Differences
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mgs2_difficulty_differences [2019/09/11 06:22] – editing for namespaces to remove images from root plywood | mgs2_difficulty_differences [2020/01/10 23:04] – [Enemy range of vision] plywood | ||
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From right to left: Very Easy, Easy, Normal and Hard/ | From right to left: Very Easy, Easy, Normal and Hard/ | ||
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- | The enemy range of vision is very long on E-Extreme. | ||
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+ | The enemy range of vision is very long on E-Extreme. | ||
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From right to left: Very Easy, Easy, Normal, Hard/ | From right to left: Very Easy, Easy, Normal, Hard/ | ||
====Health values==== | ====Health values==== | ||
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* Enemies don't quit a hold up on their own from Very Easy to Normal. They do from Hard to European Extreme. | * Enemies don't quit a hold up on their own from Very Easy to Normal. They do from Hard to European Extreme. | ||
* Some cameras now rotate. | * Some cameras now rotate. | ||
+ | * Deck B Hatch no longer opens. | ||
* On Extreme, the player cannot shoot the tarp or the lamp during the Olga fight. | * On Extreme, the player cannot shoot the tarp or the lamp during the Olga fight. | ||
* Strut B has cameras when it's entered after meeting Stillman. | * Strut B has cameras when it's entered after meeting Stillman. |