Differences
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mgs2_difficulty_differences [2020/01/10 23:04] – [Enemy range of vision] plywood | mgs2_difficulty_differences [2020/06/11 13:52] – added a "Bosses" section (WIP) Lucky Rapidflower | ||
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Note that E-Extreme has no rations at all. | Note that E-Extreme has no rations at all. | ||
- | Damage | + | Damage |
* Guard Shot: 10 | * Guard Shot: 10 | ||
* Guard Melee: 5 | * Guard Melee: 5 | ||
- | * Explosion (far): 20 | + | * Explosion (Further): 20 |
- | * Explosion (close): 40 | + | * Explosion (Closer) / Shotgun: 40 |
- | * Bleeding: 1/3s | + | * Bleeding: 1 / 3s |
- | * Smoking: 1/s | + | * Smoking: 1 / s |
- | * Chaff/stun in hand: 10 | + | * Choking: 1 / 0.25s |
+ | * Chaff/Stun explodes | ||
+ | |||
+ | Damage dealt by bosses varies by difficulty. | ||
====Weapon & item capacity==== | ====Weapon & item capacity==== | ||
- | ^-^Very Easy^Easy^Normal^Hard^Extreme^Pickup^ | + | ^Weapon/Item^Very Easy^Easy^Normal^Hard^Extreme/EE^Pickup^ |
^M9|106|61|46|46|46|+15^ | ^M9|106|61|46|46|46|+15^ | ||
^USP|61|46|46|31|16|+15^ | ^USP|61|46|46|31|16|+15^ | ||
Line 42: | Line 46: | ||
^Claymore/ | ^Claymore/ | ||
^Book|10|8|5|5|3|+1^ | ^Book|10|8|5|5|3|+1^ | ||
- | ^Rations|10|6|5|3|2|+1^ | + | ^Rations|10|6|5|3|2(/0)|+1^ |
^Pentazemin|20|15|10|5|5|+5^ | ^Pentazemin|20|15|10|5|5|+5^ | ||
^Bandage|10|10|10|5|3|+1^ | ^Bandage|10|10|10|5|3|+1^ | ||
- | *Claymores | + | *Planted claymores |
- | Extreme and European Extreme have the same capacities | ||
====Enemy strength==== | ====Enemy strength==== | ||
^Difficulty^Very Easy^Easy^Normal^Hard^Extreme^E-Extreme^ | ^Difficulty^Very Easy^Easy^Normal^Hard^Extreme^E-Extreme^ | ||
Line 66: | Line 69: | ||
* Kick = 4 punches (Raiden' | * Kick = 4 punches (Raiden' | ||
* Nikita punch = 10 punches | * Nikita punch = 10 punches | ||
- | * Limb shot = 0,5 body shot | + | * Limb shot = 0.5 body shot |
* Explosion = 3 body shots | * Explosion = 3 body shots | ||
A rifle punch to the head immediately knocks an enemy out. | A rifle punch to the head immediately knocks an enemy out. | ||
Line 72: | Line 75: | ||
Additional tranquilizers halve the time to go to sleep. | Additional tranquilizers halve the time to go to sleep. | ||
- | Waking guards up: shooting > coolant spray > shake down | + | Waking guards up: shooting > coolant spray > pick up & drop |
+ | |||
+ | ====Bosses==== | ||
+ | ===Olga=== | ||
+ | ^Difficulty^Very Easy^Easy^Normal^Hard^(E-)Extreme^Snake Tales^ | ||
+ | ^Attack - USP|5|5|8|15|30|45^ | ||
+ | ^Head|32|32|32|32|32|24^ | ||
+ | ^Body|24|20|20|20|25|15^ | ||
+ | |||
+ | * Olga has 128 health on all difficulties | ||
+ | * Olga cannot be auto-aimed on Extremes | ||
+ | * On Easy and Very Easy, she will bleed 4HP/s after a hit until 64HP. | ||
+ | * Meryl replaces Olga in Snake Tales | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===Fortune=== | ||
+ | * Her railgun deals 40 damage from Very Easy to Extreme | ||
+ | * On E-Extreme, it actually deals less: 27 damage | ||
+ | * She fires two shots at a time on Extremes | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===Fatman=== | ||
+ | ^Difficulty^Very Easy^Easy^Normal^Hard^Extreme/ | ||
+ | ^Health|256|256|256|384|512^ | ||
+ | ^Shots to trip|3|4|4|5|6^ | ||
+ | ^Max bombs active|2|2|3|3|4(/ | ||
+ | ^Max M9 Headshots|5|4|3|2|2^ | ||
+ | |||
+ | ^Difficulty^Very Easy^Others^ | ||
+ | ^Head|60|40^ | ||
+ | ^Body|14|1^ | ||
+ | ^Punch|14|2^ | ||
+ | ^Kick|21|3^ | ||
+ | |||
+ | * Fatman' | ||
+ | * On Extremes, his attacks deal 6 damage | ||
+ | * He deals double damage if he bumps into the player while spinning | ||
+ | * On Normal and below, first person shooting locks on to his head | ||
+ | * Fatman' | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===Harrier=== | ||
+ | ^Difficulty^Very Easy^Easy^Normal / Snake Tales^Hard^Extreme/ | ||
+ | ^Health|2250|3250|3500|4000|4750^ | ||
+ | ^Vulcan cannon|3|6|10|14|18^ | ||
+ | ^Missile|40|60|60|60|50^ | ||
+ | ^Missile Barrage|17|22|26|30|50^ | ||
+ | |||
+ | * The Stinger deals at base 175 damage regardless of difficulty | ||
+ | * On Extremes, the cluster bomb always leaves the player on 1 HP and on fire | ||
+ | * Also on Extremes, the vulcan cannon attack includes a missile | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===Vamp=== | ||
+ | ^Difficulty^Very Easy^Easy^Normal / Snake Tales^Hard^Extreme/ | ||
+ | ^Knife throw|5|10|18|22|24^ | ||
+ | ^Melee knife|4|12|24|26|30^ | ||
+ | ^Head Wound|48|40|32|24|16^ | ||
+ | ^Head|21|17|14|10|7^ | ||
+ | ^Limb|9|8|6|4|3^ | ||
+ | ^Explosive|24|20|14|12|8^ | ||
+ | ^Explosive in water (Stamina)|16|8|4|2|2^ | ||
+ | ^Punch|12|10|4|4|2^ | ||
+ | ^Kick|16|14|6|6|4^ | ||
+ | |||
+ | * Vamp has 128 HP on all difficulties | ||
+ | |||
+ | ---- | ||
+ | ===Vamp 2=== | ||
+ | ^Difficulty^Very Easy^Easy^Normal^Hard^Extreme/ | ||
+ | ^Head, tranq.|20|20|10|8|8^ | ||
+ | ^Body, tranq.|10|10|7|6|6^ | ||
+ | ^Head, lethal|100|50|25|16|12^ | ||
+ | ^Body, lethal|20|10|10|8|7^ | ||
+ | |||
+ | * Vamp 2 has 100 HP on all difficulties | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===Tengus 2=== | ||
+ | ^Difficulty^Very Easy^Easy^Normal^Hard^Extreme/ | ||
+ | ^Tengus to defeat|48|48|64|96|128^ | ||
+ | |||
+ | * Snake can take 15 hits during the first fight and the second on Normal and below | ||
+ | * On Hard and up, Snake can take 13 hits during the second Tengu fight | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===Metal Gear RAYs=== | ||
+ | ^Difficulty^Very Easy^Easy^Normal / Snake Tales^Hard^Extreme/ | ||
+ | ^Total HP|3072|5120|7168|10240|20480^ | ||
+ | |||
+ | ^Difficulty^Very Easy^Other^ | ||
+ | ^Stinger (open mouth)|1280|320^ | ||
+ | ^Stinger (closed mouth)|400|100^ | ||
+ | On all difficulties: | ||
+ | * A single RAY has 1024 HP | ||
+ | * A RAYs machine gun deals 16 damage (halved by Body Armour) | ||
+ | * Water cannon deals 24 damage | ||
+ | * A RAYs stomp deals at least 48 damage | ||
+ | |||
+ | ---- | ||
+ | ===Solidus=== | ||
+ | ^Difficulty^Very Easy^Easy^Normal^Hard^Extreme/ | ||
+ | ^Health|75|100|100|95|95^ | ||
+ | ^Katana|5|7|7|8|7^ | ||
+ | ^Strong slash|20|24|24|26|12(/ | ||
+ | ^Missile|22|42|42|46|44^ | ||
+ | ^Tentacle throw|10|12|12|13|12^ | ||
====Bomb locations==== | ====Bomb locations==== | ||
=== Bottom of strut A === | === Bottom of strut A === | ||
Line 81: | Line 197: | ||
{{: | {{: | ||
Extreme (On the west wall) | Extreme (On the west wall) | ||
+ | |||
=== Added on Hard & Extreme === | === Added on Hard & Extreme === | ||
{{: | {{: | ||
Line 88: | Line 205: | ||
{{: | {{: | ||
Strut D. Under the hatch at the northern part of the room. | Strut D. Under the hatch at the northern part of the room. | ||
+ | |||
=== Extreme bombs === | === Extreme bombs === | ||
{{: | {{: | ||
Line 99: | Line 217: | ||
On Extreme, the bomb is attached to a box making it possible to spray it from the ground. | On Extreme, the bomb is attached to a box making it possible to spray it from the ground. | ||
- | + | ====Countdown timers==== | |
+ | ^Difficulty^VE/ | ||
+ | ^Deep Sea Dock Bomb|400s|400s|300s|200s^ | ||
+ | ^Heliport Bomb|500s|400s|300s|200s^ | ||
+ | ^Fatman' | ||
+ | ^Emma Bleeding|1200s/ | ||
+ | ^Solidus' | ||
+ | *In the HD version, Solidus' | ||
====Hard & Extreme additions==== | ====Hard & Extreme additions==== | ||
Line 113: | Line 237: | ||
* On Extreme, Fatman ambushes the player at his bombs much more actively. | * On Extreme, Fatman ambushes the player at his bombs much more actively. | ||
* The president is sleeping and he has to be woken up with explosives. | * The president is sleeping and he has to be woken up with explosives. | ||
+ | |||
====Misc.==== | ====Misc.==== | ||
* On Very Easy, the player doesn' | * On Very Easy, the player doesn' | ||
- | * Countdown timers vary by difficulty. | ||
* The M9 can be obtained at strut A on Very Easy and Easy. | * The M9 can be obtained at strut A on Very Easy and Easy. | ||
* Fatman sometimes drops Socom ammo when knocked down on easier difficulties. | * Fatman sometimes drops Socom ammo when knocked down on easier difficulties. |