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metal_gear_solid:disc_2_extreme [2019/03/22 00:00] – [Liquid Snake] Plywood | metal_gear_solid:disc_2_extreme [2022/03/09 17:27] (current) – [Underground Base (Rex's Lair)] plywood | ||
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{{youtube> | {{youtube> | ||
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+ | *Easier version of Tower Climb that doesn' | ||
====Communication Tower A Roof and Wall==== | ====Communication Tower A Roof and Wall==== | ||
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*The Hind's invincibility frames last 4 seconds. | *The Hind's invincibility frames last 4 seconds. | ||
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+ | *Start Phase 2 on top of the ammo box on the right side. | ||
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+ | *During phase 2, the two corners of the map he's guaranteed to shoot more bullets. In those corners you will get hit if you don't move. | ||
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+ | *If Hind's anywhere else, shoot quickly to avoid damage. | ||
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+ | *You may need a ration for this fight if things go poorly! | ||
*End the fight with the Stinger out. | *End the fight with the Stinger out. | ||
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=====Vulcan Raven===== | =====Vulcan Raven===== | ||
- | + | *Go prone around this spot, along the edge of the final box on the bottom row. | |
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+ | {{ : | ||
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+ | *Make sure to pace out your shots. Don't fire too quickly, or you will hit his i-frames or deal too much DPS, forcing you to do a backup. | ||
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+ | *In a backup situation, go to the opposite side to the edge of the first box on the bottom row. | ||
*On dpad, hold upright then right to run along the horizontal line, hold upright at the vertical tile line to roll into the opening door. This saves up to 15 frames. | *On dpad, hold upright then right to run along the horizontal line, hold upright at the vertical tile line to roll into the opening door. This saves up to 15 frames. | ||
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{{ : | {{ : | ||
+ | *After skipping the cutscene, call Otacon 3 times. This is around a second faster than taking each call on their own. | ||
*Roll once you see Snake' | *Roll once you see Snake' | ||
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*This is the magic spot where you will only get hurt by the machine gun, not the missiles. | *This is the magic spot where you will only get hurt by the machine gun, not the missiles. | ||
- | {{ :tts:magicspot2.png? | + | |
+ | {{ :tts:rex_1_spot.jpg? | ||
{{ : | {{ : | ||
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*This fight requires a lot of practice to understand Liquid' | *This fight requires a lot of practice to understand Liquid' | ||
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+ | {{ : | ||
+ | JMChunk initial roll for quick damage, can be followed up by the lottery roll afterwards | ||
+ | {{youtube> | ||
====Escape Route==== | ====Escape Route==== |