mgs2_versions_platforms_and_regions

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mgs2_versions_platforms_and_regions [2020/02/13 00:29] – pc differences plywoodmgs2_versions_platforms_and_regions [2020/04/28 05:54] – [PAL] dlimes13
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   * Fewer codec screens.   * Fewer codec screens.
   * Solidus torture is around fifteen seconds on all difficulties. Your HP and O2 bar are set to Easy for torture and the Solidus fight.   * Solidus torture is around fifteen seconds on all difficulties. Your HP and O2 bar are set to Easy for torture and the Solidus fight.
 +  * Solidus' two speeches (before MG-RAY fight and after) are 3 seconds shorter each then NTSC-U.
 ====PAL==== ====PAL====
   *Solidus torture is around fifteen seconds on all difficulties. Your HP and O2 bar are set to Easy for torture and the Solidus fight.   *Solidus torture is around fifteen seconds on all difficulties. Your HP and O2 bar are set to Easy for torture and the Solidus fight.
   * Coolant skip for Tengu 2 has been made more difficult due to Snake waking up faster. Use Tengu 2 choke skip instead. (Only Extreme and European Extreme).    * Coolant skip for Tengu 2 has been made more difficult due to Snake waking up faster. Use Tengu 2 choke skip instead. (Only Extreme and European Extreme). 
-  * Fatman loop is possible if you play with composite cables only.  +  * Fatman loop is possible if you play with composite cables only or by having a PAL PS3 and setting your resolution to 576p
-  * EF bridge cypher will turn at usual speed unless you use composite cables. +  * EF bridge cypher will turn at usual speed unless you use composite cables pr by having a PAL PS3 and setting your resolution to 576p.
   * Olga is randomised unlike Sons Of Liberty and Substance.    * Olga is randomised unlike Sons Of Liberty and Substance. 
  
  • mgs2_versions_platforms_and_regions.txt
  • Last modified: 2024/03/16 10:15
  • by Lucky Rapidflower