mgnesregions

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mgnesregions [2019/10/09 22:49] – created Plywoodmgnesregions [2020/03/29 23:03] (current) – typo plywood
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 Here is a breakdown of the timing differences, with the amount of frames saved in the Japanese version, except menus which are slower: Here is a breakdown of the timing differences, with the amount of frames saved in the Japanese version, except menus which are slower:
 +
 -19 Menu(weapon/equip) -19 Menu(weapon/equip)
 0 Transceiver 0 Transceiver
 +
 0 Deathwarp 0 Deathwarp
 +
 0 Item Get 0 Item Get
 +
 2 Intro (could use -13.06 instead of -13.1 instead) 2 Intro (could use -13.06 instead of -13.1 instead)
 +
 68 Moving Truck (2 of these in any%, 1 in deathless) 68 Moving Truck (2 of these in any%, 1 in deathless)
 +
 74 B1F3 Ammo Rooms Prisoner (64 text, 10 smaller box) 74 B1F3 Ammo Rooms Prisoner (64 text, 10 smaller box)
 +
 200 B1F3 SW Prisoner 200 B1F3 SW Prisoner
 +
 74 B1F3 NW Prisoner 74 B1F3 NW Prisoner
 +
 168 B1F3 E Prisoner 168 B1F3 E Prisoner
 +
 100 B1F1 NE Prisoner 100 B1F1 NE Prisoner
 +
 180 B1F1 SE Prisoner 180 B1F1 SE Prisoner
 +
 93 Captured Truck (73 both texts, 20 from 2 small text boxes) 93 Captured Truck (73 both texts, 20 from 2 small text boxes)
 +
 1312 Grey Fox 1312 Grey Fox
 +
 52 Shotgunner 52 Shotgunner
 +
 74 B1F2 SE Prisoner 74 B1F2 SE Prisoner
 +
 160 B1F2 S Prisoner 160 B1F2 S Prisoner
 +
 120 Machine Gun Kid 120 Machine Gun Kid
 +
 74 B1F2 W Prisoner 74 B1F2 W Prisoner
 +
 74 B1R SW Prisoner 74 B1R SW Prisoner
 +
 156 B1R SE Prisoner aka "Twin Shot Prisoner" 156 B1R SE Prisoner aka "Twin Shot Prisoner"
 +
 104 B2R Prisoner 104 B2R Prisoner
 +
 305 B2F1 Prisoner aka "Backup" (268 text, 37 faster room layout) 305 B2F1 Prisoner aka "Backup" (268 text, 37 faster room layout)
 +
 0 B2F2 Fake Dr. Pettrovich (text box is an item get) 0 B2F2 Fake Dr. Pettrovich (text box is an item get)
 +
 100 B2F2 SE Prisoner 100 B2F2 SE Prisoner
 +
 244 B2F2 E Prisoner 244 B2F2 E Prisoner
 +
 20 Calling Jennifer (done twice if getting compass) 20 Calling Jennifer (done twice if getting compass)
 +
 124 Coward Duck 124 Coward Duck
 +
 74 Coward Duck L Prisoner 74 Coward Duck L Prisoner
 +
 74 Coward Duck R Prisoner 74 Coward Duck R Prisoner
 +
 160 Coward Duck M Prisoner "Jennifer's Brother" 160 Coward Duck M Prisoner "Jennifer's Brother"
 +
 296 B3B Prisoner 296 B3B Prisoner
 +
 916 Big Boss 916 Big Boss
 +
 228 Ellen 228 Ellen
 +
 328 Dr. Pettrovich (After Ellen is rescued) 328 Dr. Pettrovich (After Ellen is rescued)
 +
 96 Fire Trooper 96 Fire Trooper
 +
 74 B5 S Prisoner 74 B5 S Prisoner
 +
 74 B5 N Prisoner 74 B5 N Prisoner
 +
 57 "I'm getting sleepy!" 57 "I'm getting sleepy!"
 +
 41 "I feel asleep!" 41 "I feel asleep!"
 +
 41 "OK, your turn!" 41 "OK, your turn!"
 +
 38 "OK! in we go!" 38 "OK! in we go!"
 +
  
 Here is time cost for the time wasting messages: Here is time cost for the time wasting messages:
 +
 "I'm getting sleepy!!" -- U 93 (1.55 sec) -- J 36 (0.60 sec) "I'm getting sleepy!!" -- U 93 (1.55 sec) -- J 36 (0.60 sec)
 +
 "I feel asleep!!" -- U 73 (1.21 sec) -- J 32 (0.53 sec) "I feel asleep!!" -- U 73 (1.21 sec) -- J 32 (0.53 sec)
 +
 "ok, your turn!!" -- U 73 (1.21 sec) -- J 32 (0.53 sec) "ok, your turn!!" -- U 73 (1.21 sec) -- J 32 (0.53 sec)
 +
 "ok!! in we go!!" -- U 70 (1.16 sec) -- J 32 (0.53 sec) "ok!! in we go!!" -- U 70 (1.16 sec) -- J 32 (0.53 sec)
-delay for each slow capture -- 190 frames (3.16 sec) for both + 
-ration duplication inside a truck ONLY -- 142 frames (2.36 sec) for both. If this is done elsewhere it will be more because of the difference of screen transition. I will add that later.+delay for each slow capture -- 190 frames (3.16 sec) 
 + 
 + for both ration duplication inside a truck ONLY -- 142 frames (2.36 sec) for both.  
 + 
 +If this is done elsewhere it will be more because of the difference of screen transition. I will add that later.
  • mgnesregions.txt
  • Last modified: 2020/03/29 23:03
  • by plywood