mgs2_a_wrongdoing

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mgs2_a_wrongdoing [2021/05/02 23:15] – [Good Ending] PlatonicGuymgs2_a_wrongdoing [2022/06/07 14:12] (current) PlatonicGuy
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-//A Wrongdoing// has five possible endings: +//A Wrongdoing// has seven possible endings: 
-  * Good Ending, Lethal Fatman +  **[Good Ending]** Beat Fatman lethally, meet Jennifer, and diffuse the bomb in the Shell 1 Core, B1 Hall. 
-  * Good Ending, Non-Lethal Fatman +  - **[Good Ending]** Beat Fatman non-lethallymeet Jennifer, and diffuse the bomb in the Shell 1 Core, B1 Hall. 
-  * Bad Ending, Lethal Fatman +  Beat Fatman lethally and meet Jennifer, but do not diffuse the bomb in the Shell 1 Core, B1 Hall. 
-  * Bad Ending, Non-Lethal Fatman +  - Beat Fatman non-lethally and meet Jennifer, but do not diffuse the bomb in the Shell 1 Core, B1 Hall. 
-  * Retirement Ending+  - **[Bad Ending]** Beat Fatman lethally and do not meet Jennifer nor diffuse the bomb in the Shell 1 Core, B1 Hall. 
 +  - **[Bad Ending]** Beat Fatman non-lethally and do not meet Jennifer nor diffuse the bomb in the Shell 1 Core, B1 Hall. 
 +  **[Retirement Ending]** Go back into the elevator on Strut A Roof.
  
-A Good Ending is based on whether the player used the D-Mic on Jennifer in the Shell 1 CoreB1 Hall, whereas Bad Ending is just heading straight to Fatman after visiting Ames. Beating Fatman by either lethal or non-lethal means also affects the final script prior to the credit sequence. A Retirement Ending is just heading back into the elevator on the Strut A Roof.+Note: Beating Fatman lethally is faster for the final set of scriptsbut is net timeloss as the fight itself is slower than non-lethally if done optimally.
  
 =====Language Script===== =====Language Script=====
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  • Last modified: 2021/05/02 23:15
  • by PlatonicGuy