mgs2_difficulty_differences

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mgs2_difficulty_differences [2020/01/30 10:01] Lucky Rapidflowermgs2_difficulty_differences [2020/06/11 13:52] – added a "Bosses" section (WIP) Lucky Rapidflower
Line 25: Line 25:
   * Guard Melee: 5   * Guard Melee: 5
   * Explosion (Further): 20   * Explosion (Further): 20
-  * Explosion (Closer) / Guard Shotgun: 40+  * Explosion (Closer) / Shotgun: 40
   * Bleeding: 1 / 3s   * Bleeding: 1 / 3s
   * Smoking: 1 / s   * Smoking: 1 / s
Line 31: Line 31:
   * Chaff/Stun explodes in player's hand: 10   * Chaff/Stun explodes in player's hand: 10
  
-On Extreme, some attacks do additional damage like Olga's pistol.+Damage dealt by bosses varies by difficulty. 
 ====Weapon & item capacity==== ====Weapon & item capacity====
 ^Weapon/Item^Very Easy^Easy^Normal^Hard^Extreme/EE^Pickup^ ^Weapon/Item^Very Easy^Easy^Normal^Hard^Extreme/EE^Pickup^
Line 75: Line 76:
  
 Waking guards up: shooting > coolant spray > pick up & drop Waking guards up: shooting > coolant spray > pick up & drop
 +
 +====Bosses====
 +===Olga===
 +^Difficulty^Very Easy^Easy^Normal^Hard^(E-)Extreme^Snake Tales^
 +^Attack - USP|5|5|8|15|30|45^
 +^Head|32|32|32|32|32|24^
 +^Body|24|20|20|20|25|15^
 +
 +  * Olga has 128 health on all difficulties
 +  * Olga cannot be auto-aimed on Extremes
 +  * On Easy and Very Easy, she will bleed 4HP/s after a hit until 64HP.
 +  * Meryl replaces Olga in Snake Tales
 +
 +----
 +
 +===Fortune===
 +  * Her railgun deals 40 damage from Very Easy to Extreme
 +  * On E-Extreme, it actually deals less: 27 damage
 +  * She fires two shots at a time on Extremes
 +
 +----
 +
 +===Fatman===
 +^Difficulty^Very Easy^Easy^Normal^Hard^Extreme/EE^
 +^Health|256|256|256|384|512^
 +^Shots to trip|3|4|4|5|6^
 +^Max bombs active|2|2|3|3|4(/5)^
 +^Max M9 Headshots|5|4|3|2|2^
 +
 +^Difficulty^Very Easy^Others^
 +^Head|60|40^
 +^Body|14|1^
 +^Punch|14|2^
 +^Kick|21|3^
 +
 +  * Fatman's attacks (pistol/bumping) deal 5 damage from Very Easy to Hard
 +  * On Extremes, his attacks deal 6 damage
 +  * He deals double damage if he bumps into the player while spinning
 +  * On Normal and below, first person shooting locks on to his head
 +  * Fatman's boss fight in Snake Tales in the same as on Hard, except first person locks on to his head and 3 M9 headshots are possible
 +
 +----
 +
 +===Harrier===
 +^Difficulty^Very Easy^Easy^Normal / Snake Tales^Hard^Extreme/EE^
 +^Health|2250|3250|3500|4000|4750^
 +^Vulcan cannon|3|6|10|14|18^
 +^Missile|40|60|60|60|50^
 +^Missile Barrage|17|22|26|30|50^
 +
 +  * The Stinger deals at base 175 damage regardless of difficulty
 +  * On Extremes, the cluster bomb always leaves the player on 1 HP and on fire
 +  * Also on Extremes, the vulcan cannon attack includes a missile
 +
 +----
 +
 +===Vamp===
 +^Difficulty^Very Easy^Easy^Normal / Snake Tales^Hard^Extreme/EE^
 +^Knife throw|5|10|18|22|24^
 +^Melee knife|4|12|24|26|30^
 +^Head Wound|48|40|32|24|16^
 +^Head|21|17|14|10|7^
 +^Limb|9|8|6|4|3^
 +^Explosive|24|20|14|12|8^
 +^Explosive in water (Stamina)|16|8|4|2|2^
 +^Punch|12|10|4|4|2^
 +^Kick|16|14|6|6|4^
 +
 +  * Vamp has 128 HP on all difficulties
 +
 +----
 +===Vamp 2===
 +^Difficulty^Very Easy^Easy^Normal^Hard^Extreme/EE^
 +^Head, tranq.|20|20|10|8|8^
 +^Body, tranq.|10|10|7|6|6^
 +^Head, lethal|100|50|25|16|12^
 +^Body, lethal|20|10|10|8|7^
 +
 +  * Vamp 2 has 100 HP on all difficulties
 +
 +----
 +
 +===Tengus 2===
 +^Difficulty^Very Easy^Easy^Normal^Hard^Extreme/EE^
 +^Tengus to defeat|48|48|64|96|128^
 +
 +  * Snake can take 15 hits during the first fight and the second on Normal and below
 +  * On Hard and up, Snake can take 13 hits during the second Tengu fight
 +
 +----
 +
 +===Metal Gear RAYs===
 +^Difficulty^Very Easy^Easy^Normal / Snake Tales^Hard^Extreme/EE^
 +^Total HP|3072|5120|7168|10240|20480^
 +
 +^Difficulty^Very Easy^Other^
 +^Stinger (open mouth)|1280|320^
 +^Stinger (closed mouth)|400|100^
 +On all difficulties:
 +  * A single RAY has 1024 HP
 +  * A RAYs machine gun deals 16 damage (halved by Body Armour)
 +  * Water cannon deals 24 damage
 +  * A RAYs stomp deals at least 48 damage
 +
 +----
 +===Solidus===
 +^Difficulty^Very Easy^Easy^Normal^Hard^Extreme/EE^
 +^Health|75|100|100|95|95^
 +^Katana|5|7|7|8|7^
 +^Strong slash|20|24|24|26|12(/26)^
 +^Missile|22|42|42|46|44^
 +^Tentacle throw|10|12|12|13|12^
 +
 ====Bomb locations==== ====Bomb locations====
 === Bottom of strut A === === Bottom of strut A ===
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 ====Misc.==== ====Misc.====
   * On Very Easy, the player doesn't have to log on to a node for the radar.   * On Very Easy, the player doesn't have to log on to a node for the radar.
-  * Countdown timers vary by difficulty. 
   * The M9 can be obtained at strut A on Very Easy and Easy.   * The M9 can be obtained at strut A on Very Easy and Easy.
   * Fatman sometimes drops Socom ammo when knocked down on easier difficulties.   * Fatman sometimes drops Socom ammo when knocked down on easier difficulties.
  • mgs2_difficulty_differences.txt
  • Last modified: 2024/03/15 12:32
  • by Lucky Rapidflower