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mgs3_info_dump [2019/10/01 23:53] – plywood | mgs3_info_dump [2020/05/29 07:29] – Shagohod loop Major_Zero | ||
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EZ gun is faster for Ocelot, MK22 is faster for Pain | EZ gun is faster for Ocelot, MK22 is faster for Pain | ||
+ | Shagohod loop:\\ | ||
+ | The fight can play out very nicely if you manage to get behind shagohod and keep him immobilized. | ||
+ | There' | ||
+ | 1. After shooting the last C3, hold R2 to open the menu asap\\ | ||
+ | 2. Equip RPG, switch to the sight view. Dont touch the control stick\\ | ||
+ | 3. Your aim starts to pan to the left towards shagohod. After the crosshair passes the joint of the thread, shoot\\ | ||
+ | 4. EVA should start to circle shagohod counterclockwise. Shoot the rear as soon as you get a wide enough angle\\ | ||
+ | 5. After the i-frames run out, shoot again\\ | ||
+ | 6. Immediately shoot the threads to get another stun. You can also wait for him to move to see the timing, but that risks of him turning around and breaking from the loop\\ | ||
+ | 7. Wait the i-frames from the 2nd rearshot, shoot 3rd, wait, shoot 4th, shoot threads\\ | ||
+ | 8. Repeat step 7.\\ | ||
+ | The i-frames between the rear shots last for around 5s. Keeping the loop is very tricky, and in some states (like when shagohod wants to turn around) the threads seem to be undamageable. If he breaks out of the loop then I'm not sure if there' | ||
+ | ~VPP |