Differences
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metal_gear_solid_4:new_game_run_equipment_pickups [2020/02/26 02:38] – srgtsilent | metal_gear_solid_4:new_game_run_equipment_pickups [2020/03/01 02:50] – srgtsilent | ||
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| 00 Buck Rounds | 2 | Drebin | For Mantis (Must Purchase x1) | | | 00 Buck Rounds | 2 | Drebin | For Mantis (Must Purchase x1) | | ||
| V. Ring Rounds | 2 | Drebin\\ Research Lab | Purchase x1 (Non-TBE)\\ No Memo | | | V. Ring Rounds | 2 | Drebin\\ Research Lab | Purchase x1 (Non-TBE)\\ No Memo | | ||
- | | Javelin Missiles | 2 | Drebin | For Octopus [& Raven] (Purchase | + | | Javelin Missiles | 2 | Drebin | For Octopus [& Raven] (Purchase |
| Syringe | 2 | Research Lab (Naomi) || | | Syringe | 2 | Research Lab (Naomi) || | ||
| Face Camo | 2 | Research Lab (Octopus) || | | Face Camo | 2 | Research Lab (Octopus) || | ||
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| Young Snake w/ Bandanna Face Camo | 3 | Start || | | Young Snake w/ Bandanna Face Camo | 3 | Start || | ||
| MK. 17 | 3 | PMCs | For Points (1050) [-1 on TBE] (Optional) | | | MK. 17 | 3 | PMCs | For Points (1050) [-1 on TBE] (Optional) | | ||
- | | Ration | 3 | Alley in 3rd Room | Memo if Optional 2nd ration is picked up | | + | | Ration | 3 | Truck in 2nd Room\\ |
| Masterkey* | 3 | 3rd Room (2+2) | For Points (9000) | | | Masterkey* | 3 | 3rd Room (2+2) | For Points (9000) | | ||
| RPG-7 | 3 | 3rd Room (By Masterkey 2nd Set) | Raven Backup & Points (6000) | | | RPG-7 | 3 | 3rd Room (By Masterkey 2nd Set) | Raven Backup & Points (6000) | | ||
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| C. Beauty Face Camo | 4 | Snowfield (Wolf) | No Menu Clog (Non-lethal) | | | C. Beauty Face Camo | 4 | Snowfield (Wolf) | No Menu Clog (Non-lethal) | | ||
| Rail Gun | 4 | Snowfield (Wolf) || | | Rail Gun | 4 | Snowfield (Wolf) || | ||
- | | Ration | 5 | Before | + | | Ration | 5 | Top Deck (Before |
| Mantis Doll | 5 | Command Center (Mantis) || | | Mantis Doll | 5 | Command Center (Mantis) || | ||
| S. Beauty Face Camo | 5 | Command Center (Mantis) | No Menu Clog (Non-lethal) | | | S. Beauty Face Camo | 5 | Command Center (Mantis) | No Menu Clog (Non-lethal) | | ||
* When grabbing a Masterkey or XM320 from a guard for points, it is worth taking the time to hold the guard up or CQC disarm him. | * When grabbing a Masterkey or XM320 from a guard for points, it is worth taking the time to hold the guard up or CQC disarm him. |