mgs2_tanker_any_ve

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Tanker: Pre-Olga

From the start, head right and up the first staircase.

Tranqulize the first guard in third-person and then open the hatch to enter the Tanker.

  • Turbo: Stair-glide up the stair case. Use turbo to open the door as early as possible.

Roll into the cutscene, skip it, and then hold up the guard.

Head up the stairs in the western section of this room.

Skip the cutscene and walk underneath the camera. Even though the camera will spot Snake, alerts do not carry over to the next area on this difficulty.

Head up the stairs in the middle of this room.

Head to the hatch on the left.

Tanker: Pre-Holds

Tap R2 to unequip the M9, then mash Square as Snake attempts to drop down.

If done correctly, this will skip the animation of Snake dropping down a ledge (called a 'davdrop'), saving about 0.8 seconds.

This is unlikely and tricky to do, so its more likely than not that you will not get this.

  • Turbo: This can also be done by using turbo.

Roll down the stairs, but unlike higher difficulties, do NOT equip the USP yet.

Once the guard spots Snake, tranqulize him and head to Deck-A, crew's lounge.

Stair glide down the stairs and ignore the guard when he spots Snake.

Hang down the railing, take a small step then roll down.

After rolling, menu one up/down to the camera then tap L2 to unequip. This will keep the camera on your previous for later.

Head right then keep heading south. Roll into the loadzone.

There's additional M9 and USP ammo here at the start of this room incase you need extra.

Tanker: Holds

  • 4:3 Aspect Ratio: 2 spot photos do NOT work and you will have to take the photos in 3 spots.
  • 16:9 Aspect Ratio: Both 2 spot and 3 photos work.

Return to Metal Gear Solid 2: Any%

  • mgs2_tanker_any_ve.1645130796.txt.gz
  • Last modified: 2022/02/17 20:46
  • by PlatonicGuy