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metal_gear_solid_4:drebin_you_-_a_guide_to_drebin [2019/11/18 23:10] – srgtsilent | metal_gear_solid_4:drebin_you_-_a_guide_to_drebin [2020/07/11 23:53] (current) – srgtsilent | ||
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====Buying==== | ====Buying==== | ||
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Weapons can be bought from Drebin at one of three fixed prices, full price, 20% off when your PS3 clock indicates that the day is either Sunday or Wednesday, and 50% off during all of Act 5. Note that these bonuses do not stack and only the best is applied at any given time. See the table below for all items that can be purchased from Drebin during a New Game playthrough. | Weapons can be bought from Drebin at one of three fixed prices, full price, 20% off when your PS3 clock indicates that the day is either Sunday or Wednesday, and 50% off during all of Act 5. Note that these bonuses do not stack and only the best is applied at any given time. See the table below for all items that can be purchased from Drebin during a New Game playthrough. | ||
- | ^ Weapon/Item ^ Subtype ^ Act # ^ Regular Cost (DP) ^ 20% Discount | + | ^ Weapon/Item ^ Subtype ^ Act # ^ Regular Cost (DP) ^ 20% Discount (DP) ^ 1st Pickup Location ^ Notes ^ Selling (DP) ^ |
| GSR | Handgun | 1 | 3000 | 2400 | Militia Safe House | PMC Secondary\\ Scarab (GSR) | 1500 | | | GSR | Handgun | 1 | 3000 | 2400 | Militia Safe House | PMC Secondary\\ Scarab (GSR) | 1500 | | ||
| PMM | Handgun | 1 | 3500 | 2800 | Midtown S Sector | Resistance | 1750 | | | PMM | Handgun | 1 | 3500 | 2800 | Midtown S Sector | Resistance | 1750 | | ||
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| Five Seven | Handgun | 2 | 6000 | 4800 | Advent Palace | ME Frog Secondary | 3000 | | | Five Seven | Handgun | 2 | 6000 | 4800 | Advent Palace | ME Frog Secondary | 3000 | | ||
| D.E. | Handgun | 2 | 20000 | 16000 | Hanger | Scarab (D.E.) | 10000 | | | D.E. | Handgun | 2 | 20000 | 16000 | Hanger | Scarab (D.E.) | 10000 | | ||
- | | P90 | Sub-Mac. Gun | 2 | 5000 | 4000 | Advent Palace | ME Frog | 1500 | | + | | P90 | Sub-Mc. Gun | 2 | 5000 | 4000 | Advent Palace | ME Frog | 1500 | |
- | | Bizon | Sub-Mac. Gun | 2 | 7000 | 5600 | - | Drebin Only | - | | + | | Bizon | Sub-Mc. Gun | 2 | 7000 | 5600 | - | Drebin Only | - | |
| G3A3 | Rifle | 2 | 4000 | 3200 | Cove Valley Village | Rebel | 1200 | | | G3A3 | Rifle | 2 | 4000 | 3200 | Cove Valley Village | Rebel | 1200 | | ||
| SVD | Rifle | 2 | 18000 | 14400 | Cove Valley Village | - | 5400 | | | SVD | Rifle | 2 | 18000 | 14400 | Cove Valley Village | - | 5400 | | ||
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| Emotion Mag | ETC | 2 | 2000 | 1600 | - | Drebin Only | - | | | Emotion Mag | ETC | 2 | 2000 | 1600 | - | Drebin Only | - | | ||
| G18c | Handgun | 3 | 8000 | 6400 | Vista Manor | Rebel | 4000 | | | G18c | Handgun | 3 | 8000 | 6400 | Vista Manor | Rebel | 4000 | | ||
- | | MP5SD2 | Sub-Mac. Gun | 3 | 15000 | 12000 | - | Drebin Only | - | | + | | MP5SD2 | Sub-Mc. Gun | 3 | 15000 | 12000 | - | Drebin Only | - | |
| AN-94 | Rifle | 3 | 5000 | 4000 | Cove Valley Village | - | 2500 | | | AN-94 | Rifle | 3 | 5000 | 4000 | Cove Valley Village | - | 2500 | | ||
| PKM | Other | 3 | 9000 | 7200 | Power Station | Rebel | 1200 | | | PKM | Other | 3 | 9000 | 7200 | Power Station | Rebel | 1200 | | ||
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====Selling==== | ====Selling==== | ||
- | Additionally, | + | Additionally, |
> DP = Gun Value * Method of Acquirement * Difficulty & Act Scaling | > DP = Gun Value * Method of Acquirement * Difficulty & Act Scaling | ||
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===Gun/ | ===Gun/ | ||
- | Gun Value is a fixed number, intrinsic to every weapon when it is picked up from the ground. The above and below tables detail these values. Of the below table, only the AK-102 & Chaff G. can be acquired multiple times in a single play-through, | + | Gun Value is a fixed number, intrinsic to every weapon when it is picked up from the ground. The above and below tables detail these values. Of the below table, only the AK-102 & Chaff G. can be acquired multiple times in a single play-through, |
^ Weapon ^ Subtype ^ Act # ^ 1st Pickup Location ^ Notes ^ Selling Value (DP) ^ | ^ Weapon ^ Subtype ^ Act # ^ 1st Pickup Location ^ Notes ^ Selling Value (DP) ^ | ||
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So for example, if you picked up MK. 17 in Act 3 from an enemy you tranquilized on Big Boss Hard, you would get DP = 1050 * 0.2 * 0.95 = 199\\ | So for example, if you picked up MK. 17 in Act 3 from an enemy you tranquilized on Big Boss Hard, you would get DP = 1050 * 0.2 * 0.95 = 199\\ | ||
If you defeated a Scarab (D.E) in Act 4 on TBE and picked up the D.E. you would get DP = 50 * 0.75 + 10000 * 0.1 * 0.75 = 787 | If you defeated a Scarab (D.E) in Act 4 on TBE and picked up the D.E. you would get DP = 50 * 0.75 + 10000 * 0.1 * 0.75 = 787 | ||
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+ | This was confirmed by the official guide [[https:// | ||
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+ | ====Act Rewards==== | ||
+ | Drebin Points are also rewarded based on Snake' | ||
+ | [[https:// | ||
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+ | ----- | ||
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+ | [[: |