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MGA2 Mobile Info Dump
This page is not the permanent home of the following information. This will transition knowledge into the new format of the wiki.
Dump 1 Free stuff!
You can reset after the following things to preserve your current Rest:
- knocking on a wall
- using CQC
- using a terminal (Mission 1)
Dump 2 Oddities
don't sell 2+ cards at once - the game only pays out for one card
if you have 10 cards in your deck, you can upgrade them to avoid the 10 card limit
If you have <6 cards, the game will softlock in a mission
If you have 6-9 cards the game will fill in the rest from elsewhere
Action++ won't work if you're at X/5 cards (need to confirm)
Stealth mode Lv2 doesn't seem to work?
at lv10 (“rail bridge”) there's a small oob you can walk into at the center top - no way out, softlock inbound!
probably a glitch: at some point you stop earning cash from missions for a while - probably past a certain threshold, generally happened after casual story finish
Dump 3 Useful Knowledge
Vince boss 2 do not move to avoid guards from coming to you
Vince/Metal Gear Boss: go directly in front for them to damage themselves when they're firing rockets
famas+/p90+/akm/xm are your top picks to instakill any type of guard
attacks only work in one batch - If a card says it can hit 5 times for 40 damage at a chance of 75%, you are either hitting all “shots” or none - only the chance of 75% matters here
when cost equal to enemy, you always get the turn first
easy softlock if rushing to use weapon card while enemy is mid-knockdown animation
For elimination mode cameras count as targets
Arena mode pays out 8500c+ for minimal effort
When buying the MGS2 Pack the cards you will get are guaranteed to sell for equal or more than what you paid for the pack
When buying the MGS3 Pack the cards you will get are guaranteed to sell for more than what you paid for the pack
Dump 4 Run/Route Notes
infinite turn NG safe briefing/action++/wait-8/10 x2 each + move/wpn/etc
infinite turn NG+ briefing/action++/extra turn x2 + move/wpn/etc
Dump 5 Questions
Are the Stealth cards really just glorified cardboard boxes?
How does Kick (CQC)/+ work?
How does Silenced work?
How does Cyborg Ninja/+ work?
How does Psycho Mantis/+ work?
What is Card 93? Password-exclusive or leftover?
Dump 6 To-do
find where vince/vince2 stage's 5th card pack is
find where post-Vince1 stage's (guard bots phase 2) 5th & 6th card packs are
try selling cards to have less than 10/6