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mgs2_bosses [2020/03/23 16:35] – [Fortune] forklift plywood | mgs2_bosses [2020/04/28 06:06] – dlimes13 | ||
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====MG RAYS==== | ====MG RAYS==== | ||
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+ | RAYS have 1024HP on all difficulties. Stinger does 320 open and 100 closed. Grenade does 200 open and 70 closed. Attacks on Very Easy do 4x damage. | ||
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+ | You must do the damage equivalent of 3, 5, 7, 10, or 20 RAYs. | ||
There are three aspects to this fight: **control of movement**, **control of Stinger**, and **control of RAYs**. | There are three aspects to this fight: **control of movement**, **control of Stinger**, and **control of RAYs**. | ||
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*When a RAY spawns, they walk towards the stage. When they get close to the stage, they will leap to the edge. Once at the edge, they will walk in place and do a battle cry. After the cry, they will move into position along the edge of the stage if a RAY is on stage. | *When a RAY spawns, they walk towards the stage. When they get close to the stage, they will leap to the edge. Once at the edge, they will walk in place and do a battle cry. After the cry, they will move into position along the edge of the stage if a RAY is on stage. | ||
- | *If no RAY is on stage, typically the RAY that came first to the edge will jump on. If you attack and stun the earliest RAY (denoted by letter and number), sometimes a later RAY will jump on stage and gain priority. | + | *If no RAY is on stage, typically the RAY with the lowest health |
*You should prioritize the RAY onstage, especially for Extreme. It is the most aggressive of the three RAYs. | *You should prioritize the RAY onstage, especially for Extreme. It is the most aggressive of the three RAYs. |