mga2m_info_dump

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mga2m_info_dump [2021/10/30 09:48] – [New Game Starting Deck] MarlonH8mga2m_info_dump [2021/11/07 12:28] (current) – [Dump 1 Free stuff!] MarlonH8
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   *using a terminal (Mission 1)   *using a terminal (Mission 1)
  
-100% save file: https://www.speedrun.com/resourceasset/g67lk +100% 2D save file: https://www.speedrun.com/resourceasset/g67lk  
 + 
 +100% 3D save file: https://www.speedrun.com/resourceasset/6nj9d 
 (Place the .MGA2_Data folder into the rms directory of your emulator/device.) (Place the .MGA2_Data folder into the rms directory of your emulator/device.)
  
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 Action++ won't work if you're at X/5 cards (need to confirm) Action++ won't work if you're at X/5 cards (need to confirm)
  
-Stealth mode Lv2 doesn't seem to work?+2D+3D: Stealth mode Lv2 doesn't seem to work?
  
-at lv10 ("rail bridge") there's a small oob you can walk into at the center top - no way out, softlock inbound!+3D: Eliminate mode Lv7 unfinishable(?) - softlock if getting spotted, cannot finish or cancel your movement once initiated 
 + 
 +2D: lv10 ("rail bridge") there's a small oob you can walk into at the center top - no way out, softlock inbound!
  
 probably a glitch: at some point you stop earning cash from missions for a while - probably past a certain threshold, generally happened after casual story finish probably a glitch: at some point you stop earning cash from missions for a while - probably past a certain threshold, generally happened after casual story finish
  
 ====Dump 3 Useful Knowledge==== ====Dump 3 Useful Knowledge====
-Vince boss 2 do not move to avoid guards from coming to you+Vince boss 2do not move to avoid guards from coming to you
  
 Vince/Metal Gear Boss: go directly in front for them to damage themselves when they're firing rockets Vince/Metal Gear Boss: go directly in front for them to damage themselves when they're firing rockets
  
-famas+/p90+/akm/xm are your top picks to instakill any type of guard+famas|g1/+/p90+/akm/xm are your top picks to instakill any type of guard/robot - famas|g1/+ have +1 range
  
 attacks only work in one batch - If a card says it can hit 5 times for 40 damage at a chance of 75%, you are either hitting all "shots" or none - only the chance of 75% matters here attacks only work in one batch - If a card says it can hit 5 times for 40 damage at a chance of 75%, you are either hitting all "shots" or none - only the chance of 75% matters here
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 When buying the MGS3 Pack the cards you will get are guaranteed to sell for more than what you paid for the pack When buying the MGS3 Pack the cards you will get are guaranteed to sell for more than what you paid for the pack
 +
 +It seems that the game determines your starting cards before you enter into a mission -> if you upgrade cards you may find the old ones lingering in your deck for the next mission
  
 ====Dump 4 Run/Route Notes==== ====Dump 4 Run/Route Notes====
-infinite turn NG safe +mostly infinite turn deck NG target 
-briefing/action++/wait-8/10 x2 each + move/wpn/etc+action+/wait-12/wait-10 x2/wait-8 x2 + move/wpn/etc (maybe w/ Briefing/Action++)
  
-infinite turn NG++infinite turn deck NG+
 briefing/action++/extra turn x2 + move/wpn/etc briefing/action++/extra turn x2 + move/wpn/etc
  
 ====Dump 5 Questions==== ====Dump 5 Questions====
-Are the Stealth cards really just glorified cardboard boxes?+<del>Are the Stealth cards really just glorified cardboard boxes?</del> Yes
  
 Does Kick (CQC)/+ work at all? Does Kick (CQC)/+ work at all?
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 ====Dump 6 To-do==== ====Dump 6 To-do====
-find where vince/vince2 stage's 5th card pack is 
- 
-find where post-Vince1 stage's (guard bots phase 2) 5th & 6th card packs are 
- 
 <del>try selling cards to have less than 10/6</del> not possible unless using the upgrade method from above <del>try selling cards to have less than 10/6</del> not possible unless using the upgrade method from above
  
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 |48| ROY CAMPBELL| 10| CHARACTER| EQUIP| ?| ?| 5x5 AOE, Add Burn [Trap]| 1 / 2| MGS3| 500| 5000| 90 CAMPBELL+| |48| ROY CAMPBELL| 10| CHARACTER| EQUIP| ?| ?| 5x5 AOE, Add Burn [Trap]| 1 / 2| MGS3| 500| 5000| 90 CAMPBELL+|
  
-===NG Route Draft===+====NG Route examples==== 
 + 
 +**Low RNG path (No Briefing)** 
 + 
 +Aiming for a Deck like this before Mission 4: 2/3 200DMG+ Weapon Cards, 2/3 Genome Soldier Cards, 4+ Cost-X, 1 Action+ 
 Unequip+Sell: Deagle, Gren, 2Stun, Chaff, 2AKS, 2Clay, 2Five, 2Kick, 2M37, BoxA, 2Ration, Phase, Roy Unequip+Sell: Deagle, Gren, 2Stun, Chaff, 2AKS, 2Clay, 2Five, 2Kick, 2M37, BoxA, 2Ration, Phase, Roy
  
-Upgrade+Equip: P90 + Evade [OR Evade + 2 MGS1 Packs to avoid deck bug where the upgraded cards won't be in your mission deck yet, also chance for Briefing/Famas/Genome]+Upgrade+Equip: P90 + Evade 
  
-Collect up to 3 MGS1 Packs in Mission1 +4650+Mission 1: Collect 1 (to 3MGS1 Packs, aiming for Famas/G2 & Genome Soldiers [+4600]
  
-Post-Mission1: Un/equip stuff, upgrade P90(s) or if lucky just equip Famas+Post-Mission1: upgrade P90 if lucky equip Famas/G2 & Genome Soldiers, otherwise use spare money to buy MGS1 pack for them (new stuff replaces the 2 x Socom)
  
-Use Rest of money to buy MGS1 packs to get Briefing (if no luck with drops), then equip - spend rest on packs for Genome soldiers+Mission 2 [+6500]
  
-[New stuff replaces the Socom]+Mission 3: Collect (to 3) MGS2 Packs, aiming for Wait-10 [+6900]
  
-Mission2 +6500 +Post-Mission3: if lucky equip Wait -10, otherwise use spare money to buy packs for them & any cards you're missing - any further money goes towards Wait-6 Upgrades
  
-Mission3: 3 MGS2 Packs for Wait-10 +6900?+Go fast!
  
-Post-Mission3: equip Wait -10 if collected, buy MGS1 or 2 aiming for Genome/Wait -10 (upgrade Wait -6 to -8 if spare money around)+/
  
-Ideally you'd have a deck consisting of Briefing, Action+, 3 Wait cards, 3 Genome Soldiers, 2 Weapons (Famas>P90+)+**High RNG path**
  
-[MORE ON-PATH PACKS (no need)M4 +7600?B1 +8900?, MGS1Left (+2/3) M5 +10300+Ex/2/2 M6 +11600(+3/Ex) M7 +15300, +3/2 M8 +16100, (+Ex) M9 +17700B2 19900]+Aiming for a Deck like this before Mission 4Briefing, 2 200DMGWeapon Cards, 2 Genome Soldier Cards4Cost-X1 Action+
  
 +Unequip+Sell: Deagle, Gren, 2Stun, Chaff, 2AKS, 2Clay, 2Five, 2Kick, 2M37, BoxA, 2Ration, Phase, Roy
 +
 +Buy: 2 MGS1 Packs -> only proceed further if you get Briefing, Famas/G2 or Genome Soldier drops (new stuff replaces the 2 x Socom)
 +
 +Upgrade+Equip: Evade 
 +
 +Mission 1: Collect 1 (to 3) MGS1 Packs, aiming for Briefing, Famas/G2 & Genome Soldiers [+4600]
 +
 +Post-Mission1: upgrade P90 x 2 - if lucky equip Briefing, Famas/G2 & Genome Soldiers, otherwise use spare money to buy MGS1 pack for them 
 +
 +Mission 2 [+6500]
 +
 +Mission 3: Collect 2 (to 3) MGS2 Packs, aiming for Wait-10 [+6900]
 +
 +Post-Mission3: if lucky equip Wait -10, otherwise use spare money to buy packs for them & any cards you're missing - any further money goes towards Wait-6 Upgrades
 +
 +Go fast!
 +
 +[MORE ON-PATH PACKS (no need): M4 +7600?, B1 +8900?, MGS1Left (+2/3) M5 +10300, +Ex/2/2 M6 +11600, (+3/Ex) M7 +15300, +3/2 M8 +16100, (+Ex) M9 +17700, B2 + 19900]
  • mga2m_info_dump.1635587303.txt.gz
  • Last modified: 2021/10/30 09:48
  • by MarlonH8