if you don't have the steamer food facility recipe, it is obtained from Base Camp Dig 3 or 4. Steaming food takes one corn.
  
   *Go for around 15 soups, 10 or so of Steam and Grilled Equine. These are obtained by ranches/cages.   *Go for around 15 soups, 10 or so of Steam and Grilled Equine. These are obtained by ranches/cages.
 +
 +  *Soups are worth it, because they provide for thirst and hunger.
 +
 +  *Stork Heart Recipes provide both of the stamina buffs, however you must hunt for Storks out in Dite. The two locations are - the Africa FOB and Transporter 07, where you rescue Chris.
  
   *You want to try and eat Food at the end of timers to basically make the time spent eating null. Or, before long runs to get the most use of the buffs.   *You want to try and eat Food at the end of timers to basically make the time spent eating null. Or, before long runs to get the most use of the buffs.
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 ^Gear-3 | Medium/Small Heavy Arrow Quiver| ^Gear-3 | Medium/Small Heavy Arrow Quiver|
 ^Gear-4 | Primary Weapon Holder| ^Gear-4 | Primary Weapon Holder|
-^Gear-5 | Small Heavy Arrow Quiver|+^Gear-5 | Small Heavy Arrow Quiver/Small Left Gadget Sling| 
 +^Gear-? | Medium/Small Bottle Holder| 
 +^Gear-? | Secondary Weapon Holder|
  
   *Medium pouch recipes are only found via co-op.    *Medium pouch recipes are only found via co-op. 
-  *If you plan on getting the Medium Grenade Pouch, get two Wolf Cages, and capture Side Striped Jackals. They are small animal indicators.+  *If you plan on getting the Medium Grenade Pouch, get two Wolf Cages, and capture Side Striped Jackals. They are small animal indicators. You need 12 Side-striped Jackal Pelts. 
 +  *If you plan on getting the Medium Heavy Arrow Special Quiver, get two Wolf Cages, and capture Gray Wolves. You need 6 Gray Wolf Pelts. 
 +  *Between medium and small grenade pouches, you will have 16 grenades. 
 +  *Between medium and small heavy arrow quivers, you will have 120 heavy arrows. 
 +  *You can also send your exploration team to hunt for rare pelts.
  
 ^Gadget Slot ^ Gadget ^ ^Gadget Slot ^ Gadget ^
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 ^Slot SP-L1 | Med Spray| ^Slot SP-L1 | Med Spray|
 ^Slot L2 | C-4| ^Slot L2 | C-4|
-^Slot L3 | Iron Watchtowers or Sandbag Footholds| 
 ^Slot R1 |Normal Fences| ^Slot R1 |Normal Fences|
 +^Slot SP-R2 | Kuban Crystal|
 ^Slot R2 | Lures| ^Slot R2 | Lures|
-^Slot R3 | Machine Gun Turrets| +^Slot ? | Iron Watchtowers or Sandbag Footholds| 
-^Slot R4 | (Strengthened) Molotov Cocktails|+^Slot ? | Machine Gun Turrets| 
 +^Slot | (Strengthened) Molotov Cocktails|
  
   *Grenades are a must. Grenades are really cheap to make and you should have the resources to have a massive stockpile. They also do not reduce in damage scaling depending on level. In other words, overpowered!   *Grenades are a must. Grenades are really cheap to make and you should have the resources to have a massive stockpile. They also do not reduce in damage scaling depending on level. In other words, overpowered!
   *Medical Sprays are for safety. Dying is really bad!   *Medical Sprays are for safety. Dying is really bad!
   *Fences are a must. Great for general defense. Used to backdoor Ruins 01.   *Fences are a must. Great for general defense. Used to backdoor Ruins 01.
-  *Iron watchtower or Sandbag Foothold for a shortcut in Ruins 03.+  *Iron watchtower or Sandbag Foothold for a shortcut in Ruins 03. Since you don't need these until later, equip them in Chapter 15.
   *Lures are essentially stronger Kuban Crystals. Really cheap to make at 1 empty bottle.   *Lures are essentially stronger Kuban Crystals. Really cheap to make at 1 empty bottle.
-  *C-4 are an extension of Grenades.+  *C-4 are an extension of Grenades. They do more damage than grenades, but you must detonate them.
   *Machine Gun Turrets can be nice for some things but are not as important.   *Machine Gun Turrets can be nice for some things but are not as important.
-  *Molotov Cocktails are essentially weaker Grenades.+  *(Strengthened) Molotov Cocktails are essentially weaker Grenades.
  
 ^Gadget ^ Resources Required ^ ^Gadget ^ Resources Required ^
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 ^Strengthened Molotov Cocktails | 1 Napalm, 1 Rag, 1 Bottle (Empty)| ^Strengthened Molotov Cocktails | 1 Napalm, 1 Rag, 1 Bottle (Empty)|
  
 +=====The Run=====
  
 +=====Opening=====
  
-  *You want Goat Meat and Bottled Water in your repository, so you don't have to collect them during the opening tutorial. +====Chapter 1: Tutorial====
-  *Also have all of your equipment, weapons, gear, etc. set to a loadout (loadout settings transfer over) so you spend a fraction of the time you would equip them normally.+
  
 +====Chapter 2: First Memory Board====
  
-=====The Run=====+====Chapter 3: Three More Memory Boards==== 
 + 
 +====Chapter 4: First Transporter==== 
 + 
 +====Chapter 5: Miranda the Nurse==== 
 + 
 +=====Chapter 6: Ruins 01===== 
 + 
 +====Chapter 7: Digger Retrieval==== 
 + 
 +=====Chapter 8: Base Camp Dig===== 
 + 
 +====Chapter 9: Wrecked Base Dig==== 
 + 
 +====Chapter 10: Chris the Child==== 
 + 
 +=====Chapter 11: Ruins 02===== 
 + 
 +====Chapter 12: Nicholas the Cop==== 
 + 
 +====Chapter 13: Fallen Village Dig==== 
 + 
 +====Chapter 14: Base Camp Expansion==== 
 + 
 +=====Chapter 15-1: Africa Dig===== 
 + 
 +====Chapter 15-2: Climb the Platform==== 
 + 
 +====Chapter 16: Africa FOB==== 
 + 
 +====Chapter 17: Seth the Partner==== 
 + 
 +====Chapter 18: Investigate Sahelanthropus==== 
 + 
 +====Chapter 19: Secure Sahelanthropus==== 
 + 
 +=====Chapter 20: Wanderer Seth===== 
 + 
 +=====Chapter 21: Ruins 03===== 
 + 
 +====Chapter 22: Deserted Mine Dig==== 
 + 
 +====Chapter 23: Archaea Blade Trap==== 
 + 
 +  *Go to the Build Computer, construct the Archaea Blade Trap
  
 +====Chapter 24: Lord of Dust====
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  • Last modified: 2018/10/30 22:57
  • by Plywood