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mgsr_glossary [2019/02/28 00:10] – [Metal Gear Solid: The Twin Snakes] Plywood | mgsr_glossary [2019/10/02 20:49] – additional definitions plywood | ||
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**IGT** - //In Game Time// - The way the game tracks time, typically given in a results screen or a final save. | **IGT** - //In Game Time// - The way the game tracks time, typically given in a results screen or a final save. | ||
+ | |||
+ | **IL** - // | ||
**FH** - // | **FH** - // | ||
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**NG+** - //New Game+// - A speedrun that uses additional content (weapons, game differences, | **NG+** - //New Game+// - A speedrun that uses additional content (weapons, game differences, | ||
+ | |||
+ | **NL** - // | ||
**100%** - Running the game while achieving 100% completion. This can be an in game completion counter, or agreed by the community. | **100%** - Running the game while achieving 100% completion. This can be an in game completion counter, or agreed by the community. | ||
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**PPK** - //Punch, Punch Kick// - The attack combo Snake can do. This combo can be stopped midway (P or PP). | **PPK** - //Punch, Punch Kick// - The attack combo Snake can do. This combo can be stopped midway (P or PP). | ||
- | **GME** - //God Mode Exploit// - | + | **GME** - //God Mode Exploit// - A trick on the PC that allows Snake to become invincible to most forms of damage. By pressing 0 then 9 (or any other weapon hotkey) in quick succession, it interrupts the animation of going into the PSG-1 scope and enters the GME state. This exploit also allows Snake to break loading triggers to new areas, and go out of bounds. |
==== Metal Gear: Ghost Babel ==== | ==== Metal Gear: Ghost Babel ==== |