Differences
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mgs2_versions_platforms_and_regions [2020/02/13 00:29] – pc differences plywood | mgs2_versions_platforms_and_regions [2020/04/28 05:54] – [PAL] dlimes13 | ||
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* Fewer codec screens. | * Fewer codec screens. | ||
* Solidus torture is around fifteen seconds on all difficulties. Your HP and O2 bar are set to Easy for torture and the Solidus fight. | * Solidus torture is around fifteen seconds on all difficulties. Your HP and O2 bar are set to Easy for torture and the Solidus fight. | ||
+ | * Solidus' | ||
====PAL==== | ====PAL==== | ||
*Solidus torture is around fifteen seconds on all difficulties. Your HP and O2 bar are set to Easy for torture and the Solidus fight. | *Solidus torture is around fifteen seconds on all difficulties. Your HP and O2 bar are set to Easy for torture and the Solidus fight. | ||
* Coolant skip for Tengu 2 has been made more difficult due to Snake waking up faster. Use Tengu 2 choke skip instead. (Only Extreme and European Extreme). | * Coolant skip for Tengu 2 has been made more difficult due to Snake waking up faster. Use Tengu 2 choke skip instead. (Only Extreme and European Extreme). | ||
- | * Fatman loop is possible if you play with composite cables only. | + | * Fatman loop is possible if you play with composite cables only or by having a PAL PS3 and setting your resolution to 576p. |
- | * EF bridge cypher will turn at usual speed unless you use composite cables. | + | * EF bridge cypher will turn at usual speed unless you use composite cables |
* Olga is randomised unlike Sons Of Liberty and Substance. | * Olga is randomised unlike Sons Of Liberty and Substance. | ||