mgs2_difficulty_differences

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mgs2_difficulty_differences [2020/01/24 11:18] Lucky Rapidflowermgs2_difficulty_differences [2020/01/30 10:01] Lucky Rapidflower
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   * Explosion (Further): 20   * Explosion (Further): 20
   * Explosion (Closer) / Guard Shotgun: 40   * Explosion (Closer) / Guard Shotgun: 40
-  * Bleeding: 1/3s +  * Bleeding: 1 / 3s 
-  * Smoking: 1/s+  * Smoking: 1 / s 
 +  * Choking: 1 / 0.25s
   * Chaff/Stun explodes in player's hand: 10   * Chaff/Stun explodes in player's hand: 10
  
-On Extreme(s), some attacks do additional damagelike Olga's pistol for example.+On Extreme, some attacks do additional damage like Olga's pistol.
 ====Weapon & item capacity==== ====Weapon & item capacity====
-^Weapon/Item^Very Easy^Easy^Normal^Hard^Extreme^Pickup^+^Weapon/Item^Very Easy^Easy^Normal^Hard^Extreme/EE^Pickup^
 ^M9|106|61|46|46|46|+15^ ^M9|106|61|46|46|46|+15^
 ^USP|61|46|46|31|16|+15^ ^USP|61|46|46|31|16|+15^
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 ^Claymore/C4|16|16|16|16|12|+4*^ ^Claymore/C4|16|16|16|16|12|+4*^
 ^Book|10|8|5|5|3|+1^ ^Book|10|8|5|5|3|+1^
-^Rations|10|6|5|3|2|+1^+^Rations|10|6|5|3|2(/0)|+1^
 ^Pentazemin|20|15|10|5|5|+5^ ^Pentazemin|20|15|10|5|5|+5^
 ^Bandage|10|10|10|5|3|+1^ ^Bandage|10|10|10|5|3|+1^
-*Claymores picked from the ground give +1+*Planted claymores picked from the ground give +1
  
-Extreme and European Extreme have the same capacities 
 ====Enemy strength==== ====Enemy strength====
 ^Difficulty^Very Easy^Easy^Normal^Hard^Extreme^E-Extreme^ ^Difficulty^Very Easy^Easy^Normal^Hard^Extreme^E-Extreme^
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 {{:mgs2:strutaextr.jpg?nolink&600|}} {{:mgs2:strutaextr.jpg?nolink&600|}}
 Extreme (On the west wall) Extreme (On the west wall)
 +
 === Added on Hard & Extreme === === Added on Hard & Extreme ===
 {{:mgs2:mgs2strutaaddbomb.png?nolink&600|}} {{:mgs2:mgs2strutaaddbomb.png?nolink&600|}}
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 {{:mgs2:mgs2hardadditionalbomb.jpg?nolink&600|}} {{:mgs2:mgs2hardadditionalbomb.jpg?nolink&600|}}
 Strut D. Under the hatch at the northern part of the room. Strut D. Under the hatch at the northern part of the room.
 +
 === Extreme bombs === === Extreme bombs ===
 {{:mgs2:mgs2strutdextraddbomb.jpg?nolink&600|}} {{:mgs2:mgs2strutdextraddbomb.jpg?nolink&600|}}
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 On Extreme, the bomb is attached to a box making it possible to spray it from the ground. On Extreme, the bomb is attached to a box making it possible to spray it from the ground.
  
- +====Countdown timers==== 
 +^Difficulty^VE/Easy^Normal^Hard^Extreme/EE^ 
 +^Deep Sea Dock Bomb|400s|400s|300s|200s^ 
 +^Heliport Bomb|500s|400s|300s|200s^ 
 +^Fatman's Initial Bombs|60s|47s|47s|47s^ 
 +^Emma Bleeding|1200s/600s|300s|240s|180s^ 
 +^Solidus's Torture* (~)|10s|15s|20s|25s/55s^ 
 +*In the HD version, Solidus's torture only lasts ~10-15s on all difficulties.
  
 ====Hard & Extreme additions==== ====Hard & Extreme additions====
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   * On Extreme, Fatman ambushes the player at his bombs much more actively.   * On Extreme, Fatman ambushes the player at his bombs much more actively.
   * The president is sleeping and he has to be woken up with explosives.   * The president is sleeping and he has to be woken up with explosives.
 +
 ====Misc.==== ====Misc.====
   * On Very Easy, the player doesn't have to log on to a node for the radar.   * On Very Easy, the player doesn't have to log on to a node for the radar.
  • mgs2_difficulty_differences.txt
  • Last modified: 2024/03/15 12:32
  • by Lucky Rapidflower