mgs2_difficulty_differences

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mgs2_difficulty_differences [2019/08/12 07:56] – [Bomb locations] Lucky Rapidflowermgs2_difficulty_differences [2019/09/11 06:22] – editing for namespaces to remove images from root plywood
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 Note that enemies have the same range of vision on Hard and regular Extreme. Note that enemies have the same range of vision on Hard and regular Extreme.
  
-{{:mgs2sightsusdif.jpeg?nolink&600}} 
  
 +{{:mgs2:mgs2sightsusdif.jpeg?500|}}
 From right to left: Very Easy, Easy, Normal and Hard/Extreme. From right to left: Very Easy, Easy, Normal and Hard/Extreme.
- +{{:mgs2:mgs2_eexsus.jpg?500|}}
-{{:mgs2_eexsus.jpg?nolink&600}} +
 The enemy range of vision is very long on E-Extreme. The enemy range of vision is very long on E-Extreme.
  
-{{::mgs2sightalrtdif.jpeg?nolink&600}} 
  
 +{{:mgs2:mgs2sightalrtdif.jpeg?500|}}
 From right to left: Very Easy, Easy, Normal, Hard/Extreme and E-Extreme. From right to left: Very Easy, Easy, Normal, Hard/Extreme and E-Extreme.
 ====Health values==== ====Health values====
  • mgs2_difficulty_differences.txt
  • Last modified: 2024/03/15 12:32
  • by Lucky Rapidflower