mg_msx_faq

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
mg_msx_faq [2022/08/30 09:36] – [List of codecs and contacts] add tas video and speed testing sheet hau5testmg_msx_faq [2022/09/03 09:16] (current) – formatting hau5test
Line 1: Line 1:
 =====MG MSX FAQ===== =====MG MSX FAQ=====
 =====Game Mechanics===== =====Game Mechanics=====
-**Q: How many versions of Metal Gear are there?**+**Q: How many versions of Metal Gear are there?** \\ 
 +**A:** Three. For more detailed info check out this page: \\ 
 +[[metal_gear_2:mgx12versions|MGMSX Regions, Versions and Platforms]].
  
-**A:** Three. For more detailed info check out this page: [[metal_gear_2:mgx12versions|MGMSX Regions, Versions and Platforms]]. +----
-  +
-**Q: What qualifies for a guard spotting/noticing me?**+
  
 +**Q: What qualifies for a guard spotting/noticing me?** \\
 **A:** Guards will only notice you if they see Snake’s lower body within their range of vision (waist down). **A:** Guards will only notice you if they see Snake’s lower body within their range of vision (waist down).
-  
-**Q: A bomb I placed disappeared after I used the menu, what gives?** 
  
 +----
 +
 +**Q: A bomb I placed disappeared after I used the menu, what gives?** \\
 **A:** Opening the weapon menu removes any placed items from the current game screen. **A:** Opening the weapon menu removes any placed items from the current game screen.
-  
-**Q: The floor is opening up under Snake, wtf?!** 
  
-**A:** At certain parts through the game, there are several pitfall traps you need to avoid otherwise they will kill you. The detailed guide will tell you how to avoid them. +----
-  +
-**Q: When do I rank up?**+
  
 +**Q: The floor is opening up under Snake, wtf?!** \\
 +**A:** At certain parts through the game, there are several pitfall traps \\
 +you need to avoid otherwise they will kill you. \\
 +The detailed guide will tell you how to avoid them.
 +
 +----
 +
 +**Q: When do I rank up?** \\
 **A:** Every fifth hostage is one rank. **A:** Every fifth hostage is one rank.
-  
-**Q: What good is hitting an enemy once and stunning it?** 
  
-**A:** When stunned, enemies can't detect you and you can move through them as if they don't exist.+---- 
 + 
 +**Q: What good is hitting an enemy once and stunning it?** \\ 
 +**A:** When stunned, enemies can't detect you and you can move \\ 
 +through them as if they don't exist. 
 + 
 +----
  
-**Q: What alerts are mandatory?**+**Q: What alerts are mandatory?** \\ 
 +**A:**There are 8/9 total forced alerts in Metal Gear (MSX). 
 +  * (1) The rocket guards atop building 1 (1 extra if playing on Easy difficulty) 
 +  * (1) roof of building 2 
 +  * (3) The screen before building 3 
 +  * (3) first screen of building 3
  
-**A:** (1) The rocket guards atop building 1 (1 extra if playing on Easy difficulty), (1) roof of building 2, (3) The screen before building 3, (3) first screen of building 3.  +----
-  +
-**Q: What tells you a wall is breakable, even with explosives?**+
  
-**A:** When you have Snake punch a wall, if a question mark appears above him the wall is breakable.+**Q: What tells you a wall is breakable, even with explosives?** \\ 
 +**A:** When you have Snake punch a wall, \\ 
 +if a question mark appears above him the wall is breakable.
  
-**Q: How far away can you place the bombs before they don't work anymore for opening a wall?**+----
  
 +**Q: How far away can you place the bombs before they don't work anymore for opening a wall?** \\
 **A:**  **A:** 
 +{{youtube>r2Tzgep8voc?}}
  
-  * Building 1 Underground example clip: https://clips.twitch.tv/AmazingEagerHabaneroOSsloth-coWBQ--Kw-nTTotS +----
-  * Building 2 Underground example clip: https://clips.twitch.tv/ResourcefulPhilanthropicGorillaNerfBlueBlaster-YlZ9qPYeQaUXpaXi +
-  * Building 3 wall to pits example clip: https://clips.twitch.tv/MoralUnusualLapwingFreakinStinkin-7MIeAcisBSrnEWcX +
-  * Building 3 Underground Gas room example clip: https://clips.twitch.tv/MotionlessTameQueleaJonCarnage--Njdl6OVPJWEdF_-+
  
-**Q: When does a kill count in Boss Survival and the timer for that boss stops?**+**Q: When does a kill count in Boss Survival and the timer for that boss stops?** \\ 
 +**A:** A kill on a boss counts as soon as the boss health value is reaching 0. \\ 
 +That causes the Boss Survival timer to pause and load the next boss.
  
-**A:** A kill on boss counts as soon as the boss health value is reaching 0That causes the Boss Survival timer to pause and load the next boss.+---- 
 + 
 +**Q: How does Health and Damage work** \\ 
 +**A:** See this page for a full explanation: \\ 
 +[[mg_msx_faq:health_and_damge|Metal Gear (MSX) Health and Damage values]] 
 + 
 +---- 
 + 
 +**Q: How does Metal Gear work with its maps?**  \\ 
 +**A:** See this page for full explanation: \\ 
 +[[mg_msx_faq:map_system|Metal Gear (MSX) Map System]] 
 + 
 +---- 
 + 
 +**Q: What are the Item and Weapon IDs?** \\ 
 +**A:** See this page for a full explanation: \\ 
 +[[mg_msx_faq:item_id_system|Metal Gear (MSX) Item ID System]] 
 + 
 +---- 
 + 
 +**Q: What is faster, holding X or spamming inputs?** \\ 
 +**A:** spamming inputs in most cases does let the dialog boxes disappear \\ 
 +one frame in the game faster, it can be at least 66ms time difference\\ 
 +For the any% category, the total timesave with perfect execution can be 6.5s for example. \\ 
 +{{youtube>pwiAYdKjz80?medium}} 
 + 
 +---- 
 + 
 +**Q: Why is GOG and PS2 PAL a separate category on Speedrun.com?** \\ 
 +**A:** The PC GOG version and PS2 PAL version run at different speeds. \\ 
 +PS2 PAL executes its updates 11% faster than the NTSC/HDC versions. \\ 
 +The GOG PC version updates at around 1% faster than the NTSC/HDC versions. \\ 
 +Because of these differences, both IGT and RTA categories are separated \\ 
 +to their own subcategories. \\ 
 + 
 +For more infos see [[https://docs.google.com/spreadsheets/d/1rvxT58R73WKjXPj-QPQ8rqfQqqD2NW1cXbUHRP_z1Y4|this spreadsheet]] about different game versions and speed comparisons. 
 + 
 +---- 
 + 
 +**Q: Is there a TAS for Metal Gear?** \\ 
 +**A:** Yes there is. The actual MSX version of Metal Gear for the MSX 2.0 \\ 
 +computer has received a TAS by Dunnius a few years ago. \\ 
 +While we have found some updates to this game versions speedrun tech, \\ 
 +a new version has not yet been finished. Watch the TAS video right here: \\ 
 +{{youtube>dhOovz5-2yM?}}
  
 =====Big Boss/FOX Requirements=====  =====Big Boss/FOX Requirements===== 
Line 89: Line 149:
 ^ Turtle | 16 Hours IGT to 20 hours IGT| ^ Turtle | 16 Hours IGT to 20 hours IGT|
 ^ Chicken | 20 hours of IGT or more| ^ Chicken | 20 hours of IGT or more|
 +
 =====TX-55 Leg Order=====  =====TX-55 Leg Order===== 
 **Q: How am I supposed to remember that long sequence for the MG fight?** **Q: How am I supposed to remember that long sequence for the MG fight?**
Line 109: Line 170:
 ^ Resistance Member Diane |120.33 |120.91| ^ Resistance Member Diane |120.33 |120.91|
 ^ Resistance Member Jennifer |- |120.48 (only with 4 stars)| ^ Resistance Member Jennifer |- |120.48 (only with 4 stars)|
- 
-**Q: How does Health and Damage work** 
- 
-**A:** See this page for a full explanation: 
- 
-[[mg_msx_faq:health_and_damge|Metal Gear (MSX) Health and Damage values]] 
- 
-**Q: How does Metal Gear work with its maps?** 
- 
-**A:** See this page for a full explanation: 
- 
-[[mg_msx_faq:map_system|Metal Gear (MSX) Map System]] 
- 
- 
-**Q: What are the Item and Weapon IDs?** 
- 
-**A:** See this page for a full explanation: 
- 
-[[mg_msx_faq:item_id_system|Metal Gear (MSX) Item ID System]] 
- 
-**Q: What is faster, holding X or spamming inputs?** 
- 
-**A:** spamming inputs in most cases does let the dialog boxes disappear one frame in the game faster, it can be at least 66ms time difference. For the any% category, the total timesave with perfect execution can be 6.5s for example. 
- 
-{{youtube>pwiAYdKjz80?medium}} 
- 
-**Q: Why is GOG and PS2 PAL a separate category on Speedrun.com?** 
- 
-**A:** The PC GOG version and PS2 PAL version run at different speeds. PS2 PAL executes its updates 11% faster than the NTSC/HDC versions. The GOG PC version updates at around 1% faster than the NTSC/HDC versions. Because of these differences, both IGT and RTA categories are separated to their own subcategories. For more infos see [[https://docs.google.com/spreadsheets/d/1rvxT58R73WKjXPj-QPQ8rqfQqqD2NW1cXbUHRP_z1Y4|this spreadsheet]] about different game versions and speed comparisons. 
- 
- 
-**Q: Is there a TAS for Metal Gear?** 
- 
-**A:** Yes there is. The actual MSX version of Metal Gear for the MSX 2.0 computer has received a TAS by Dunnius a few years ago. While we have found some updates to this game versions speedrun tech, a new version has not yet been finished. Watch the TAS video right here: 
-{{youtube>dhOovz5-2yM?}} 
  
 ---- ----
  
 [[metal_gear_msx|Return to Metal Gear MSX Overview page]] [[metal_gear_msx|Return to Metal Gear MSX Overview page]]
  • mg_msx_faq.txt
  • Last modified: 2022/09/03 09:16
  • by hau5test