mga2m_info_dump

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mga2m_info_dump [2021/11/03 09:20] – [New Game Starting Deck] MarlonH8mga2m_info_dump [2021/11/07 12:28] (current) – [Dump 1 Free stuff!] MarlonH8
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   *using a terminal (Mission 1)   *using a terminal (Mission 1)
  
-100% save file: https://www.speedrun.com/resourceasset/g67lk +100% 2D save file: https://www.speedrun.com/resourceasset/g67lk  
 + 
 +100% 3D save file: https://www.speedrun.com/resourceasset/6nj9d 
 (Place the .MGA2_Data folder into the rms directory of your emulator/device.) (Place the .MGA2_Data folder into the rms directory of your emulator/device.)
  
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 Action++ won't work if you're at X/5 cards (need to confirm) Action++ won't work if you're at X/5 cards (need to confirm)
  
-Stealth mode Lv2 doesn't seem to work?+2D+3D: Stealth mode Lv2 doesn't seem to work?
  
-at lv10 ("rail bridge") there's a small oob you can walk into at the center top - no way out, softlock inbound!+3D: Eliminate mode Lv7 unfinishable(?) - softlock if getting spotted, cannot finish or cancel your movement once initiated 
 + 
 +2D: lv10 ("rail bridge") there's a small oob you can walk into at the center top - no way out, softlock inbound!
  
 probably a glitch: at some point you stop earning cash from missions for a while - probably past a certain threshold, generally happened after casual story finish probably a glitch: at some point you stop earning cash from missions for a while - probably past a certain threshold, generally happened after casual story finish
  
 ====Dump 3 Useful Knowledge==== ====Dump 3 Useful Knowledge====
-Vince boss 2 do not move to avoid guards from coming to you+Vince boss 2do not move to avoid guards from coming to you
  
 Vince/Metal Gear Boss: go directly in front for them to damage themselves when they're firing rockets Vince/Metal Gear Boss: go directly in front for them to damage themselves when they're firing rockets
  
-famas+/p90+/akm/xm are your top picks to instakill any type of guard+famas|g1/+/p90+/akm/xm are your top picks to instakill any type of guard/robot - famas|g1/+ have +1 range
  
 attacks only work in one batch - If a card says it can hit 5 times for 40 damage at a chance of 75%, you are either hitting all "shots" or none - only the chance of 75% matters here attacks only work in one batch - If a card says it can hit 5 times for 40 damage at a chance of 75%, you are either hitting all "shots" or none - only the chance of 75% matters here
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 It seems that the game determines your starting cards before you enter into a mission -> if you upgrade cards you may find the old ones lingering in your deck for the next mission It seems that the game determines your starting cards before you enter into a mission -> if you upgrade cards you may find the old ones lingering in your deck for the next mission
 +
 ====Dump 4 Run/Route Notes==== ====Dump 4 Run/Route Notes====
-infinite turn NG safe +mostly infinite turn deck NG target 
-briefing/action++/wait-8/10 x2 each + move/wpn/etc+action+/wait-12/wait-10 x2/wait-8 x2 + move/wpn/etc (maybe w/ Briefing/Action++)
  
-infinite turn NG++infinite turn deck NG+
 briefing/action++/extra turn x2 + move/wpn/etc briefing/action++/extra turn x2 + move/wpn/etc
  
 ====Dump 5 Questions==== ====Dump 5 Questions====
-Are the Stealth cards really just glorified cardboard boxes?+<del>Are the Stealth cards really just glorified cardboard boxes?</del> Yes
  
 Does Kick (CQC)/+ work at all? Does Kick (CQC)/+ work at all?
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 ====Dump 6 To-do==== ====Dump 6 To-do====
-find where vince/vince2 stage's 5th card pack is 
- 
-find where post-Vince1 stage's (guard bots phase 2) 5th & 6th card packs are 
- 
 <del>try selling cards to have less than 10/6</del> not possible unless using the upgrade method from above <del>try selling cards to have less than 10/6</del> not possible unless using the upgrade method from above
  
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 |48| ROY CAMPBELL| 10| CHARACTER| EQUIP| ?| ?| 5x5 AOE, Add Burn [Trap]| 1 / 2| MGS3| 500| 5000| 90 CAMPBELL+| |48| ROY CAMPBELL| 10| CHARACTER| EQUIP| ?| ?| 5x5 AOE, Add Burn [Trap]| 1 / 2| MGS3| 500| 5000| 90 CAMPBELL+|
  
-===NG Route Draft===+====NG Route examples==== 
 + 
 +**Low RNG path (No Briefing)** 
 + 
 +Aiming for a Deck like this before Mission 4: 2/3 200DMG+ Weapon Cards, 2/3 Genome Soldier Cards, 4+ Cost-X, 1 Action+ 
 Unequip+Sell: Deagle, Gren, 2Stun, Chaff, 2AKS, 2Clay, 2Five, 2Kick, 2M37, BoxA, 2Ration, Phase, Roy Unequip+Sell: Deagle, Gren, 2Stun, Chaff, 2AKS, 2Clay, 2Five, 2Kick, 2M37, BoxA, 2Ration, Phase, Roy
  
-Upgrade+Equip: P90 + Evade [OR Evade + 2 MGS1 Packs -> chance for Briefing/Famas/Genome]+Upgrade+Equip: P90 + Evade 
  
-Collect up to 3 MGS1 Packs in Mission1 +4650+Mission 1: Collect 1 (to 3MGS1 Packs, aiming for Famas/G2 & Genome Soldiers [+4600]
  
-Post-Mission1: (Sell?,) Un/equip stuff, upgrade P90(s) or if lucky just equip Famas+Post-Mission1: upgrade P90 if lucky equip Famas/G2 & Genome Soldiers, otherwise use spare money to buy MGS1 pack for them (new stuff replaces the 2 x Socom)
  
-Use Rest of money to buy MGS1 packs to get Briefing (if no luck with drops), then equip - spend rest on packs for Genome soldiers+Mission 2 [+6500]
  
-[New stuff replaces the Socom]+Mission 3: Collect (to 3) MGS2 Packs, aiming for Wait-10 [+6900]
  
-Mission2 +6500 +Post-Mission3: if lucky equip Wait -10, otherwise use spare money to buy packs for them & any cards you're missing - any further money goes towards Wait-6 Upgrades
  
-Mission3: [3 MGS2 Packs for Wait-10] +6900?+Go fast!
  
-Post-Mission3: equip Wait -10 if collected, buy MGS1 or 2 aiming for Genome/Wait -10 (upgrade Wait -6 to -8 if spare money around)+/
  
-Ideally you'd have a deck consisting of Briefing, Action+, 3 Wait cards, 3 Genome Soldiers, 2 Weapons (Famas>P90+)+**High RNG path**
  
-[MORE ON-PATH PACKS (no need)M4 +7600?B1 +8900?, MGS1Left (+2/3) M5 +10300+Ex/2/2 M6 +11600(+3/Ex) M7 +15300, +3/2 M8 +16100, (+Ex) M9 +17700B2 19900]+Aiming for a Deck like this before Mission 4Briefing, 2 200DMGWeapon Cards, 2 Genome Soldier Cards4Cost-X1 Action+
  
 +Unequip+Sell: Deagle, Gren, 2Stun, Chaff, 2AKS, 2Clay, 2Five, 2Kick, 2M37, BoxA, 2Ration, Phase, Roy
  
-===NG etc=== +Buy: 2 MGS1 Packs -> only proceed further if you get BriefingFamas/G2 or Genome Soldier drops (new stuff replaces the 2 x Socom)
-StartUnequip, Sell, Buy 2 Packs, Upgrade Evade, Equip+
  
-Post-Mission1Get 3 insta-kill weapons in, then upgrade 2 x Wait-6+Upgrade+EquipEvade 
  
-Post-Mission3Buy MGS2 Packs for 2 x Wait-10+Mission 1Collect 1 (to 3) MGS1 Packs, aiming for Briefing, Famas/G2 & Genome Soldiers [+4600]
  
-3 Weapon, 2 Movement4Cost-X1 Action++Post-Mission1: upgrade P90 x 2 - if lucky equip BriefingFamas/G2 & Genome Soldiers, otherwise use spare money to buy MGS1 pack for them  
 + 
 +Mission [+6500] 
 + 
 +Mission 3: Collect 2 (to 3) MGS2 Packsaiming for Wait-10 [+6900] 
 + 
 +Post-Mission3: if lucky equip Wait -10, otherwise use spare money to buy packs for them & any cards you're missing - any further money goes towards Wait-6 Upgrades 
 + 
 +Go fast! 
 + 
 +[MORE ON-PATH PACKS (no need): M4 +7600?, B1 +8900?, MGS1Left (+2/3) M5 +10300, +Ex/2/2 M6 +11600, (+3/Ex) M7 +15300, +3/2 M8 +16100, (+Ex) M9 +17700B2 19900]
  • mga2m_info_dump.1635931255.txt.gz
  • Last modified: 2021/11/03 09:20
  • by MarlonH8