Differences
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mgs2_difficulty_differences [2020/06/11 13:52] – added a "Bosses" section (WIP) Lucky Rapidflower | mgs2_difficulty_differences [2020/08/10 12:51] – Best ranks + minor changes Lucky Rapidflower | ||
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* Explosion (Further): 20 | * Explosion (Further): 20 | ||
* Explosion (Closer) / Shotgun: 40 | * Explosion (Closer) / Shotgun: 40 | ||
- | * Bleeding: 1 / 3s | + | * Bleeding: 1 / 3s at 1/3 health (rounded down if necessary) |
* Smoking: 1 / s | * Smoking: 1 / s | ||
* Choking: 1 / 0.25s | * Choking: 1 / 0.25s | ||
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* Fatman' | * Fatman' | ||
* On Extremes, his attacks deal 6 damage | * On Extremes, his attacks deal 6 damage | ||
+ | * Also on Extremes, Fatman ambushes the player at his bombs much more actively. | ||
* He deals double damage if he bumps into the player while spinning | * He deals double damage if he bumps into the player while spinning | ||
* On Normal and below, first person shooting locks on to his head | * On Normal and below, first person shooting locks on to his head | ||
+ | * Fatman sometimes drops Socom ammo when knocked down on easier difficulties. | ||
* Fatman' | * Fatman' | ||
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* Snake can take 15 hits during the first fight and the second on Normal and below | * Snake can take 15 hits during the first fight and the second on Normal and below | ||
* On Hard and up, Snake can take 13 hits during the second Tengu fight | * On Hard and up, Snake can take 13 hits during the second Tengu fight | ||
+ | * On Very Easy, the player gets full ammo before the Tengu 1 fight. | ||
---- | ---- | ||
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^Missile|22|42|42|46|44^ | ^Missile|22|42|42|46|44^ | ||
^Tentacle throw|10|12|12|13|12^ | ^Tentacle throw|10|12|12|13|12^ | ||
+ | ^HF Blade|4+5+7|3+3+4|3+3+4|2+2+3|1+1+2^ | ||
+ | |||
+ | * Punches deal 1 damage to Solidus on all difficulties | ||
+ | * Kicks deal 2 on Normal and below, 1 on Hard or higher | ||
+ | * Solidus' | ||
====Bomb locations==== | ====Bomb locations==== | ||
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Roof of strut A. The red dot. Sprayed through the fence | Roof of strut A. The red dot. Sprayed through the fence | ||
{{: | {{: | ||
- | Strut E. Moving around with the box. | + | Strut E. Attached to the northern part (Extreme) or eastern part (Hard) of a moving |
{{: | {{: | ||
Strut D. Under the hatch at the northern part of the room. | Strut D. Under the hatch at the northern part of the room. | ||
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* On Extreme, there are already ciphers on the EF connecting bridge when it's first entered. | * On Extreme, there are already ciphers on the EF connecting bridge when it's first entered. | ||
* Strut E contains extra cameras. | * Strut E contains extra cameras. | ||
- | * Fortune is much more aggressive on Extreme firing off two shots at a time. | ||
- | * On Extreme, Fatman ambushes the player at his bombs much more actively. | ||
* The president is sleeping and he has to be woken up with explosives. | * The president is sleeping and he has to be woken up with explosives. | ||
+ | * | ||
====Misc.==== | ====Misc.==== | ||
* On Very Easy, the player doesn' | * On Very Easy, the player doesn' | ||
* The M9 can be obtained at strut A on Very Easy and Easy. | * The M9 can be obtained at strut A on Very Easy and Easy. | ||
- | | + | * On Very Easy, alert/ |
- | | + | |
* Guards don't come to check the situation after the Harrier fight on Very Easy. | * Guards don't come to check the situation after the Harrier fight on Very Easy. | ||
- | * The Nikita | + | * The Nikita's locations varies |
* The time Snake appears to help Raiden during the sniping section varies by difficulty. | * The time Snake appears to help Raiden during the sniping section varies by difficulty. | ||
* On easier difficulties, | * On easier difficulties, | ||
- | * On Very Easy, the player gets full ammo before the Tengu 1 fight. | + | |
- | * The number of RAYs the player has to defeat varies by difficulty from as low as 3 to 20. | + | ====Best ranks==== |
- | * Ranks and how to get them also vary by difficulty and very easy has no ultimate rank. | + | ^Difficulty^Easy^Normal^Hard^Extreme^E-Extreme^ |
- | * The top ranks in the game by difficulty are Hound (Easy), Doberman | + | ^Rank Name|Hound|Doberman|Fox|Big Boss|Big Boss^ |
+ | ^Max damage taken (DMGA MMOUNT)|1270 (~10.6 bars)|1050 (10.5 bars)|775 (~10.33 bars)|500 (10 bars)|280 (~9.33 bars)^ |