metal_gear_solid:mpo_ng_any

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metal_gear_solid:mpo_ng_any [2022/10/04 12:55] – [Further Information & Strategies] MarlonH8metal_gear_solid:mpo_ng_any [2024/04/25 22:37] – [Standard Route] MarlonH8
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 ====== MGS:PO New Game Any% Routes & Guide ====== ====== MGS:PO New Game Any% Routes & Guide ======
-__v1.16 by MarlonH8__+__v1.18 by MarlonH8__
 ---- ----
  
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 ^ Stage ^ Routing Change ^ ^ Stage ^ Routing Change ^
 +| Hospital | **EASY:** Guard has much lower stamina -> "PP-PPK Route" is recommended |
 | Airport | **EASY:** No terminal guard -> Make use of the "Direct Route" instead | | Airport | **EASY:** No terminal guard -> Make use of the "Direct Route" instead |
 | Silo Entrance III. | **EASY:** No need for additional Stun Gs -> Use the "Straight2Complex Route" | | Silo Entrance III. | **EASY:** No need for additional Stun Gs -> Use the "Straight2Complex Route" |
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 === A Man Who Delivers === === A Man Who Delivers ===
 The soldier obtained after Jonathan (Recruit) will always have the Deliveryman skill. The soldier obtained after Jonathan (Recruit) will always have the Deliveryman skill.
 +
 +==== Alternative Routes ====
 +^ ''__[EASY-only]__'' PP-PPK Route (3+s timesave) ^ ^ ^ ^ ^  ^
 +| Exclusive to EASY - making use of the soldier's lower stamina  |  |  |  |  |  |
 +| {{youtube>U23tIiZ24rc?}} | 
  
 ===== [6] Research Lab I. ===== ===== [6] Research Lab I. =====
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 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ Sneaky Route (4+s timeloss) ^ ^ ^ ^  ^+^ Sneaky Route (2+s timeloss) ^ ^ ^ ^  ^
 | Strategies from this route can be mixed in as desired |  |  |  |  | | Strategies from this route can be mixed in as desired |  |  |  |  |
-| {{youtube>UlaWhWAJvRI?}} |  |  |  |  |+| {{youtube>EItDv4XIGAo?}} |  |  |  |  |
  
 ===== [13.1] Warhead Storage ===== ===== [13.1] Warhead Storage =====
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    * Equip your AK-47 and try to land a hit at the very top of his head to immediately stop his Psychic Phase    * Equip your AK-47 and try to land a hit at the very top of his head to immediately stop his Psychic Phase
    * Continue landing hits on his beret whenever Gene is not recovering from i-frames     * Continue landing hits on his beret whenever Gene is not recovering from i-frames 
-     Only move away if you're planning to avoid his full auto knives+     To avoid his full auto knives, either crouch and turn left/right or run away for a moment 
    * Gene will continually increase the pace at which he will be doing most actions over the course of the battle    * Gene will continually increase the pace at which he will be doing most actions over the course of the battle
    * Keep sending //hatshots// his way until he is defeated (Easy: 7 headshots, Normal: 10 headshots)    * Keep sending //hatshots// his way until he is defeated (Easy: 7 headshots, Normal: 10 headshots)
  • metal_gear_solid/mpo_ng_any.txt
  • Last modified: 2024/05/01 13:36
  • by MarlonH8