mga2m_info_dump

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mga2m_info_dump [2021/11/03 16:46] – [NG Route examples] MarlonH8mga2m_info_dump [2021/11/07 12:28] (current) – [Dump 1 Free stuff!] MarlonH8
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   *using a terminal (Mission 1)   *using a terminal (Mission 1)
  
-100% save file: https://www.speedrun.com/resourceasset/g67lk +100% 2D save file: https://www.speedrun.com/resourceasset/g67lk  
 + 
 +100% 3D save file: https://www.speedrun.com/resourceasset/6nj9d 
 (Place the .MGA2_Data folder into the rms directory of your emulator/device.) (Place the .MGA2_Data folder into the rms directory of your emulator/device.)
  
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 Action++ won't work if you're at X/5 cards (need to confirm) Action++ won't work if you're at X/5 cards (need to confirm)
  
-Stealth mode Lv2 doesn't seem to work?+2D+3D: Stealth mode Lv2 doesn't seem to work?
  
-at lv10 ("rail bridge") there's a small oob you can walk into at the center top - no way out, softlock inbound!+3D: Eliminate mode Lv7 unfinishable(?) - softlock if getting spotted, cannot finish or cancel your movement once initiated 
 + 
 +2D: lv10 ("rail bridge") there's a small oob you can walk into at the center top - no way out, softlock inbound!
  
 probably a glitch: at some point you stop earning cash from missions for a while - probably past a certain threshold, generally happened after casual story finish probably a glitch: at some point you stop earning cash from missions for a while - probably past a certain threshold, generally happened after casual story finish
  
 ====Dump 3 Useful Knowledge==== ====Dump 3 Useful Knowledge====
-Vince boss 2 do not move to avoid guards from coming to you+Vince boss 2do not move to avoid guards from coming to you
  
 Vince/Metal Gear Boss: go directly in front for them to damage themselves when they're firing rockets Vince/Metal Gear Boss: go directly in front for them to damage themselves when they're firing rockets
  
-famas+/p90+/akm/xm are your top picks to instakill any type of guard+famas|g1/+/p90+/akm/xm are your top picks to instakill any type of guard/robot - famas|g1/+ have +1 range
  
 attacks only work in one batch - If a card says it can hit 5 times for 40 damage at a chance of 75%, you are either hitting all "shots" or none - only the chance of 75% matters here attacks only work in one batch - If a card says it can hit 5 times for 40 damage at a chance of 75%, you are either hitting all "shots" or none - only the chance of 75% matters here
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 It seems that the game determines your starting cards before you enter into a mission -> if you upgrade cards you may find the old ones lingering in your deck for the next mission It seems that the game determines your starting cards before you enter into a mission -> if you upgrade cards you may find the old ones lingering in your deck for the next mission
 +
 ====Dump 4 Run/Route Notes==== ====Dump 4 Run/Route Notes====
-infinite turn NG safe +mostly infinite turn deck NG target 
-briefing/action++/wait-8/10 x2 each + move/wpn/etc+action+/wait-12/wait-10 x2/wait-8 x2 + move/wpn/etc (maybe w/ Briefing/Action++)
  
-infinite turn NG++infinite turn deck NG+
 briefing/action++/extra turn x2 + move/wpn/etc briefing/action++/extra turn x2 + move/wpn/etc
  
 ====Dump 5 Questions==== ====Dump 5 Questions====
-Are the Stealth cards really just glorified cardboard boxes?+<del>Are the Stealth cards really just glorified cardboard boxes?</del> Yes
  
 Does Kick (CQC)/+ work at all? Does Kick (CQC)/+ work at all?
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 ====Dump 6 To-do==== ====Dump 6 To-do====
-find where vince/vince2 stage's 5th card pack is 
- 
-find where post-Vince1 stage's (guard bots phase 2) 5th & 6th card packs are 
- 
 <del>try selling cards to have less than 10/6</del> not possible unless using the upgrade method from above <del>try selling cards to have less than 10/6</del> not possible unless using the upgrade method from above
  
  • mga2m_info_dump.1635957977.txt.gz
  • Last modified: 2021/11/03 16:46
  • by MarlonH8