mgs3_speedtech

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mgs3_speedtech [2019/08/10 21:54] raichumgs3_speedtech [2019/11/14 22:02] srgtsilent
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 Another hard to pull off trick, when you exit a box after an enemy has noticed you and shoot right away, you'll land a headshot due to your position and theirs. A video showing off the strat is below, and worth studying. The strat is easier with the 3rd person camera.  Another hard to pull off trick, when you exit a box after an enemy has noticed you and shoot right away, you'll land a headshot due to your position and theirs. A video showing off the strat is below, and worth studying. The strat is easier with the 3rd person camera. 
 {{youtube>8nrrJGsuljA?medium}} {{youtube>8nrrJGsuljA?medium}}
 +
 +====== Footstep Silence ======
 +
 +MGS3 was the first game in the series to introduce enemies hearing your footsteps regardless of terrain. Fortunately, we can cancel the sound entirely by using grenades. 
 +While running, hold your weapon button to “cook” a grenade. It will cancel out the sound your footsteps make, and due to the way grenades function in MGS3, by not “counting down” or “cooking” till you throw them, you can keep the grenade cocked as long as needed, and simply put it away by tapping R2. The most notable use of this strat is Dremuchiji during Operation Snake Eater & The End boss fight. 
 +
 +====== Box Run ======
 +
 +Another new feature of MGS3 was the addition of slopes and inclines. Due to the outdoor setting, you’ll encounter a lot of steep or small inclines and hills, as well as stairs. However, due to how Snake moves while in the cardboard box, you can cancel out the “stutter step” animation that comes with running upward on a slope or stairs. It concretes the box as an essential item in MGS3. The same strat is used in Portable Ops too. However, be careful, as some rooms require you to be slowed down by inclines and slopes. 
 +
 +====== Punch/Combo Cancel ======
 +
 +A straightforward animation cancel, when punching or chaining a PPK combo, snap an weapon on and off to cancel the animation saving a few frames. The animation of holding the gun/grenade etc, overrides the punching animation. A minor trick, but easy to learn and it’s basically free timesave. 
 +
 +====== Vent Clip ======
 +
 +Similar to MGS1, MGS3 features a method of clipping out of bounds by having Snake stand up from the entrance of a vent. This trick is only suggested for advanced runners as it is unlikely to save time as of current, but several places where vent clip can be used for potential timesaves are known. Simply put Snake's back to a vent, lay down, tap the d-pad a few times to put Snake inside the vent but without entering first person or preventing him from standing up. Snake must be able to stand up or the clip will fail. Enter first person manually, turn left about 45 degrees, so it seems snakes head is against the wall, and lean left, then while holding lean, hold X to stand up. Snake will visibly shift backwards and stand up, now out of bounds.
 +
 +{{youtube>23zL7g0JBpg?Medium}}
  • mgs3_speedtech.txt
  • Last modified: 2021/08/28 22:50
  • by PlatonicGuy