mga2minfodump

This is an old revision of the document!


This page is not the permanent home of the following information. This will transition knowledge into the new format of the wiki.

You can reset after the following things to preserve your current Rest:

  • knocking on a wall
  • using CQC
  • using a terminal (Mission 1)

100% save file: https://www.speedrun.com/resourceasset/g67lk (Place the .MGA2_Data folder into the rms directory of your emulator/device.)

don't sell 2+ cards at once - the game only pays out for one card

if you have 10 cards in your deck, you can upgrade them to avoid the 10 card limit

If you have <6 cards, the game will softlock in a mission

If you have 6-9 cards the game will fill in the rest from elsewhere

Action++ won't work if you're at X/5 cards (need to confirm)

Stealth mode Lv2 doesn't seem to work?

at lv10 (“rail bridge”) there's a small oob you can walk into at the center top - no way out, softlock inbound!

probably a glitch: at some point you stop earning cash from missions for a while - probably past a certain threshold, generally happened after casual story finish

Vince boss 2 do not move to avoid guards from coming to you

Vince/Metal Gear Boss: go directly in front for them to damage themselves when they're firing rockets

famas+/p90+/akm/xm are your top picks to instakill any type of guard

attacks only work in one batch - If a card says it can hit 5 times for 40 damage at a chance of 75%, you are either hitting all “shots” or none - only the chance of 75% matters here

when cost equal to enemy, you always get the turn first

easy softlock if rushing to use weapon card while enemy is mid-knockdown animation

For elimination mode cameras count as targets

Arena mode pays out 8500c+ for minimal effort

When buying the MGS2 Pack the cards you will get are guaranteed to sell for equal or more than what you paid for the pack

When buying the MGS3 Pack the cards you will get are guaranteed to sell for more than what you paid for the pack

infinite turn NG safe briefing/action++/wait-8/10 x2 each + move/wpn/etc

infinite turn NG+ briefing/action++/extra turn x2 + move/wpn/etc

Are the Stealth cards really just glorified cardboard boxes?

Does Kick (CQC)/+ work at all?

How does Silenced work?

Does Cyborg Ninja/+ work at all?

Does Psycho Mantis/+ work at all?

What is Card 93? Password-exclusive or leftover?

find where vince/vince2 stage's 5th card pack is

find where post-Vince1 stage's (guard bots phase 2) 5th & 6th card packs are

try selling cards to have less than 10/6

  • mga2minfodump.1635499717.txt.gz
  • Last modified: 2021/10/29 09:28
  • by MarlonH8