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mgs1_faq [2019/12/05 17:47] – wording Plywood | mgs1_faq [2020/01/05 20:23] – [Speedrun Mechanics and Glitches] cutscenes plywood | ||
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**A:** Historically, | **A:** Historically, | ||
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+ | **Q: Which cutscenes are unskippable on Console?** | ||
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+ | **A: | ||
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+ | * Cutscenes during boss fights (e.g. //Mantis possessing Meryl//) | ||
+ | * Meryl in the bathroom (//Okay, let's go! I know this place better than you....//) | ||
+ | * Meryl outside the bathroom (// | ||
+ | * Meryl in cave (// | ||
+ | * Meryl with dogs (// | ||
+ | * Meryl at claymores (//..Leave it to me...//) | ||
+ | * Rifle scope on Meryl | ||
+ | * Capture blackout (// | ||
+ | * Torture Submission (//You, you win....//) | ||
+ | * Otacon leaving (//Oh jeez, he's coming back. See ya later!//) | ||
+ | * Satellite blowing up | ||
+ | * Snake rappelling | ||
+ | * Hind shooting the wall while rappelling | ||
+ | * Snake hearing Otacon by the elevator | ||
+ | * Snake w/ Camo guards (//Too late Snake, now die!//) | ||
+ | * Rifle scope on Snake | ||
+ | * Snake sneaking by Ocelot and Liquid | ||
+ | * Liquid' | ||
+ | * Jeep Escape (// | ||
**Q: What is the quick throw/throw cancel/ | **Q: What is the quick throw/throw cancel/ | ||
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**A:** "I think the area reloader is a way for the programmers to handle corrupted savefiles exceptions. That would be the reason it is possible to create one by just editing it" - Veictas | **A:** "I think the area reloader is a way for the programmers to handle corrupted savefiles exceptions. That would be the reason it is possible to create one by just editing it" - Veictas | ||
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+ | **Q: Should I have compatibility mode on?** | ||
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+ | **A:** Ideally, no. It can slow down loads and cause certain codecs to play for several seconds before they are skipped. | ||
**Q: Why did I freeze at Wolf 2?** | **Q: Why did I freeze at Wolf 2?** | ||
**A:** You cannot Weapon Glitch or God Mode into the trigger for the start of the fight (the scoped shot), or else the game will softlock. | **A:** You cannot Weapon Glitch or God Mode into the trigger for the start of the fight (the scoped shot), or else the game will softlock. | ||
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=====PC Troubleshooting===== | =====PC Troubleshooting===== |