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metal_gear_solid_v:tpp_faq [2019/10/27 19:35] – [Speedrun Mechanics] plywood | metal_gear_solid_v:tpp_faq [2022/04/12 16:56] (current) – Added Q/A For [Leaderboard/Community] and [Game Mechanics]. Removed the [Perfect Stealth, No Kills Mechanics] section. Added a full answer to Soldier Pickup Warp. Fixed some minor spelling errors. WizardHwK | ||
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=====Game Mechanics===== | =====Game Mechanics===== | ||
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+ | **Q: What's the Companion App and what are its uses for speedrunning? | ||
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+ | **A:** The Companion App was released alongside MGSV:GZ on iOS and Android. Among other functionalities, | ||
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+ | **Q: What's the difference between the releases of this game?** | ||
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+ | **A:** Overall the game behaves very similarly across platforms. The main difference is overall game performance, | ||
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+ | **Q: What's Quick Dolphin dive?** | ||
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+ | **A:** The Quick Dolphin Dive is a movement technique that allows Snake to move quickly, and stealthily. There' | ||
=====Speedrun Setup===== | =====Speedrun Setup===== | ||
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**Q: How do I setup the 1.01 Patch?** | **Q: How do I setup the 1.01 Patch?** | ||
- | **A:** [[metal_gear_solid_v: | + | **A:** [[metal_gear_solid_v: |
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+ | **Q: When doing NG (New Game) runs, do I have to constantly reset my save file?** | ||
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+ | **A:** Yes. It's recommended that you make a backup for your NG start save, delete the files from your past run, then paste your NG start save on your Steam/ | ||
=====Speedrun Mechanics===== | =====Speedrun Mechanics===== | ||
- | **Q: How does Chopper | + | **Q: How does Chopper |
- | **A:** | + | **A: |
- | **Q: How does ___ wrong warp work?** | + | [[https:// |
- | **A:** | + | **Q: How does the Invincible Vehicle glitch works?** |
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+ | **A: | ||
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+ | **Q: How does the Wrong Start glitch work?** | ||
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+ | **A:** This glitch allows you to start a mission from anywhere you want and can be done on any version, but one setup doesn' | ||
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+ | By leaving any mission in any way that would put you on Free Roam afterwards, either by finishing it or by purposely failing it, you can then perform the glitch to start from **that** location. So, if you complete a mission and leave the hot zone by land you can perform this glitch and start from where you've exited the previous mission. This is the method used in NG+ runs. Again, you don't //need// to complete the mission for the glitch to work. But you can go one step further and make the glitch live up to its name. | ||
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+ | There is a way to leave a mission by going up into the sky, by going high enough you'll go out of bounds and be considered out of the mission area. There are two ways to do it but both require a vehicle that you own, as you'll need to use the iDroid to recall that vehicle. First, the method that works on the unpatched versions of the game. You need a vehicle that you own, preferably a tank //or// APC, and perform the Invincible Vehicle glitch on your vehicle while in a mission, then, request a normal Fulton, swap to it, get on your glitched vehicle and request another vehicle. The one you're in will be sent skyward with Snake still in it and after a moment you'll make it out of bounds, exiting the mission. After the loading screen you'll spawn on Free Roam on the spot your vehicle was. Now, perform the Wrong Start glitch as explained earlier and you'll begin from this new spot. | ||
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+ | The second method can be done on any version and requires the normal Fulton and a truck you own. Place your truck on flat ground then request, either, D-Horse or D-Walker via iDroid. After requesting your buddy a icon will show where they' | ||
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+ | [[https:// | ||
**Q: How does Quiet Skip work?** | **Q: How does Quiet Skip work?** | ||
- | **A:** | + | **A: |
- | **Q: How does Pitch Dark warp work?** | + | [[https:// |
- | **A:** | + | **Q: How does Pitch Dark Warp work?** |
- | =====Perfect Stealth, No Kills Mechanics===== | + | **A:** Currently there' |
- | **Q: Why are you invisible in the Jeep?** | + | [[https:// |
- | **A:** | + | **Q: How does the Jeep and D-Walker Smoke glitch work?** |
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+ | **A: | ||
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+ | [[https:// | ||
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+ | **Q: How does D-Horse Clip work?** | ||
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+ | **A:** This glitch only works on unpatched versions of the game. By positioning D-Horse near a wall and pressing the stance button with Snake' | ||
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+ | [[https:// | ||
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+ | **Q: How does the Weapon Customization glitch works?** | ||
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+ | **A:** This glitch only works on the unpatched version of the game for the PC as it requires a mouse to perform it. Go to the weapon customization menu and select a weapon you want to customize and save it to a slot - the glitch only works if a weapon you want to mod has, either, the barrel, magazine, stock or muzzle options locked. Next, we need to select a second weapon that we can modify, select a part of the second weapon you would like to add to the first weapon, for example the magazine. So, on the second weapon, select the magazine and back out, the go to the firs weapon' | ||
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+ | [[https:// | ||
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+ | **Q: How does Guard Pathing Manipulation work?** | ||
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+ | **A:** You can manipulate the pathfinding off Da Shago Kallai' | ||
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+ | [[https:// | ||
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+ | **Q: How does the Soldier Pickup Warp work?** | ||
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+ | **A:** This glitch requires Snake to fall down a ledge while trying to pick up a soldier. Because the only know way is tied to specific animations, you'll need to be out of combat to perform this glitch. First, knock down a soldier and carry them over to a ledge, or next to one, make sure that the soldier is lying on his stomach. Now, line Snake with the edge of the ledge, the first person view can help you with it. Once you think you're positioned correctly, tap the aim button to make Snake face away from the soldier. If you can't see the pick up prompt, aim a bit more to the soldier until the prompt appears. Hold the reload button to pick up the soldier and Snake //should// fall down the ledge. Now you're in a glitched state. If you pick up a soldier again will cancel the glitch. If you run into a wall or press against one Snake will warp a short distance, but the distance and where he ends up is completely random. What you want to to do is climb over something or get in to a dumpster. Climbing onto D-Horse, getting into a vehicle, climbing up or into a ledge or getting onto a mounted weapon will warp Snake over a great distance. There' | ||
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+ | [[https:// | ||
=====Leaderboard/ | =====Leaderboard/ | ||
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+ | **Q: What's the difference between RTA and in-game time (IGT)?** | ||
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+ | **A:** RTA (Real Time Attack) refers to timing speedruns with an independent timer, and in-game time refers to the time one gets at the result screen of an individual mission. Some individual level (IL) runs aren't timed using in-game time, as it is too inconsistent, | ||
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+ | **Q: What constitutes a NG+ run?** | ||
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+ | **A:** NG+ (meaning New Game Plus) runs allow you to use previously unlocked items that aren't available to you on a first playthrough. | ||
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+ | **Q: What's the difference between Single Segment and Multi Segment runs?** | ||
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+ | **A:** A single segmented run for this game is an individual level (IL) run that does not reload checkpoints (after the start of the mission, that is). The leader boards on speedrun.com don't allow multi segmented runs. | ||
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+ | **Q: Are items such as the Stealth Camo allowed in PSNK (Perfect Stealth, No Kills) individual level runs?** | ||
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+ | **A:** No, for the PSNK and S Rank categories, you're not allowed to use rank lowering items. | ||
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+ | **Q: What constitutes a full-game run?** | ||
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+ | **A:** A full game run, depending on its category, goes through all missions in the game in one sitting. Chapter 1 runs goes through the entirety of the first chapter of the game, tho. Generally, the run is started from a fresh save file and timed RTA. Chapter 1 runs start from Phantom Limbs. | ||
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+ | ---- | ||
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+ | [[metal_gear_solid_v: |