mgs1_info_dump

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mgs1_info_dump [2019/03/28 07:12] – [Dump 3 Ranks] Plywoodmgs1_info_dump [2020/06/03 19:05] – text dump plywood
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 Reappeanng of items less frequent then Normal Reappeanng of items less frequent then Normal
  
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 +====Dump 14 Twr B Elevator====
 +a) This has been known, at least by Slade, that if you hold ANALOG in a direction just after the final codec screen but before "Too late, Snake! Now die!" Snake will turn his body accordingly. If you hold it in the direction he is already facing, he will inch forward. There's a brief moment where the UI appears before disappearing for the guard dialog. Another Analog oversight!
 +
 +b) If you go straight to the elevator from the top of the tower, Snake will face right at the start of the fight. If you go to the walkway to reset the checkpoint (for Extreme), Snake will face down at the start of the fight.
 +
 +c) The FAMAS ammo will always respawn if you enter and exit the Tower, even on Extreme. The implication being that FAMAS is the intended way to deal with the Twr B Elevator guards.
  
 [[metal_gear_solid:|Return to Metal Gear Solid]] [[metal_gear_solid:|Return to Metal Gear Solid]]
  • mgs1_info_dump.txt
  • Last modified: 2021/08/24 13:43
  • by hau5test