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mgs2_tanker_any_ve [2022/03/19 17:32] – [Navigational Deck, wing] PlatonicGuy | mgs2_tanker_any_ve [2023/05/13 06:59] (current) – [Hold No.3] added ntsc-j 3 photo example hau5test | ||
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======Tanker: | ======Tanker: | ||
+ | The first part of the Tanker is to head to the bridge. Run-wise, the only reason we do this is to obtain the USP from Olga, which is a requirement for getting past the sensors in Engine Room. We'll be taking the most direct route, which on this difficulty involves skipping Deck-A. From the Aft-Deck, head over to eastern door to Deck-B, then into decks C, D, and E. After Deck-E, head west to the Navigational Deck and confront Olga. | ||
+ | |||
+ | {{youtube> | ||
====Aft-Deck==== | ====Aft-Deck==== | ||
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* < | * < | ||
+ | |||
+ | {{youtube> | ||
====Deck-B, crew's quarters, starboard==== | ====Deck-B, crew's quarters, starboard==== | ||
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Head up the stairs in the western section of this room. | Head up the stairs in the western section of this room. | ||
+ | |||
+ | * < | ||
====Deck-C, crew's quarters, port==== | ====Deck-C, crew's quarters, port==== | ||
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Head to the hatch on the left. | Head to the hatch on the left. | ||
+ | |||
+ | * < | ||
====Boss Fight: Olga==== | ====Boss Fight: Olga==== | ||
+ | |||
+ | This guide will only focus on the standard strategy for Olga. Please refer to the [[https:// | ||
======Tanker: | ======Tanker: | ||
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* < | * < | ||
+ | * < | ||
====Deck-E, the bridge==== | ====Deck-E, the bridge==== | ||
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Once the guard spots Snake, tranqulize him and head to Deck-A, crew's lounge. | Once the guard spots Snake, tranqulize him and head to Deck-A, crew's lounge. | ||
====Deck-A, crew's lounge==== | ====Deck-A, crew's lounge==== | ||
+ | |||
+ | As of January 2023, this room has been rerouted to include Prozac Skip. Prozac Skip, found by runner ChewableProzac, | ||
+ | |||
+ | {{youtube> | ||
+ | |||
+ | ===Prozac Skip=== | ||
+ | |||
+ | ===No Prozac Skip=== | ||
Stair glide down the stairs and ignore the guard when he spots Snake. | Stair glide down the stairs and ignore the guard when he spots Snake. | ||
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After rolling, menu one up/down to the camera then tap L2 to unequip. This will keep the camera on your previous for later. | After rolling, menu one up/down to the camera then tap L2 to unequip. This will keep the camera on your previous for later. | ||
====Engine room, starboard==== | ====Engine room, starboard==== | ||
+ | As of January 2023, this room has been rerouted to include Prozac Skip. Prozac Skip, found by runner ChewableProzac, | ||
+ | |||
+ | {{youtube> | ||
+ | |||
+ | ===Prozac Skip=== | ||
+ | |||
+ | ===No Prozac Skip=== | ||
====Deck-2, port==== | ====Deck-2, port==== | ||
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====Boss Fight: Guard Rush==== | ====Boss Fight: Guard Rush==== | ||
+ | |||
+ | This guide will only focus on the standard strategy for Guard Rush. Please refer to the [[https:// | ||
======Tanker: | ======Tanker: | ||
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====Hold No.1==== | ====Hold No.1==== | ||
+ | ===Right Side=== | ||
+ | * Requires a roll that takes out all of the right-most column of guards, with the top-right guard being optional. | ||
+ | {{youtube> | ||
+ | |||
+ | ===Left Side=== | ||
====Hold No.2==== | ====Hold No.2==== | ||
+ | |||
+ | ===Coming from right-side Hold No.1=== | ||
+ | {{youtube> | ||
+ | * Uses the bump strategy that blindfolded runners use. | ||
+ | * Stick as close to the right as possible when bumping guards. | ||
+ | * Requires a silent shot with the M9. In a Tanker or Tanker-Plant run, using the codec for the silent shot will negate any timesave that could have been obtained. Use start instead for the silent shot. | ||
+ | {{youtube> | ||
+ | * The roll into the guard is really tricky as you need to cause a domino effect in a way that takes out the top row of guards. | ||
+ | {{youtube> | ||
+ | * Uses the bump strategy that blindfolded runners use. | ||
+ | * Stick as close to the right as possible when bumping guards. | ||
+ | * Need to avoid getting stuck on the guard you tranq. | ||
+ | |||
+ | ===Coming from left-side Hold No.1=== | ||
====Hold No.3==== | ====Hold No.3==== | ||
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* < | * < | ||
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+ | * < | ||
+ | |||
+ | MGS2:SOL - NTSC-J - Normal (JP Hard) - 2 Spot, 3 Photos example | ||
+ | {{youtube> | ||
+ | |||
+ | End Tanker with M9 equippd on previous (non active slot) to be able to quick reequip, see video explanation: | ||
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[[mgs2any | Return to Metal Gear Solid 2: Any%]] | [[mgs2any | Return to Metal Gear Solid 2: Any%]] |